mirror of
https://github.com/AsahiLinux/u-boot
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a09fea1d28
- In ARMv8 NXP Layerscape platforms we also need to make use of CONFIG_SYS_RELOC_GD_ENV_ADDR now, do so. - On ENV_IS_IN_REMOTE, CONFIG_ENV_OFFSET is never used, drop the define to 0. - Add Kconfig entry for ENV_ADDR. - Make ENV_ADDR / ENV_OFFSET depend on the env locations that use it. - Add ENV_xxx_REDUND options that depend on their primary option and SYS_REDUNDAND_ENVIRONMENT - On a number of PowerPC platforms, use SPL_ENV_ADDR not CONFIG_ENV_ADDR for the pre-main-U-Boot environment location. - On ENV_IS_IN_SPI_FLASH, check not for CONFIG_ENV_ADDR being set but rather it being non-zero, as it will now be zero by default. - Rework the env_offset absolute in env/embedded.o to not use CONFIG_ENV_OFFSET as it was the only use of ENV_OFFSET within ENV_IS_IN_FLASH. - Migrate all platforms. Cc: Wolfgang Denk <wd@denx.de> Cc: Joe Hershberger <joe.hershberger@ni.com> Cc: Patrick Delaunay <patrick.delaunay@st.com> Cc: uboot-stm32@st-md-mailman.stormreply.com Signed-off-by: Tom Rini <trini@konsulko.com> Acked-by: Joe Hershberger <joe.hershberger@ni.com> Reviewed-by: Simon Goldschmidt <simon.k.r.goldschmidt@gmail.com>
59 lines
1.1 KiB
C
59 lines
1.1 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* (C) Copyright 2011-2012 Freescale Semiconductor, Inc.
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*/
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/* #define DEBUG */
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#include <common.h>
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#include <command.h>
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#include <env_internal.h>
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#include <linux/stddef.h>
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#ifdef ENV_IS_EMBEDDED
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env_t *env_ptr = &environment;
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#else /* ! ENV_IS_EMBEDDED */
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env_t *env_ptr = (env_t *)CONFIG_ENV_ADDR;
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#endif /* ENV_IS_EMBEDDED */
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DECLARE_GLOBAL_DATA_PTR;
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static int env_remote_init(void)
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{
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if (crc32(0, env_ptr->data, ENV_SIZE) == env_ptr->crc) {
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gd->env_addr = (ulong)&(env_ptr->data);
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gd->env_valid = ENV_VALID;
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return 0;
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}
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return -ENOENT;
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}
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#ifdef CONFIG_CMD_SAVEENV
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static int env_remote_save(void)
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{
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#ifdef CONFIG_SRIO_PCIE_BOOT_SLAVE
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printf("Can not support the 'saveenv' when boot from SRIO or PCIE!\n");
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return 1;
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#else
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return 0;
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#endif
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}
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#endif /* CONFIG_CMD_SAVEENV */
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static int env_remote_load(void)
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{
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#ifndef ENV_IS_EMBEDDED
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return env_import((char *)env_ptr, 1);
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#endif
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return 0;
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}
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U_BOOT_ENV_LOCATION(remote) = {
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.location = ENVL_REMOTE,
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ENV_NAME("Remote")
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.load = env_remote_load,
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.save = env_save_ptr(env_remote_save),
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.init = env_remote_init,
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};
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