unleashed-firmware/applications/gpio/scenes/gpio_scene_usb_uart.c

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#include "../gpio_app_i.h"
#include "../usb_uart_bridge.h"
typedef struct {
UsbUartConfig cfg;
UsbUartState state;
} SceneUsbUartBridge;
static SceneUsbUartBridge* scene_usb_uart;
void gpio_scene_usb_uart_callback(GpioCustomEvent event, void* context) {
furi_assert(context);
GpioApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, event);
}
void gpio_scene_usb_uart_on_enter(void* context) {
GpioApp* app = context;
uint32_t prev_state = scene_manager_get_scene_state(app->scene_manager, GpioAppViewUsbUart);
if(prev_state == 0) {
[FL-2274] Inventing streams and moving FFF to them (#981) * Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 19:53:46 +00:00
scene_usb_uart = malloc(sizeof(SceneUsbUartBridge));
scene_usb_uart->cfg.vcp_ch = 0; // TODO: settings load
scene_usb_uart->cfg.uart_ch = 0;
scene_usb_uart->cfg.flow_pins = 0;
scene_usb_uart->cfg.baudrate_mode = 0;
scene_usb_uart->cfg.baudrate = 0;
app->usb_uart_bridge = usb_uart_enable(&scene_usb_uart->cfg);
}
usb_uart_get_config(app->usb_uart_bridge, &scene_usb_uart->cfg);
usb_uart_get_state(app->usb_uart_bridge, &scene_usb_uart->state);
gpio_usb_uart_set_callback(app->gpio_usb_uart, gpio_scene_usb_uart_callback, app);
scene_manager_set_scene_state(app->scene_manager, GpioSceneUsbUart, 0);
view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewUsbUart);
notification_message(app->notifications, &sequence_display_lock);
}
bool gpio_scene_usb_uart_on_event(void* context, SceneManagerEvent event) {
GpioApp* app = context;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(app->scene_manager, GpioSceneUsbUart, 1);
scene_manager_next_scene(app->scene_manager, GpioSceneUsbUartCfg);
return true;
} else if(event.type == SceneManagerEventTypeTick) {
uint32_t tx_cnt_last = scene_usb_uart->state.tx_cnt;
uint32_t rx_cnt_last = scene_usb_uart->state.rx_cnt;
usb_uart_get_state(app->usb_uart_bridge, &scene_usb_uart->state);
gpio_usb_uart_update_state(
app->gpio_usb_uart, &scene_usb_uart->cfg, &scene_usb_uart->state);
if(tx_cnt_last != scene_usb_uart->state.tx_cnt)
notification_message(app->notifications, &sequence_blink_blue_10);
if(rx_cnt_last != scene_usb_uart->state.rx_cnt)
notification_message(app->notifications, &sequence_blink_green_10);
}
return false;
}
void gpio_scene_usb_uart_on_exit(void* context) {
GpioApp* app = context;
uint32_t prev_state = scene_manager_get_scene_state(app->scene_manager, GpioSceneUsbUart);
if(prev_state == 0) {
usb_uart_disable(app->usb_uart_bridge);
free(scene_usb_uart);
}
notification_message(app->notifications, &sequence_display_unlock);
}