2021-09-28 09:40:39 +00:00
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#pragma once
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2021-09-28 14:42:52 +00:00
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#include "desktop.h"
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2022-01-02 21:39:56 +00:00
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#include "animations/animation_manager.h"
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2021-09-28 09:40:39 +00:00
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#include "views/desktop_main.h"
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#include "views/desktop_first_start.h"
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#include "views/desktop_lock_menu.h"
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#include "views/desktop_locked.h"
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#include "views/desktop_debug.h"
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#include "desktop/desktop_settings/desktop_settings.h"
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view_stack.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/code_input.h>
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#include <gui/scene_manager.h>
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2021-09-28 09:40:39 +00:00
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2021-11-26 12:19:30 +00:00
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#define STATUS_BAR_Y_SHIFT 13
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2021-09-28 09:40:39 +00:00
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typedef enum {
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DesktopViewMain,
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DesktopViewLockMenu,
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DesktopViewLocked,
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DesktopViewDebug,
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DesktopViewFirstStart,
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DesktopViewHwMismatch,
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2021-10-26 18:34:31 +00:00
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DesktopViewPinSetup,
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2021-09-28 09:40:39 +00:00
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DesktopViewTotal,
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} DesktopViewEnum;
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struct Desktop {
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// Scene
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FuriThread* scene_thread;
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// GUI
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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DesktopFirstStartView* first_start_view;
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2021-10-04 09:33:31 +00:00
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Popup* hw_mismatch_popup;
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2021-09-28 09:40:39 +00:00
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DesktopLockMenuView* lock_menu;
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DesktopDebugView* debug_view;
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2021-10-26 18:34:31 +00:00
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CodeInput* code_input;
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2022-01-02 21:39:56 +00:00
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DesktopMainView* main_view;
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DesktopLockedView* locked_view;
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
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ViewStack* main_view_stack;
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ViewStack* locked_view_stack;
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2022-01-02 21:39:56 +00:00
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2021-09-28 09:40:39 +00:00
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DesktopSettings settings;
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2021-10-26 18:34:31 +00:00
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PinCode pincode_buffer;
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2021-09-28 09:40:39 +00:00
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ViewPort* lock_viewport;
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2022-01-02 21:39:56 +00:00
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AnimationManager* animation_manager;
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osSemaphoreId_t unload_animation_semaphore;
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FuriPubSubSubscription* app_start_stop_subscription;
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2021-09-28 09:40:39 +00:00
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};
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Desktop* desktop_alloc();
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void desktop_free(Desktop* desktop);
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