mirror of
https://github.com/AsahiLinux/u-boot
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6d427c6b1f
For boards that need U-Boot-specific additions to the device tree, it is a minor annoyance to have to add these each time the tree is synced with upstream. Add a means to include a file (e.g. u-boot.dtsi) automatically into the .dts file before it is compiled. The file uses is the first one that exists in this list: arch/<arch>/dts/<board.dts>-u-boot.dtsi arch/<arch>/dts/<soc>-u-boot.dtsi arch/<arch>/dts/<cpu>-u-boot.dtsi arch/<arch>/dts/<vendor>-u-boot.dtsi arch/<arch>/dts/u-boot.dtsi Signed-off-by: Simon Glass <sjg@chromium.org> Suggested-by: Tom Rini <trini@konsulko.com> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Tested-by: Bin Meng <bmeng.cn@gmail.com>
541 lines
20 KiB
Text
541 lines
20 KiB
Text
# Copyright (c) 2016 Google, Inc
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#
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# SPDX-License-Identifier: GPL-2.0+
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#
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Introduction
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------------
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Firmware often consists of several components which must be packaged together.
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For example, we may have SPL, U-Boot, a device tree and an environment area
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grouped together and placed in MMC flash. When the system starts, it must be
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able to find these pieces.
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So far U-Boot has not provided a way to handle creating such images in a
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general way. Each SoC does what it needs to build an image, often packing or
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concatenating images in the U-Boot build system.
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Binman aims to provide a mechanism for building images, from simple
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SPL + U-Boot combinations, to more complex arrangements with many parts.
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What it does
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------------
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Binman reads your board's device tree and finds a node which describes the
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required image layout. It uses this to work out what to place where. The
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output file normally contains the device tree, so it is in principle possible
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to read an image and extract its constituent parts.
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Features
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--------
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So far binman is pretty simple. It supports binary blobs, such as 'u-boot',
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'spl' and 'fdt'. It supports empty entries (such as setting to 0xff). It can
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place entries at a fixed location in the image, or fit them together with
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suitable padding and alignment. It provides a way to process binaries before
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they are included, by adding a Python plug-in. The device tree is available
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to U-Boot at run-time so that the images can be interpreted.
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Binman does not yet update the device tree with the final location of
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everything when it is done. A simple C structure could be generated for
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constrained environments like SPL (using dtoc) but this is also not
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implemented.
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Binman can also support incorporating filesystems in the image if required.
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For example x86 platforms may use CBFS in some cases.
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Binman is intended for use with U-Boot but is designed to be general enough
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to be useful in other image-packaging situations.
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Motivation
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----------
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Packaging of firmware is quite a different task from building the various
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parts. In many cases the various binaries which go into the image come from
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separate build systems. For example, ARM Trusted Firmware is used on ARMv8
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devices but is not built in the U-Boot tree. If a Linux kernel is included
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in the firmware image, it is built elsewhere.
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It is of course possible to add more and more build rules to the U-Boot
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build system to cover these cases. It can shell out to other Makefiles and
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build scripts. But it seems better to create a clear divide between building
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software and packaging it.
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At present this is handled by manual instructions, different for each board,
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on how to create images that will boot. By turning these instructions into a
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standard format, we can support making valid images for any board without
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manual effort, lots of READMEs, etc.
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Benefits:
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- Each binary can have its own build system and tool chain without creating
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any dependencies between them
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- Avoids the need for a single-shot build: individual parts can be updated
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and brought in as needed
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- Provides for a standard image description available in the build and at
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run-time
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- SoC-specific image-signing tools can be accomodated
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- Avoids cluttering the U-Boot build system with image-building code
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- The image description is automatically available at run-time in U-Boot,
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SPL. It can be made available to other software also
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- The image description is easily readable (it's a text file in device-tree
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format) and permits flexible packing of binaries
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Terminology
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-----------
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Binman uses the following terms:
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- image - an output file containing a firmware image
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- binary - an input binary that goes into the image
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Relationship to FIT
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-------------------
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FIT is U-Boot's official image format. It supports multiple binaries with
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load / execution addresses, compression. It also supports verification
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through hashing and RSA signatures.
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FIT was originally designed to support booting a Linux kernel (with an
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optional ramdisk) and device tree chosen from various options in the FIT.
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Now that U-Boot supports configuration via device tree, it is possible to
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load U-Boot from a FIT, with the device tree chosen by SPL.
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Binman considers FIT to be one of the binaries it can place in the image.
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Where possible it is best to put as much as possible in the FIT, with binman
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used to deal with cases not covered by FIT. Examples include initial
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execution (since FIT itself does not have an executable header) and dealing
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with device boundaries, such as the read-only/read-write separation in SPI
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flash.
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For U-Boot, binman should not be used to create ad-hoc images in place of
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FIT.
