unleashed-firmware/applications/external/protoview/protocols/unknown.c

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#include "../app.h"
/* Copyright (C) 2023 Salvatore Sanfilippo -- All Rights Reserved
* See the LICENSE file for information about the license.
*
* ----------------------------------------------------------------------------
* The "unknown" decoder fires as the last one, once we are sure no other
* decoder was able to identify the signal. The goal is to detect the
* preamble and line code used in the received signal, then turn the
* decoded bits into bytes.
*
* The techniques used for the detection are described in the comments
* below.
* ----------------------------------------------------------------------------
*/
/* Scan the signal bitmap looking for a PWM modulation. In this case
* for PWM we are referring to two exact patterns of high and low
* signal (each bit in the bitmap is worth the smallest gap/pulse duration
* we detected) that repeat each other in a given segment of the message.
*
* This modulation is quite common, for instance sometimes zero and
* one are rappresented by a 700us pulse followed by 350 gap,
* and 350us pulse followed by a 700us gap. So the signal bitmap received
* by the decoder would contain 110 and 100 symbols.
*
* The way this function work is commented inline.
*
* The function returns the number of consecutive symbols found, having
* a symbol length of 'symlen' (3 in the above example), and stores
* in *s1i the offset of the first symbol found, and in *s2i the offset
* of the second symbol. The function can't tell which is one and which
* zero. */
static uint32_t find_pwm(
uint8_t* bits,
uint32_t numbytes,
uint32_t numbits,
uint32_t symlen,
uint32_t* s1i,
uint32_t* s2i) {
uint32_t best_count = 0; /* Max number of symbols found in this try. */
uint32_t best_idx1 = 0; /* First symbol offset of longest sequence found.
* This is also the start sequence offset. */
uint32_t best_idx2 = 0; /* Second symbol offset. */
/* Try all the possible symbol offsets that are less of our
* symbol len. This is likely not really useful but we take
* a conservative approach. Because if have have, for instance,
* repeating symbols "100" and "110", they will form a sequence
* that is choerent at different offsets, but out-of-sync.
*
* Anyway at the end of the function we try to fix the sync. */
for(uint32_t off = 0; off < symlen; off++) {
uint32_t c = 0; // Number of contiguous symbols found.
uint32_t c1 = 0, c2 = 0; // Occurrences of first/second symbol.
*s1i = off; // Assume we start at one symbol boundaty.
*s2i = UINT32_MAX; // Second symbol first index still unknown.
uint32_t next = off;
/* We scan the whole bitmap in one pass, resetting the state
* each time we find a pattern that is not one of the two
* symbols we found so far. */
while(next < numbits - symlen) {
bool match1 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s1i, symlen);
if(!match1 && *s2i == UINT32_MAX) {
/* It's not the first sybol. We don't know how the
* second look like. Assume we found an occurrence of
* the second symbol. */
*s2i = next;
}
bool match2 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s2i, symlen);
/* One or the other should match. */
if(match1 || match2) {
c++;
if(match1) c1++;
if(match2) c2++;
if(c > best_count && c1 >= best_count / 5 && // Require enough presence of both
c2 >= best_count / 5) // zero and one.
{
best_count = c;
best_idx1 = *s1i;
best_idx2 = *s2i;
}
next += symlen;
} else {
/* No match. Continue resetting the signal info. */
c = 0; // Start again to count contiguous symbols.
c1 = 0;
c2 = 0;
*s1i = next; // First symbol always at start.
*s2i = UINT32_MAX; // Second symbol unknown.
}
}
}
/* We don't know if we are really synchronized with the bits at this point.
* For example if zero bit is 100 and one bit is 110 in a specific
* line code, our detector could randomly believe it's 001 and 101.
* However PWD line codes normally start with a pulse in both symbols.
* If that is the case, let's align. */
uint32_t shift;
for(shift = 0; shift < symlen; shift++) {
if(bitmap_get(bits, numbytes, best_idx1 + shift) &&
bitmap_get(bits, numbytes, best_idx2 + shift))
break;
}
if(shift != symlen) {
best_idx1 += shift;
best_idx2 += shift;
}
*s1i = best_idx1;
*s2i = best_idx2;
return best_count;
}
/* Find the longest sequence that looks like Manchester coding.
