mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-12-01 17:10:11 +00:00
83d290c56f
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
42 lines
922 B
C
42 lines
922 B
C
// SPDX-License-Identifier: GPL-2.0+
|
|
/*
|
|
* Copyright (C) 2017 NXP Semiconductors
|
|
* Copyright (C) 2017 Bin Meng <bmeng.cn@gmail.com>
|
|
*/
|
|
|
|
#include <common.h>
|
|
#include <errno.h>
|
|
#include <dm.h>
|
|
#include <dm/device.h>
|
|
#include "nvme.h"
|
|
|
|
static int nvme_uclass_post_probe(struct udevice *udev)
|
|
{
|
|
char name[20];
|
|
struct udevice *ns_udev;
|
|
int i, ret;
|
|
struct nvme_dev *ndev = dev_get_priv(udev);
|
|
|
|
/* Create a blk device for each namespace */
|
|
for (i = 0; i < ndev->nn; i++) {
|
|
/*
|
|
* Encode the namespace id to the device name so that
|
|
* we can extract it when doing the probe.
|
|
*/
|
|
sprintf(name, "blk#%d", i);
|
|
|
|
/* The real blksz and size will be set by nvme_blk_probe() */
|
|
ret = blk_create_devicef(udev, "nvme-blk", name, IF_TYPE_NVME,
|
|
-1, 512, 0, &ns_udev);
|
|
if (ret)
|
|
return ret;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
UCLASS_DRIVER(nvme) = {
|
|
.name = "nvme",
|
|
.id = UCLASS_NVME,
|
|
.post_probe = nvme_uclass_post_probe,
|
|
};
|