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Relationship to mkimage
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-----------------------
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The mkimage tool provides a means to create a FIT. Traditionally it has
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needed an image description file: a device tree, like binman, but in a
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different format. More recently it has started to support a '-f auto' mode
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which can generate that automatically.
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More relevant to binman, mkimage also permits creation of many SoC-specific
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image types. These can be listed by running 'mkimage -T list'. Examples
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include 'rksd', the Rockchip SD/MMC boot format. The mkimage tool is often
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called from the U-Boot build system for this reason.
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Binman considers the output files created by mkimage to be binary blobs
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which it can place in an image. Binman does not replace the mkimage tool or
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this purpose. It would be possible in some situtions to create a new entry
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type for the images in mkimage, but this would not add functionality. It
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seems better to use the mkiamge tool to generate binaries and avoid blurring
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the boundaries between building input files (mkimage) and packaging then
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into a final image (binman).
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Example use of binman in U-Boot
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-------------------------------
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Binman aims to replace some of the ad-hoc image creation in the U-Boot
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build system.
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Consider sunxi. It has the following steps:
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1. It uses a custom mksunxiboot tool to build an SPL image called
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sunxi-spl.bin. This should probably move into mkimage.
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2. It uses mkimage to package U-Boot into a legacy image file (so that it can
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hold the load and execution address) called u-boot.img.
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3. It builds a final output image called u-boot-sunxi-with-spl.bin which
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consists of sunxi-spl.bin, some padding and u-boot.img.
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Binman is intended to replace the last step. The U-Boot build system builds
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u-boot.bin and sunxi-spl.bin. Binman can then take over creation of
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sunxi-spl.bin (by calling mksunxiboot, or hopefully one day mkimage). In any
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case, it would then create the image from the component parts.
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This simplifies the U-Boot Makefile somewhat, since various pieces of logic
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can be replaced by a call to binman.
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Example use of binman for x86
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-----------------------------
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In most cases x86 images have a lot of binary blobs, 'black-box' code
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provided by Intel which must be run for the platform to work. Typically
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these blobs are not relocatable and must be placed at fixed areas in the
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firmare image.
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Currently this is handled by ifdtool, which places microcode, FSP, MRC, VGA
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BIOS, reference code and Intel ME binaries into a u-boot.rom file.
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Binman is intended to replace all of this, with ifdtool left to handle only
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the configuration of the Intel-format descriptor.
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Running binman
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--------------
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Type:
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binman -b <board_name>
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to build an image for a board. The board name is the same name used when
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configuring U-Boot (e.g. for sandbox_defconfig the board name is 'sandbox').
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Binman assumes that the input files for the build are in ../b/<board_name>.
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Or you can specify this explicitly:
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binman -I <build_path>
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where <build_path> is the build directory containing the output of the U-Boot
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build.
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(Future work will make this more configurable)
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In either case, binman picks up the device tree file (u-boot.dtb) and looks
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for its instructions in the 'binman' node.
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Binman has a few other options which you can see by running 'binman -h'.
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Image description format
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------------------------
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The binman node is called 'binman'. An example image description is shown
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below:
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binman {
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filename = "u-boot-sunxi-with-spl.bin";
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pad-byte = <0xff>;
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blob {
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filename = "spl/sunxi-spl.bin";
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};
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u-boot {
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pos = <CONFIG_SPL_PAD_TO>;
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};
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};
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This requests binman to create an image file called u-boot-sunxi-with-spl.bin
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consisting of a specially formatted SPL (spl/sunxi-spl.bin, built by the
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normal U-Boot Makefile), some 0xff padding, and a U-Boot legacy image. The
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padding comes from the fact that the second binary is placed at
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CONFIG_SPL_PAD_TO. If that line were omitted then the U-Boot binary would
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immediately follow the SPL binary.
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The binman node describes an image. The sub-nodes describe entries in the
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image. Each entry represents a region within the overall image. The name of
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the entry (blob, u-boot) tells binman what to put there. For 'blob' we must
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provide a filename. For 'u-boot', binman knows that this means 'u-boot.bin'.
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Entries are normally placed into the image sequentially, one after the other.
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The image size is the total size of all entries. As you can see, you can
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specify the start position of an entry using the 'pos' property.
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Note that due to a device tree requirement, all entries must have a unique
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name. If you want to put the same binary in the image multiple times, you can
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use any unique name, with the 'type' property providing the type.
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The attributes supported for entries are described below.
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pos:
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This sets the position of an entry within the image. The first byte
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of the image is normally at position 0. If 'pos' is not provided,
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binman sets it to the end of the previous region, or the start of
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the image's entry area (normally 0) if there is no previous region.