*
* Manchester coding requires each pairs of bits to be either
* 01 or 10. We'll have to try odd and even offsets to be
* sure to find it.
*
* Note that this will also detect differential Manchester, but
* will report it as Manchester. I can't think of any way to
* distinguish between the two line codes, because shifting them
* one symbol will make one to look like the other.
*
* Only option could be to decode the message with both line
* codes and use statistical properties (common byte values)
* to determine what's more likely, but this looks very fragile.
*
* Fortunately differential Manchester is more rarely used,
* so we can assume Manchester most of the times. Yet we are left
* with the indetermination about zero being pulse-gap or gap-pulse
* or the other way around.
*
* If the 'only_raising' parameter is true, the function detects
* only sequences going from gap to pulse: this is useful in order
* to locate preambles of alternating gaps and pulses. */
static uint32_t find_alternating_bits(
uint8_t* bits,
uint32_t numbytes,
uint32_t numbits,
uint32_t* start,
bool only_raising) {
uint32_t best_count = 0; // Max number of symbols found
uint32_t best_off = 0; // Max symbols start offset.
for(int odd = 0; odd < 2; odd++) {
uint32_t count = 0; // Symbols found so far
uint32_t start_off = odd;
uint32_t j = odd;
while(j < numbits - 1) {
bool bit1 = bitmap_get(bits, numbytes, j);
bool bit2 = bitmap_get(bits, numbytes, j + 1);
if((!only_raising && bit1 != bit2) || (only_raising && !bit1 && bit2)) {
count++;
if(count > best_count) {
best_count = count;
best_off = start_off;
}
} else {
/* End of sequence. Continue with the next
* part of the signal. */
count = 0;
start_off = j + 2;
}
j += 2;
}
}
*start = best_off;
return best_count;
}
/* Wrapper to find Manchester code. */
static uint32_t
find_manchester(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
return find_alternating_bits(bits, numbytes, numbits, start, false);
}
/* Wrapper to find preamble sections. */
static uint32_t
find_preamble(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
return find_alternating_bits(bits, numbytes, numbits, start, true);
}
typedef enum {
LineCodeNone,
LineCodeManchester,
LineCodePWM3,
LineCodePWM4,
} LineCodeGuess;
static char* get_linecode_name(LineCodeGuess lc) {
switch(lc) {
case LineCodeNone:
return "none";
case LineCodeManchester:
return "Manchester";
case LineCodePWM3:
return "PWM3";
case LineCodePWM4:
return "PWM4";
}
return "unknown";
}
static bool decode(uint8_t* bits, uint32_t numbytes, uint32_t numbits, ProtoViewMsgInfo* info) {
/* No decoder was able to detect this message. Let's try if we can
* find some structure. To start, we'll see if it looks like is
* manchester coded, or PWM with symbol len of 3 or 4. */
/* For PWM, start1 and start2 are the offsets at which the two
* sequences composing the message appear the first time.
* So start1 is also the message start offset. Start2 is not used
* for Manchester, that does not have two separated symbols like
* PWM. */
uint32_t start1 = 0, start2 = 0;
uint32_t msgbits; // Number of message bits in the bitmap, so
// this will be the number of symbols, not actual
// bits after the message is decoded.
uint32_t tmp1, tmp2; // Temp vars to store the start.
uint32_t minbits = 16; // Less than that gets undetected.
uint32_t pwm_len; // Bits per symbol, in the case of PWM.
