unleashed-firmware/lib/one_wire/ibutton/ibutton_worker.h

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/**
* @file ibutton_worker.h
*
* iButton worker
*/
#pragma once
#include "ibutton_key.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
iButtonWorkerWriteOK,
iButtonWorkerWriteSameKey,
iButtonWorkerWriteNoDetect,
iButtonWorkerWriteCannotWrite,
} iButtonWorkerWriteResult;
typedef void (*iButtonWorkerReadCallback)(void* context);
typedef void (*iButtonWorkerWriteCallback)(void* context, iButtonWorkerWriteResult result);
typedef void (*iButtonWorkerEmulateCallback)(void* context, bool emulated);
typedef struct iButtonWorker iButtonWorker;
/**
* Allocate ibutton worker
* @return iButtonWorker*
*/
iButtonWorker* ibutton_worker_alloc();
/**
* Free ibutton worker
* @param worker
*/
void ibutton_worker_free(iButtonWorker* worker);
/**
* Start ibutton worker thread
* @param worker
*/
void ibutton_worker_start_thread(iButtonWorker* worker);
/**
* Stop ibutton worker thread
* @param worker
*/
void ibutton_worker_stop_thread(iButtonWorker* worker);
/**
* Set "read success" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_read_set_callback(
iButtonWorker* worker,
iButtonWorkerReadCallback callback,
void* context);
/**
* Start read mode
* @param worker
* @param key
*/
void ibutton_worker_read_start(iButtonWorker* worker, iButtonKey* key);
/**
* Set "write event" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_write_set_callback(
iButtonWorker* worker,
iButtonWorkerWriteCallback callback,
void* context);
/**
* Start write mode
* @param worker
* @param key
*/
void ibutton_worker_write_start(iButtonWorker* worker, iButtonKey* key);
/**
* Set "emulate success" callback
* @param worker
* @param callback
* @param context
*/
void ibutton_worker_emulate_set_callback(
iButtonWorker* worker,
iButtonWorkerEmulateCallback callback,
void* context);
/**
* Start emulate mode
* @param worker
* @param key
*/
void ibutton_worker_emulate_start(iButtonWorker* worker, iButtonKey* key);
/**
* Stop all modes
* @param worker
*/
void ibutton_worker_stop(iButtonWorker* worker);
#ifdef __cplusplus
}
#endif