unleashed-firmware/applications/gui/modules/widget_elements/widget_element_frame.c

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C
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#include "widget_element_i.h"
typedef struct {
uint8_t x;
uint8_t y;
uint8_t width;
uint8_t height;
uint8_t radius;
} GuiFrameModel;
static void gui_frame_draw(Canvas* canvas, WidgetElement* element) {
furi_assert(canvas);
furi_assert(element);
GuiFrameModel* model = element->model;
canvas_draw_rframe(canvas, model->x, model->y, model->width, model->height, model->radius);
}
static void gui_frame_free(WidgetElement* gui_frame) {
furi_assert(gui_frame);
free(gui_frame->model);
free(gui_frame);
}
WidgetElement* widget_element_frame_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius) {
// Allocate and init model
GuiFrameModel* model = furi_alloc(sizeof(GuiFrameModel));
model->x = x;
model->y = y;
model->width = width;
model->height = height;
model->radius = radius;
// Allocate and init Element
WidgetElement* gui_frame = furi_alloc(sizeof(WidgetElement));
gui_frame->parent = NULL;
gui_frame->input = NULL;
gui_frame->draw = gui_frame_draw;
gui_frame->free = gui_frame_free;
gui_frame->model = model;
return gui_frame;
}