unleashed-firmware/applications/services/gui/modules/menu.h

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/**
* @file menu.h
* GUI: Menu view module API
*/
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/** Menu anonymous structure */
typedef struct Menu Menu;
/** Menu Item Callback */
typedef void (*MenuItemCallback)(void* context, uint32_t index);
/** Menu allocation and initialization
*
* @return Menu instance
*/
Menu* menu_alloc();
/** Free menu
*
* @param menu Menu instance
*/
void menu_free(Menu* menu);
/** Get Menu view
*
* @param menu Menu instance
*
* @return View instance
*/
View* menu_get_view(Menu* menu);
/** Add item to menu
*
* @param menu Menu instance
* @param label menu item string label
* @param icon IconAnimation instance
* @param index menu item index
* @param callback MenuItemCallback instance
* @param context pointer to context
*/
void menu_add_item(
Menu* menu,
const char* label,
const Icon* icon,
uint32_t index,
MenuItemCallback callback,
void* context);
/** Clean menu
* @note this function does not free menu instance
*
* @param menu Menu instance
*/
void menu_reset(Menu* menu);
/** Set current menu item
*
* @param menu Menu instance
* @param index The index
*/
void menu_set_selected_item(Menu* menu, uint32_t index);
#ifdef __cplusplus
}
#endif