mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 19:53:08 +00:00
49 lines
1.2 KiB
C
49 lines
1.2 KiB
C
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#include "widget_element_i.h"
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typedef struct {
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uint8_t x;
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uint8_t y;
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uint8_t width;
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uint8_t height;
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uint8_t radius;
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} GuiFrameModel;
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static void gui_frame_draw(Canvas* canvas, WidgetElement* element) {
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furi_assert(canvas);
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furi_assert(element);
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GuiFrameModel* model = element->model;
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canvas_draw_rframe(canvas, model->x, model->y, model->width, model->height, model->radius);
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}
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static void gui_frame_free(WidgetElement* gui_frame) {
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furi_assert(gui_frame);
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free(gui_frame->model);
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free(gui_frame);
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}
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WidgetElement* widget_element_frame_create(
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uint8_t x,
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uint8_t y,
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uint8_t width,
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uint8_t height,
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uint8_t radius) {
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// Allocate and init model
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GuiFrameModel* model = furi_alloc(sizeof(GuiFrameModel));
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model->x = x;
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model->y = y;
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model->width = width;
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model->height = height;
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model->radius = radius;
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// Allocate and init Element
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WidgetElement* gui_frame = furi_alloc(sizeof(WidgetElement));
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gui_frame->parent = NULL;
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gui_frame->input = NULL;
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gui_frame->draw = gui_frame_draw;
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gui_frame->free = gui_frame_free;
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gui_frame->model = model;
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return gui_frame;
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}
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