mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-28 15:30:29 +00:00
80 lines
2.6 KiB
C
80 lines
2.6 KiB
C
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#include "../lfrfid_i.h"
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void lfrfid_scene_read_success_on_enter(void* context) {
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LfRfid* app = context;
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Widget* widget = app->widget;
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string_t tmp_string;
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string_init(tmp_string);
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widget_add_button_element(widget, GuiButtonTypeLeft, "Retry", lfrfid_widget_callback, app);
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widget_add_button_element(widget, GuiButtonTypeRight, "More", lfrfid_widget_callback, app);
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string_printf(
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tmp_string,
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"%s[%s]",
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protocol_dict_get_name(app->dict, app->protocol_id),
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protocol_dict_get_manufacturer(app->dict, app->protocol_id));
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widget_add_string_element(
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widget, 0, 2, AlignLeft, AlignTop, FontPrimary, string_get_cstr(tmp_string));
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string_reset(tmp_string);
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size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
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uint8_t* data = (uint8_t*)malloc(size);
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protocol_dict_get_data(app->dict, app->protocol_id, data, size);
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for(uint8_t i = 0; i < size; i++) {
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if(i != 0) {
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string_cat_printf(tmp_string, " ");
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}
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if(i >= 9) {
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string_cat_printf(tmp_string, "...");
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break;
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} else {
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string_cat_printf(tmp_string, "%02X", data[i]);
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}
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}
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free(data);
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string_t render_data;
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string_init(render_data);
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protocol_dict_render_brief_data(app->dict, render_data, app->protocol_id);
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string_cat_printf(tmp_string, "\r\n%s", string_get_cstr(render_data));
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string_clear(render_data);
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widget_add_string_element(
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widget, 0, 16, AlignLeft, AlignTop, FontSecondary, string_get_cstr(tmp_string));
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notification_message_block(app->notifications, &sequence_set_green_255);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewWidget);
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string_clear(tmp_string);
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}
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bool lfrfid_scene_read_success_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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SceneManager* scene_manager = app->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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scene_manager_next_scene(scene_manager, LfRfidSceneExitConfirm);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeLeft) {
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scene_manager_next_scene(scene_manager, LfRfidSceneRetryConfirm);
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} else if(event.event == GuiButtonTypeRight) {
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scene_manager_next_scene(scene_manager, LfRfidSceneReadKeyMenu);
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}
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}
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return consumed;
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}
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void lfrfid_scene_read_success_on_exit(void* context) {
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LfRfid* app = context;
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notification_message_block(app->notifications, &sequence_reset_green);
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widget_reset(app->widget);
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}
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