unleashed-firmware/applications/accessor/accessor-app.cpp

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#include "accessor-app.h"
#include <furi.h>
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#include <furi-hal.h>
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#include <stdarg.h>
void AccessorApp::run(void) {
AccessorEvent event;
bool consumed;
bool exit = false;
wiegand.begin();
onewire_master.start();
scenes[current_scene]->on_enter(this);
while(!exit) {
view.receive_event(&event);
consumed = scenes[current_scene]->on_event(this, &event);
if(!consumed) {
if(event.type == AccessorEvent::Type::Back) {
exit = switch_to_previous_scene();
}
}
};
scenes[current_scene]->on_exit(this);
wiegand.end();
onewire_master.stop();
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}
AccessorApp::AccessorApp()
: onewire_master{&ibutton_gpio} {
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furi_hal_power_insomnia_enter();
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
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notification = static_cast<NotificationApp*>(furi_record_open("notification"));
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furi_hal_power_enable_otg();
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}
AccessorApp::~AccessorApp() {
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furi_hal_power_disable_otg();
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
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furi_record_close("notification");
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furi_hal_power_insomnia_exit();
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}
AccessorAppViewManager* AccessorApp::get_view_manager() {
return &view;
}
void AccessorApp::switch_to_next_scene(Scene next_scene) {
previous_scenes_list.push_front(current_scene);
if(next_scene != Scene::Exit) {
scenes[current_scene]->on_exit(this);
current_scene = next_scene;
scenes[current_scene]->on_enter(this);
}
}
void AccessorApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
Scene previous_scene = Scene::Start;
bool scene_found = false;
while(!scene_found) {
previous_scene = get_previous_scene();
for(Scene element : scenes_list) {
if(previous_scene == element || previous_scene == Scene::Start) {
scene_found = true;
break;
}
}
}
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
}
bool AccessorApp::switch_to_previous_scene(uint8_t count) {
Scene previous_scene = Scene::Start;
for(uint8_t i = 0; i < count; i++) {
previous_scene = get_previous_scene();
if(previous_scene == Scene::Exit) break;
}
if(previous_scene == Scene::Exit) {
return true;
} else {
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
return false;
}
}
AccessorApp::Scene AccessorApp::get_previous_scene() {
Scene scene = previous_scenes_list.front();
previous_scenes_list.pop_front();
return scene;
}
/***************************** NOTIFY *******************************/
void AccessorApp::notify_green_blink() {
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
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notification_message(notification, &sequence_blink_green_10);
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}
void AccessorApp::notify_success() {
[FL-1237] Notifications app (#476) * Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
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notification_message(notification, &sequence_success);
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}
/*************************** TEXT STORE *****************************/
char* AccessorApp::get_text_store() {
return text_store;
}
uint8_t AccessorApp::get_text_store_size() {
return text_store_size;
}
void AccessorApp::set_text_store(const char* text...) {
va_list args;
va_start(args, text);
vsnprintf(text_store, text_store_size, text, args);
va_end(args);
}
/*************************** APP RESOURCES *****************************/
WIEGAND* AccessorApp::get_wiegand() {
return &wiegand;
}
OneWireMaster* AccessorApp::get_one_wire() {
return &onewire_master;
}