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https://github.com/AsahiLinux/u-boot
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478a32875a
Add a BSD-3 relicensed version of the Android sparse format image
header from:
28fa5bc347/libsparse/sparse_format.h
Unchanged except for the license header.
Cc: Tom Rini <trini@ti.com>
Signed-off-by: Colin Cross <ccross@android.com>
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
/*
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* This is from the Android Project,
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* Repository: https://android.googlesource.com/platform/system/core
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* File: libsparse/sparse_format.h
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* Commit: 28fa5bc347390480fe190294c6c385b6a9f0d68b
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* Copyright (C) 2010 The Android Open Source Project
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef _LIBSPARSE_SPARSE_FORMAT_H_
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#define _LIBSPARSE_SPARSE_FORMAT_H_
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#include "sparse_defs.h"
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typedef struct sparse_header {
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__le32 magic; /* 0xed26ff3a */
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__le16 major_version; /* (0x1) - reject images with higher major versions */
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__le16 minor_version; /* (0x0) - allow images with higer minor versions */
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__le16 file_hdr_sz; /* 28 bytes for first revision of the file format */
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__le16 chunk_hdr_sz; /* 12 bytes for first revision of the file format */
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__le32 blk_sz; /* block size in bytes, must be a multiple of 4 (4096) */
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__le32 total_blks; /* total blocks in the non-sparse output image */
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__le32 total_chunks; /* total chunks in the sparse input image */
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__le32 image_checksum; /* CRC32 checksum of the original data, counting "don't care" */
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/* as 0. Standard 802.3 polynomial, use a Public Domain */
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/* table implementation */
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} sparse_header_t;
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#define SPARSE_HEADER_MAGIC 0xed26ff3a
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#define CHUNK_TYPE_RAW 0xCAC1
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#define CHUNK_TYPE_FILL 0xCAC2
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#define CHUNK_TYPE_DONT_CARE 0xCAC3
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#define CHUNK_TYPE_CRC32 0xCAC4
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typedef struct chunk_header {
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__le16 chunk_type; /* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> don't care */
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__le16 reserved1;
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__le32 chunk_sz; /* in blocks in output image */
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__le32 total_sz; /* in bytes of chunk input file including chunk header and data */
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} chunk_header_t;
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/* Following a Raw or Fill or CRC32 chunk is data.
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* For a Raw chunk, it's the data in chunk_sz * blk_sz.
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* For a Fill chunk, it's 4 bytes of the fill data.
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* For a CRC32 chunk, it's 4 bytes of CRC32
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*/
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#endif
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