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align:
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This sets the alignment of the entry. The entry position is adjusted
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so that the entry starts on an aligned boundary within the image. For
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example 'align = <16>' means that the entry will start on a 16-byte
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boundary. Alignment shold be a power of 2. If 'align' is not
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provided, no alignment is performed.
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size:
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This sets the size of the entry. The contents will be padded out to
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this size. If this is not provided, it will be set to the size of the
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contents.
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pad-before:
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Padding before the contents of the entry. Normally this is 0, meaning
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that the contents start at the beginning of the entry. This can be
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offset the entry contents a little. Defaults to 0.
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pad-after:
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Padding after the contents of the entry. Normally this is 0, meaning
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that the entry ends at the last byte of content (unless adjusted by
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other properties). This allows room to be created in the image for
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this entry to expand later. Defaults to 0.
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align-size:
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This sets the alignment of the entry size. For example, to ensure
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that the size of an entry is a multiple of 64 bytes, set this to 64.
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If 'align-size' is not provided, no alignment is performed.
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align-end:
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This sets the alignment of the end of an entry. Some entries require
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that they end on an alignment boundary, regardless of where they
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start. If 'align-end' is not provided, no alignment is performed.
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Note: This is not yet implemented in binman.
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filename:
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For 'blob' types this provides the filename containing the binary to
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put into the entry. If binman knows about the entry type (like
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u-boot-bin), then there is no need to specify this.
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type:
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Sets the type of an entry. This defaults to the entry name, but it is
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possible to use any name, and then add (for example) 'type = "u-boot"'
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to specify the type.
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The attributes supported for images are described below. Several are similar
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to those for entries.
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size:
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Sets the image size in bytes, for example 'size = <0x100000>' for a
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1MB image.
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align-size:
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This sets the alignment of the image size. For example, to ensure
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that the image ends on a 512-byte boundary, use 'align-size = <512>'.
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If 'align-size' is not provided, no alignment is performed.
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pad-before:
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This sets the padding before the image entries. The first entry will
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be positionad after the padding. This defaults to 0.
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pad-after:
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This sets the padding after the image entries. The padding will be
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placed after the last entry. This defaults to 0.
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pad-byte:
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This specifies the pad byte to use when padding in the image. It
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defaults to 0. To use 0xff, you would add 'pad-byte = <0xff>'.
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filename:
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This specifies the image filename. It defaults to 'image.bin'.
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sort-by-pos:
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This causes binman to reorder the entries as needed to make sure they
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are in increasing positional order. This can be used when your entry
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order may not match the positional order. A common situation is where
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the 'pos' properties are set by CONFIG options, so their ordering is
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not known a priori.
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This is a boolean property so needs no value. To enable it, add a
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line 'sort-by-pos;' to your description.
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multiple-images:
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Normally only a single image is generated. To create more than one
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image, put this property in the binman node. For example, this will
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create image1.bin containing u-boot.bin, and image2.bin containing
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both spl/u-boot-spl.bin and u-boot.bin:
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binman {
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multiple-images;
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image1 {
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u-boot {
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};
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};
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image2 {
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spl {
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};
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u-boot {
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};
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};
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};
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end-at-4gb:
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For x86 machines the ROM positions start just before 4GB and extend
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up so that the image finished at the 4GB boundary. This boolean
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option can be enabled to support this. The image size must be
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provided so that binman knows when the image should start. For an
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8MB ROM, the position of the first entry would be 0xfff80000 with
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this option, instead of 0 without this option.
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Examples of the above options can be found in the tests. See the
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tools/binman/test directory.
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Special properties
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------------------
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Some entries support special properties, documented here:
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u-boot-with-ucode-ptr:
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optional-ucode: boolean property to make microcode optional. If the
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u-boot.bin image does not include microcode, no error will
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be generated.
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Order of image creation
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-----------------------
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Image creation proceeds in the following order, for each entry in the image.
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1. GetEntryContents() - the contents of each entry are obtained, normally by
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reading from a file. This calls the Entry.ObtainContents() to read the
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contents. The default version of Entry.ObtainContents() calls
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Entry.GetDefaultFilename() and then reads that file. So a common mechanism
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to select a file to read is to override that function in the subclass. The
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functions must return True when they have read the contents. Binman will
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retry calling the functions a few times if False is returned, allowing
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dependencies between the contents of different entries.
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2. GetEntryPositions() - calls Entry.GetPositions() for each entry. This can
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return a dict containing entries that need updating. The key should be the
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entry name and the value is a tuple (pos, size). This allows an entry to
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provide the position and size for other entries. The default implementation
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of GetEntryPositions() returns {}.
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3. PackEntries() - calls Entry.Pack() which figures out the position and
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size of an entry. The 'current' image position is passed in, and the function
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returns the position immediately after the entry being packed. The default
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implementation of Pack() is usually sufficient.
