u-boot/drivers/sound/sound.c
Heinrich Schuchardt d0e8777bee sound: avoid endless loop
'sound play 1 100000' results in an endless loop on the sandbox.

If the frequency exceeds half the sampling rate, zero out the output
buffer.

Fixes: 511ed5fdd3 ("SOUND: SAMSUNG: Add I2S driver")
Signed-off-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
2022-12-05 17:43:21 +01:00

39 lines
862 B
C

// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 2012 Samsung Electronics
* R. Chandrasekar <rcsekar@samsung.com>
*/
#include <common.h>
#include <log.h>
#include <sound.h>
void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
uint freq, uint channels)
{
const unsigned short amplitude = 16000; /* between 1 and 32767 */
const int period = freq ? sample_rate / freq : 0;
const int half = period / 2;
if (!half) {
memset(data, 0, size);
return;
}
/* Make sure we don't overflow our buffer */
if (size % 2)
size--;
while (size) {
int i, j;
for (i = 0; size && i < half; i++) {
for (j = 0; size && j < channels; j++, size -= 2)
*data++ = amplitude;
}
for (i = 0; size && i < period - half; i++) {
for (j = 0; size && j < channels; j++, size -= 2)
*data++ = -amplitude;
}
}
}