unleashed-firmware/applications/desktop/desktop_settings/desktop_settings_app.h

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#pragma once
#include <gui/gui.h>
#include <gui/modules/popup.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include "desktop_settings.h"
#include "desktop/views/desktop_view_pin_input.h"
#include "views/desktop_settings_view_pin_setup_howto.h"
#include "views/desktop_settings_view_pin_setup_howto2.h"
typedef enum {
DesktopSettingsAppViewMenu,
DesktopSettingsAppViewVarItemList,
DesktopSettingsAppViewIdPopup,
DesktopSettingsAppViewIdPinInput,
DesktopSettingsAppViewIdPinSetupHowto,
DesktopSettingsAppViewIdPinSetupHowto2,
} DesktopSettingsAppView;
typedef struct {
DesktopSettings settings;
Gui* gui;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
VariableItemList* variable_item_list;
Submenu* submenu;
Popup* popup;
DesktopViewPinInput* pin_input_view;
DesktopSettingsViewPinSetupHowto* pin_setup_howto_view;
DesktopSettingsViewPinSetupHowto2* pin_setup_howto2_view;
PinCode pincode_buffer;
bool pincode_buffer_filled;
uint8_t menu_idx;
} DesktopSettingsApp;