unleashed-firmware/applications/lfrfid/scene/lfrfid_app_scene_retry_confirm.cpp

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2.1 KiB
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#include "lfrfid_app_scene_retry_confirm.h"
#include "../view/elements/button_element.h"
#include "../view/elements/icon_element.h"
#include "../view/elements/string_element.h"
void LfRfidAppSceneRetryConfirm::on_enter(LfRfidApp* app, bool need_restore) {
auto container = app->view_controller.get<ContainerVM>();
auto button = container->add<ButtonElement>();
button->set_type(ButtonElement::Type::Left, "Exit");
button->set_callback(app, LfRfidAppSceneRetryConfirm::exit_callback);
button = container->add<ButtonElement>();
button->set_type(ButtonElement::Type::Right, "Stay");
button->set_callback(app, LfRfidAppSceneRetryConfirm::stay_callback);
auto line_1 = container->add<StringElement>();
auto line_2 = container->add<StringElement>();
line_1->set_text("Return to reading?", 64, 19, 128 - 2, AlignCenter, AlignBottom, FontPrimary);
line_2->set_text(
"All unsaved data will be lost", 64, 29, 0, AlignCenter, AlignBottom, FontSecondary);
app->view_controller.switch_to<ContainerVM>();
}
bool LfRfidAppSceneRetryConfirm::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
bool consumed = false;
if(event->type == LfRfidApp::EventType::Next) {
app->scene_controller.search_and_switch_to_previous_scene({LfRfidApp::SceneType::Read});
consumed = true;
} else if(event->type == LfRfidApp::EventType::Stay) {
app->scene_controller.switch_to_previous_scene();
consumed = true;
} else if(event->type == LfRfidApp::EventType::Back) {
consumed = true;
}
return consumed;
}
void LfRfidAppSceneRetryConfirm::on_exit(LfRfidApp* app) {
app->view_controller.get<ContainerVM>()->clean();
}
void LfRfidAppSceneRetryConfirm::exit_callback(void* context) {
LfRfidApp* app = static_cast<LfRfidApp*>(context);
LfRfidApp::Event event;
event.type = LfRfidApp::EventType::Next;
app->view_controller.send_event(&event);
}
void LfRfidAppSceneRetryConfirm::stay_callback(void* context) {
LfRfidApp* app = static_cast<LfRfidApp*>(context);
LfRfidApp::Event event;
event.type = LfRfidApp::EventType::Stay;
app->view_controller.send_event(&event);
}