LineCodeGuess linecode = LineCodeNone;
// Try PWM3
uint32_t pwm3_bits = find_pwm(bits, numbytes, numbits, 3, &tmp1, &tmp2);
if(pwm3_bits >= minbits) {
linecode = LineCodePWM3;
start1 = tmp1;
start2 = tmp2;
pwm_len = 3;
msgbits = pwm3_bits * pwm_len;
}
// Try PWM4
uint32_t pwm4_bits = find_pwm(bits, numbytes, numbits, 4, &tmp1, &tmp2);
if(pwm4_bits >= minbits && pwm4_bits > pwm3_bits) {
linecode = LineCodePWM4;
start1 = tmp1;
start2 = tmp2;
pwm_len = 4;
msgbits = pwm3_bits * pwm_len;
}
// Try Manchester
uint32_t manchester_bits = find_manchester(bits, numbytes, numbits, &tmp1);
if(manchester_bits > minbits && manchester_bits > pwm3_bits && manchester_bits > pwm4_bits) {
linecode = LineCodeManchester;
start1 = tmp1;
msgbits = manchester_bits * 2;
FURI_LOG_E(TAG, "MANCHESTER START: %lu", tmp1);
}
if(linecode == LineCodeNone) return false;
/* Often there is a preamble before the signal. We'll try to find
* it, and if it is not too far away from our signal, we'll claim
* our signal starts at the preamble. */
uint32_t preamble_len = find_preamble(bits, numbytes, numbits, &tmp1);
uint32_t min_preamble_len = 10;
uint32_t max_preamble_distance = 32;
uint32_t preamble_start = 0;
bool preamble_found = false;
/* Note that because of the following checks, if the Manchester detector
* detected the preamble bits as data, we are ok with that, since it
* means that the synchronization is not designed to "break" the bits
* flow. In this case we ignore the preamble and return all as data. */
if(preamble_len >= min_preamble_len && // Not too short.
tmp1 < start1 && // Should be before the data.
start1 - tmp1 <= max_preamble_distance) // Not too far.
{
preamble_start = tmp1;
preamble_found = true;
}
info->start_off = preamble_found ? preamble_start : start1;
info->pulses_count = (start1 + msgbits) - info->start_off;
info->pulses_count += 20; /* Add a few more, so that if the user resends
* the message, it is more likely we will
* transfer all that is needed, like a message
* terminator (that we don't detect). */
if(preamble_found) FURI_LOG_E(TAG, "PREAMBLE AT: %lu", preamble_start);
FURI_LOG_E(TAG, "START: %lu", info->start_off);
FURI_LOG_E(TAG, "MSGBITS: %lu", msgbits);
FURI_LOG_E(TAG, "DATASTART: %lu", start1);
FURI_LOG_E(TAG, "PULSES: %lu", info->pulses_count);
/* We think there is a message and we know where it starts and the
* line code used. We can turn it into bits and bytes. */
uint32_t decoded;
uint8_t data[32];
uint32_t datalen;
char symbol1[5], symbol2[5];
if(linecode == LineCodePWM3 || linecode == LineCodePWM4) {
bitmap_to_string(symbol1, bits, numbytes, start1, pwm_len);
bitmap_to_string(symbol2, bits, numbytes, start2, pwm_len);
} else if(linecode == LineCodeManchester) {
memcpy(symbol1, "01", 3);
memcpy(symbol2, "10", 3);
}
decoded = convert_from_line_code(data, sizeof(data), bits, numbytes, start1, symbol1, symbol2);
datalen = (decoded + 7) / 8;
char* linecode_name = get_linecode_name(linecode);
fieldset_add_str(info->fieldset, "line code", linecode_name, strlen(linecode_name));
fieldset_add_uint(info->fieldset, "data bits", decoded, 8);
if(preamble_found) fieldset_add_uint(info->fieldset, "preamble len", preamble_len, 8);
fieldset_add_str(info->fieldset, "first symbol", symbol1, strlen(symbol1));
fieldset_add_str(info->fieldset, "second symbol", symbol2, strlen(symbol2));
for(uint32_t j = 0; j < datalen; j++) {
char label[16];
snprintf(label, sizeof(label), "data[%lu]", j);
fieldset_add_bytes(info->fieldset, label, data + j, 2);
}
return true;
}
ProtoViewDecoder UnknownDecoder =
{.name = "Unknown", .decode = decode, .get_fields = NULL, .build_message = NULL};