unleashed-firmware/applications/main/infrared/views/infrared_move_view.c

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C
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#include "infrared_move_view.h"
#include <m-array.h>
#include <gui/canvas.h>
#include <gui/elements.h>
#include <toolbox/m_cstr_dup.h>
#define LIST_ITEMS 4U
#define LIST_LINE_H 13U
#define HEADER_H 12U
#define MOVE_X_OFFSET 5U
struct InfraredMoveView {
View* view;
InfraredMoveCallback callback;
void* callback_context;
};
ARRAY_DEF(InfraredMoveViewItemArray, const char*, M_CSTR_DUP_OPLIST); //-V575
typedef struct {
InfraredMoveViewItemArray_t labels;
int32_t list_offset;
int32_t current_idx;
int32_t start_idx;
bool is_moving;
} InfraredMoveViewModel;
static void infrared_move_view_draw_callback(Canvas* canvas, void* _model) {
InfraredMoveViewModel* model = _model;
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
elements_multiline_text_aligned(
canvas, canvas_width(canvas) / 2, 0, AlignCenter, AlignTop, "Select a button to move");
const size_t btn_number = InfraredMoveViewItemArray_size(model->labels);
const bool show_scrollbar = btn_number > LIST_ITEMS;
canvas_set_font(canvas, FontSecondary);
for(uint32_t i = 0; i < MIN(btn_number, LIST_ITEMS); i++) {
int32_t idx = CLAMP((uint32_t)(i + model->list_offset), btn_number, 0U);
uint8_t x_offset = (model->is_moving && model->current_idx == idx) ? MOVE_X_OFFSET : 0;
uint8_t y_offset = HEADER_H + i * LIST_LINE_H;
uint8_t box_end_x = canvas_width(canvas) - (show_scrollbar ? 6 : 1);
canvas_set_color(canvas, ColorBlack);
if(model->current_idx == idx) {
canvas_draw_box(canvas, x_offset, y_offset, box_end_x - x_offset, LIST_LINE_H);
canvas_set_color(canvas, ColorWhite);
canvas_draw_dot(canvas, x_offset, y_offset);
canvas_draw_dot(canvas, x_offset + 1, y_offset);
canvas_draw_dot(canvas, x_offset, y_offset + 1);
canvas_draw_dot(canvas, x_offset, y_offset + LIST_LINE_H - 1);
canvas_draw_dot(canvas, box_end_x - 1, y_offset);
canvas_draw_dot(canvas, box_end_x - 1, y_offset + LIST_LINE_H - 1);
}
canvas_draw_str_aligned(
canvas,
x_offset + 3,
y_offset + 3,
AlignLeft,
AlignTop,
*InfraredMoveViewItemArray_cget(model->labels, idx));
}
if(show_scrollbar) {
elements_scrollbar_pos(
canvas,
canvas_width(canvas),
HEADER_H,
canvas_height(canvas) - HEADER_H,
model->current_idx,
btn_number);
}
}
static void update_list_offset(InfraredMoveViewModel* model) {
const size_t btn_number = InfraredMoveViewItemArray_size(model->labels);
const int32_t bounds = btn_number > (LIST_ITEMS - 1) ? 2 : btn_number;
if((btn_number > (LIST_ITEMS - 1)) && (model->current_idx >= ((int32_t)btn_number - 1))) {
model->list_offset = model->current_idx - (LIST_ITEMS - 1);
} else if(model->list_offset < model->current_idx - bounds) {
model->list_offset =
CLAMP(model->current_idx - (int32_t)(LIST_ITEMS - 2), (int32_t)btn_number - bounds, 0);
} else if(model->list_offset > model->current_idx - bounds) {
model->list_offset = CLAMP(model->current_idx - 1, (int32_t)btn_number - bounds, 0);
}
}
static bool infrared_move_view_input_callback(InputEvent* event, void* context) {
InfraredMoveView* move_view = context;
bool consumed = false;
if(((event->type == InputTypeShort || event->type == InputTypeRepeat)) &&
((event->key == InputKeyUp) || (event->key == InputKeyDown))) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{
const size_t btn_number = InfraredMoveViewItemArray_size(model->labels);
const int32_t item_idx_prev = model->current_idx;
if(event->key == InputKeyUp) {
if(model->current_idx <= 0) {
model->current_idx = btn_number;
}
model->current_idx--;
} else if(event->key == InputKeyDown) {
model->current_idx++;
if(model->current_idx >= (int32_t)(btn_number)) {
model->current_idx = 0;
}
}
if(model->is_moving) {
InfraredMoveViewItemArray_swap_at(
model->labels, item_idx_prev, model->current_idx);
}
update_list_offset(model);
},
true);
consumed = true;
} else if((event->key == InputKeyOk) && (event->type == InputTypeShort)) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{
if(!model->is_moving) {
model->start_idx = model->current_idx;
} else if(move_view->callback) {
move_view->callback(
model->start_idx, model->current_idx, move_view->callback_context);
}
model->is_moving = !(model->is_moving);
},
true);
consumed = true;
} else if(event->key == InputKeyBack) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{
if(model->is_moving && move_view->callback) {
move_view->callback(
model->start_idx, model->current_idx, move_view->callback_context);
}
model->is_moving = false;
},
false);
// Not consuming, Back event is passed thru
}
return consumed;
}
void infrared_move_view_set_callback(
InfraredMoveView* move_view,
InfraredMoveCallback callback,
void* context) {
furi_assert(move_view);
move_view->callback = callback;
move_view->callback_context = context;
}
void infrared_move_view_add_item(InfraredMoveView* move_view, const char* label) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{ InfraredMoveViewItemArray_push_back(model->labels, label); },
true);
}
void infrared_move_view_reset(InfraredMoveView* move_view) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{
InfraredMoveViewItemArray_reset(model->labels);
model->list_offset = 0;
model->start_idx = 0;
model->current_idx = 0;
model->is_moving = false;
},
false);
move_view->callback_context = NULL;
}
InfraredMoveView* infrared_move_view_alloc(void) {
InfraredMoveView* move_view = malloc(sizeof(InfraredMoveView));
move_view->view = view_alloc();
view_allocate_model(move_view->view, ViewModelTypeLocking, sizeof(InfraredMoveViewModel));
view_set_draw_callback(move_view->view, infrared_move_view_draw_callback);
view_set_input_callback(move_view->view, infrared_move_view_input_callback);
view_set_context(move_view->view, move_view);
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{ InfraredMoveViewItemArray_init(model->labels); },
true);
return move_view;
}
void infrared_move_view_free(InfraredMoveView* move_view) {
with_view_model(
move_view->view,
InfraredMoveViewModel * model,
{ InfraredMoveViewItemArray_clear(model->labels); },
true);
view_free(move_view->view);
free(move_view);
}
View* infrared_move_view_get_view(InfraredMoveView* move_view) {
return move_view->view;
}