unleashed-firmware/applications/power/power_settings_app/power_settings_app.c

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#include "power_settings_app.h"
static bool power_settings_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
PowerSettingsApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool power_settings_back_event_callback(void* context) {
furi_assert(context);
PowerSettingsApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void power_settings_tick_event_callback(void* context) {
furi_assert(context);
PowerSettingsApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
PowerSettingsApp* power_settings_app_alloc(uint32_t first_scene) {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 19:53:46 +00:00
PowerSettingsApp* app = malloc(sizeof(PowerSettingsApp));
// Records
app->gui = furi_record_open("gui");
app->power = furi_record_open("power");
// View dispatcher
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&power_settings_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, power_settings_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, power_settings_back_event_callback);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, power_settings_tick_event_callback, 2000);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Views
app->batery_info = battery_info_alloc();
view_dispatcher_add_view(
app->view_dispatcher,
PowerSettingsAppViewBatteryInfo,
battery_info_get_view(app->batery_info));
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, PowerSettingsAppViewSubmenu, submenu_get_view(app->submenu));
app->dialog = dialog_ex_alloc();
view_dispatcher_add_view(
app->view_dispatcher, PowerSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
// Set first scene
scene_manager_next_scene(app->scene_manager, first_scene);
return app;
}
void power_settings_app_free(PowerSettingsApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewBatteryInfo);
battery_info_free(app->batery_info);
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewSubmenu);
submenu_free(app->submenu);
view_dispatcher_remove_view(app->view_dispatcher, PowerSettingsAppViewDialog);
dialog_ex_free(app->dialog);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Records
furi_record_close("power");
furi_record_close("gui");
free(app);
}
int32_t power_settings_app(void* p) {
uint32_t first_scene = PowerSettingsAppSceneStart;
if(p && !strcmp(p, "off")) {
first_scene = PowerSettingsAppScenePowerOff;
}
PowerSettingsApp* app = power_settings_app_alloc(first_scene);
view_dispatcher_run(app->view_dispatcher);
power_settings_app_free(app);
return 0;
}