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4. CheckSize() - checks that the contents of all the entries fits within
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the image size. If the image does not have a defined size, the size is set
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large enough to hold all the entries.
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5. CheckEntries() - checks that the entries do not overlap, nor extend
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outside the image.
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6. ProcessEntryContents() - this calls Entry.ProcessContents() on each entry.
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The default implementatoin does nothing. This can be overriden to adjust the
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contents of an entry in some way. For example, it would be possible to create
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an entry containing a hash of the contents of some other entries. At this
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stage the position and size of entries should not be adjusted.
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7. BuildImage() - builds the image and writes it to a file. This is the final
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step.
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Automatic .dtsi inclusion
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-------------------------
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It is sometimes inconvenient to add a 'binman' node to the .dts file for each
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board. This can be done by using #include to bring in a common file. Another
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approach supported by the U-Boot build system is to automatically include
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a common header. You can then put the binman node (and anything else that is
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specific to U-Boot, such as u-boot,dm-pre-reloc properies) in that header
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file.
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Binman will search for the following files in arch/<arch>/dts:
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<dts>-u-boot.dtsi where <dts> is the base name of the .dts file
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<CONFIG_SYS_SOC>-u-boot.dtsi
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<CONFIG_SYS_CPU>-u-boot.dtsi
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<CONFIG_SYS_VENDOR>-u-boot.dtsi
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u-boot.dtsi
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U-Boot will only use the first one that it finds. If you need to include a
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more general file you can do that from the more specific file using #include.
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If you are having trouble figuring out what is going on, you can uncomment
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the 'warning' line in scripts/Makefile.lib to see what it has found:
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# Uncomment for debugging
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# $(warning binman_dtsi_options: $(binman_dtsi_options))
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Code coverage
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-------------
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Binman is a critical tool and is designed to be very testable. Entry
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implementations target 100% test coverage. Run 'binman -T' to check this.
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To enable Python test coverage on Debian-type distributions (e.g. Ubuntu):
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$ sudo apt-get install python-pip python-pytest
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$ sudo pip install coverage
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Advanced Features / Technical docs
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----------------------------------
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The behaviour of entries is defined by the Entry class. All other entries are
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a subclass of this. An important subclass is Entry_blob which takes binary
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data from a file and places it in the entry. In fact most entry types are
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subclasses of Entry_blob.
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Each entry type is a separate file in the tools/binman/etype directory. Each
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file contains a class called Entry_<type> where <type> is the entry type.
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New entry types can be supported by adding new files in that directory.
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These will automatically be detected by binman when needed.
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Entry properties are documented in entry.py. The entry subclasses are free
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to change the values of properties to support special behaviour. For example,
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when Entry_blob loads a file, it sets content_size to the size of the file.
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Entry classes can adjust other entries. For example, an entry that knows
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where other entries should be positioned can set up those entries' positions
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so they don't need to be set in the binman decription. It can also adjust
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entry contents.
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Most of the time such essoteric behaviour is not needed, but it can be
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essential for complex images.
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History / Credits
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-----------------
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Binman takes a lot of inspiration from a Chrome OS tool called
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'cros_bundle_firmware', which I wrote some years ago. That tool was based on
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a reasonably simple and sound design but has expanded greatly over the
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years. In particular its handling of x86 images is convoluted.
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Quite a few lessons have been learned which are hopefully be applied here.
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Design notes
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------------
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On the face of it, a tool to create firmware images should be fairly simple:
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just find all the input binaries and place them at the right place in the
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image. The difficulty comes from the wide variety of input types (simple
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flat binaries containing code, packaged data with various headers), packing
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requirments (alignment, spacing, device boundaries) and other required
|
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features such as hierarchical images.
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The design challenge is to make it easy to create simple images, while
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allowing the more complex cases to be supported. For example, for most
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images we don't much care exactly where each binary ends up, so we should
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not have to specify that unnecessarily.
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New entry types should aim to provide simple usage where possible. If new
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core features are needed, they can be added in the Entry base class.
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To do
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-----
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Some ideas:
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- Fill out the device tree to include the final position and size of each
|
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entry (since the input file may not always specify these)
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- Use of-platdata to make the information available to code that is unable
|
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to use device tree (such as a very small SPL image)
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- Write an image map to a text file
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- Allow easy building of images by specifying just the board name
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- Produce a full Python binding for libfdt (for upstream)
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- Add an option to decode an image into the constituent binaries
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- Suppoort hierarchical images (packing of binaries into another binary
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which is then placed in the image)
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- Support building an image for a board (-b) more completely, with a
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configurable build directory
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- Consider making binman work with buildman, although if it is used in the
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Makefile, this will be automatic
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- Implement align-end
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--
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Simon Glass <sjg@chromium.org>
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7/7/2016
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