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e369e58df7
Implement a set of functions to manipulate properties in a live device tree: * ofnode_write_prop() to set generic properties of a node * ofnode_write_string() to set string properties of a node * ofnode_set_enabled() to either enable or disable a node Signed-off-by: Mario Six <mario.six@gdsys.cc> Reviewed-by: Simon Glass <sjg@chromium.org>
813 lines
25 KiB
C
813 lines
25 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright (c) 2017 Google, Inc
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#ifndef _DM_OFNODE_H
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#define _DM_OFNODE_H
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/* TODO(sjg@chromium.org): Drop fdtdec.h include */
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#include <fdtdec.h>
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#include <dm/of.h>
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/* Enable checks to protect against invalid calls */
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#undef OF_CHECKS
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struct resource;
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/**
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* ofnode - reference to a device tree node
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*
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* This union can hold either a straightforward pointer to a struct device_node
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* in the live device tree, or an offset within the flat device tree. In the
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* latter case, the pointer value is just the integer offset within the flat DT.
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*
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* Thus we can reference nodes in both the live tree (once available) and the
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* flat tree (until then). Functions are available to translate between an
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* ofnode and either an offset or a struct device_node *.
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*
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* The reference can also hold a null offset, in which case the pointer value
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* here is NULL. This corresponds to a struct device_node * value of
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* NULL, or an offset of -1.
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*
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* There is no ambiguity as to whether ofnode holds an offset or a node
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* pointer: when the live tree is active it holds a node pointer, otherwise it
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* holds an offset. The value itself does not need to be unique and in theory
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* the same value could point to a valid device node or a valid offset. We
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* could arrange for a unique value to be used (e.g. by making the pointer
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* point to an offset within the flat device tree in the case of an offset) but
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* this increases code size slightly due to the subtraction. Since it offers no
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* real benefit, the approach described here seems best.
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*
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* For now these points use constant types, since we don't allow writing
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* the DT.
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*
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* @np: Pointer to device node, used for live tree
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* @of_offset: Pointer into flat device tree, used for flat tree. Note that this
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* is not a really a pointer to a node: it is an offset value. See above.
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*/
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typedef union ofnode_union {
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const struct device_node *np; /* will be used for future live tree */
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long of_offset;
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} ofnode;
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struct ofnode_phandle_args {
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ofnode node;
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int args_count;
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uint32_t args[OF_MAX_PHANDLE_ARGS];
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};
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/**
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* _ofnode_to_np() - convert an ofnode to a live DT node pointer
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*
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* This cannot be called if the reference contains an offset.
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*
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* @node: Reference containing struct device_node * (possibly invalid)
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* @return pointer to device node (can be NULL)
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*/
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static inline const struct device_node *ofnode_to_np(ofnode node)
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{
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#ifdef OF_CHECKS
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if (!of_live_active())
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return NULL;
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#endif
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return node.np;
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}
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/**
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* ofnode_to_offset() - convert an ofnode to a flat DT offset
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*
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* This cannot be called if the reference contains a node pointer.
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*
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* @node: Reference containing offset (possibly invalid)
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* @return DT offset (can be -1)
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*/
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static inline int ofnode_to_offset(ofnode node)
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{
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#ifdef OF_CHECKS
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if (of_live_active())
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return -1;
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#endif
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return node.of_offset;
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}
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/**
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* ofnode_valid() - check if an ofnode is valid
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*
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* @return true if the reference contains a valid ofnode, false if it is NULL
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*/
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static inline bool ofnode_valid(ofnode node)
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{
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if (of_live_active())
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return node.np != NULL;
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else
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return node.of_offset != -1;
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}
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/**
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* offset_to_ofnode() - convert a DT offset to an ofnode
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*
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* @of_offset: DT offset (either valid, or -1)
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* @return reference to the associated DT offset
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*/
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static inline ofnode offset_to_ofnode(int of_offset)
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{
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ofnode node;
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if (of_live_active())
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node.np = NULL;
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else
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node.of_offset = of_offset;
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return node;
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}
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/**
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* np_to_ofnode() - convert a node pointer to an ofnode
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*
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* @np: Live node pointer (can be NULL)
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* @return reference to the associated node pointer
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*/
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static inline ofnode np_to_ofnode(const struct device_node *np)
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{
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ofnode node;
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node.np = np;
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return node;
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}
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/**
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* ofnode_is_np() - check if a reference is a node pointer
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*
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* This function associated that if there is a valid live tree then all
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* references will use it. This is because using the flat DT when the live tree
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* is valid is not permitted.
