unleashed-firmware/lib/app-scened-template/view-modules/submenu-vm.h

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#pragma once
#include "generic-view-module.h"
#include <gui/modules/submenu.h>
class SubmenuVM : public GenericViewModule {
public:
SubmenuVM();
~SubmenuVM() final;
View* get_view() final;
void clean() final;
/**
* @brief Add item to submenu
*
* @param label - menu item label
* @param index - menu item index, used for callback, may be the same with other items
* @param callback - menu item callback
* @param callback_context - menu item callback context
* @return SubmenuItem instance that can be used to modify or delete that item
*/
SubmenuItem* add_item(
const char* label,
uint32_t index,
SubmenuItemCallback callback,
void* callback_context);
/**
* @brief Set submenu item selector
*
* @param index index of the item to be selected
*/
void set_selected_item(uint32_t index);
/**
* @brief Set optional header for submenu
*
* @param header header to set
*/
void set_header(const char* header);
private:
Submenu* submenu;
};