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*
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* @node: reference to check (possibly invalid)
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* @return true if the reference is a live node pointer, false if it is a DT
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* offset
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*/
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static inline bool ofnode_is_np(ofnode node)
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{
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#ifdef OF_CHECKS
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/*
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* Check our assumption that flat tree offsets are not used when a
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* live tree is in use.
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*/
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assert(!ofnode_valid(node) ||
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(of_live_active() ? _ofnode_to_np(node)
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: _ofnode_to_np(node)));
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#endif
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return of_live_active() && ofnode_valid(node);
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}
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/**
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* ofnode_equal() - check if two references are equal
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*
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* @return true if equal, else false
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*/
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static inline bool ofnode_equal(ofnode ref1, ofnode ref2)
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{
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/* We only need to compare the contents */
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return ref1.of_offset == ref2.of_offset;
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}
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/**
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* ofnode_null() - Obtain a null ofnode
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*
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* This returns an ofnode which points to no node. It works both with the flat
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* tree and livetree.
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*/
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static inline ofnode ofnode_null(void)
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{
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ofnode node;
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if (of_live_active())
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node.np = NULL;
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else
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node.of_offset = -1;
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return node;
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}
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/**
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* ofnode_read_u32() - Read a 32-bit integer from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read from
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* @outp: place to put value (if found)
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* @return 0 if OK, -ve on error
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*/
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int ofnode_read_u32(ofnode node, const char *propname, u32 *outp);
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/**
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* ofnode_read_s32() - Read a 32-bit integer from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read from
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* @outp: place to put value (if found)
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* @return 0 if OK, -ve on error
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*/
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static inline int ofnode_read_s32(ofnode node, const char *propname,
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s32 *out_value)
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{
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return ofnode_read_u32(node, propname, (u32 *)out_value);
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}
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/**
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* ofnode_read_u32_default() - Read a 32-bit integer from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read from
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* @def: default value to return if the property has no value
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* @return property value, or @def if not found
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*/
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int ofnode_read_u32_default(ofnode ref, const char *propname, u32 def);
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/**
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* ofnode_read_s32_default() - Read a 32-bit integer from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read from
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* @def: default value to return if the property has no value
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* @return property value, or @def if not found
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*/
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int ofnode_read_s32_default(ofnode node, const char *propname, s32 def);
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/**
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* ofnode_read_u64_default() - Read a 64-bit integer from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read from
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* @def: default value to return if the property has no value
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* @return property value, or @def if not found
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*/
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int ofnode_read_u64_default(ofnode node, const char *propname, u64 def);
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/**
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* ofnode_read_string() - Read a string from a property
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*
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* @ref: valid node reference to read property from
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* @propname: name of the property to read
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* @return string from property value, or NULL if there is no such property
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*/
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const char *ofnode_read_string(ofnode node, const char *propname);
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/**
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* ofnode_read_u32_array() - Find and read an array of 32 bit integers
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*
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* @node: valid node reference to read property from
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* @propname: name of the property to read
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* @out_values: pointer to return value, modified only if return value is 0
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* @sz: number of array elements to read
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* @return 0 if OK, -ve on error
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*
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* Search for a property in a device node and read 32-bit value(s) from
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* it. Returns 0 on success, -EINVAL if the property does not exist,
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* -ENODATA if property does not have a value, and -EOVERFLOW if the
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* property data isn't large enough.
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*
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* The out_values is modified only if a valid u32 value can be decoded.
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*/
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int ofnode_read_u32_array(ofnode node, const char *propname,
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u32 *out_values, size_t sz);
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/**
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* ofnode_read_bool() - read a boolean value from a property
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*
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* @node: valid node reference to read property from
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* @propname: name of property to read
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* @return true if property is present (meaning true), false if not present
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*/
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bool ofnode_read_bool(ofnode node, const char *propname);
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/**
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* ofnode_find_subnode() - find a named subnode of a parent node
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*
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* @node: valid reference to parent node
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* @subnode_name: name of subnode to find
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* @return reference to subnode (which can be invalid if there is no such
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* subnode)
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*/
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ofnode ofnode_find_subnode(ofnode node, const char *subnode_name);
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/**
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* ofnode_first_subnode() - find the first subnode of a parent node
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*
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* @node: valid reference to a valid parent node
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* @return reference to the first subnode (which can be invalid if the parent
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* node has no subnodes)
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*/
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ofnode ofnode_first_subnode(ofnode node);
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/**
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* ofnode_next_subnode() - find the next sibling of a subnode
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*
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* @node: valid reference to previous node (sibling)
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* @return reference to the next subnode (which can be invalid if the node
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* has no more siblings)
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*/
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ofnode ofnode_next_subnode(ofnode node);
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/**
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* ofnode_get_parent() - get the ofnode's parent (enclosing ofnode)
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*
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* @node: valid node to look up
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* @return ofnode reference of the parent node
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*/
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ofnode ofnode_get_parent(ofnode node);
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/**
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* ofnode_get_name() - get the name of a node
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*
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* @node: valid node to look up
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* @return name or node
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*/
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const char *ofnode_get_name(ofnode node);
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/**
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* ofnode_get_by_phandle() - get ofnode from phandle
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*
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* @phandle: phandle to look up
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* @return ofnode reference to the phandle
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*/
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ofnode ofnode_get_by_phandle(uint phandle);
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/**
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* ofnode_read_size() - read the size of a property
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*
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* @node: node to check
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* @propname: property to check
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* @return size of property if present, or -EINVAL if not
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*/
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int ofnode_read_size(ofnode node, const char *propname);
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/**
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* ofnode_get_addr_index() - get an address from a node
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*
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* This reads the register address from a node
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*
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* @node: node to read from
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* @index: Index of address to read (0 for first)
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* @return address, or FDT_ADDR_T_NONE if not present or invalid
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*/
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phys_addr_t ofnode_get_addr_index(ofnode node, int index);
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/**
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* ofnode_get_addr() - get an address from a node
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*
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* This reads the register address from a node
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*
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* @node: node to read from
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* @return address, or FDT_ADDR_T_NONE if not present or invalid
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*/
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phys_addr_t ofnode_get_addr(ofnode node);
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/**
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* ofnode_stringlist_search() - find a string in a string list and return index
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*
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* Note that it is possible for this function to succeed on property values
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* that are not NUL-terminated. That's because the function will stop after
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* finding the first occurrence of @string. This can for example happen with
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* small-valued cell properties, such as #address-cells, when searching for
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* the empty string.
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*
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* @node: node to check
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* @propname: name of the property containing the string list
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* @string: string to look up in the string list
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*
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* @return:
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* the index of the string in the list of strings
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* -ENODATA if the property is not found
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* -EINVAL on some other error
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*/
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int ofnode_stringlist_search(ofnode node, const char *propname,
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const char *string);
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/**
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* ofnode_read_string_index() - obtain an indexed string from a string list
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*
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* Note that this will successfully extract strings from properties with
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* non-NUL-terminated values. For example on small-valued cell properties
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* this function will return the empty string.
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*
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* If non-NULL, the length of the string (on success) or a negative error-code
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* (on failure) will be stored in the integer pointer to by lenp.
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*
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* @node: node to check
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* @propname: name of the property containing the string list
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* @index: index of the string to return
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* @lenp: return location for the string length or an error code on failure
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*
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* @return:
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* length of string, if found or -ve error value if not found
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*/
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int ofnode_read_string_index(ofnode node, const char *propname, int index,
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const char **outp);
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/**
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* ofnode_read_string_count() - find the number of strings in a string list
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*
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* @node: node to check
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* @propname: name of the property containing the string list
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* @return:
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* number of strings in the list, or -ve error value if not found
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*/
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int ofnode_read_string_count(ofnode node, const char *property);
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/**
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* ofnode_parse_phandle_with_args() - Find a node pointed by phandle in a list
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*
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* This function is useful to parse lists of phandles and their arguments.
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* Returns 0 on success and fills out_args, on error returns appropriate
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* errno value.
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*
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* Caller is responsible to call of_node_put() on the returned out_args->np
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* pointer.
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*
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* Example:
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*
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* phandle1: node1 {
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* #list-cells = <2>;
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* }
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*
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* phandle2: node2 {
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* #list-cells = <1>;
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* }
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*
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* node3 {
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* list = <&phandle1 1 2 &phandle2 3>;
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* }
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*
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* To get a device_node of the `node2' node you may call this:
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* ofnode_parse_phandle_with_args(node3, "list", "#list-cells", 0, 1, &args);
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*
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* @node: device tree node containing a list
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* @list_name: property name that contains a list
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* @cells_name: property name that specifies phandles' arguments count
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* @cells_count: Cell count to use if @cells_name is NULL
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* @index: index of a phandle to parse out
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* @out_args: optional pointer to output arguments structure (will be filled)
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* @return 0 on success (with @out_args filled out if not NULL), -ENOENT if
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* @list_name does not exist, -EINVAL if a phandle was not found,
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* @cells_name could not be found, the arguments were truncated or there
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* were too many arguments.
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*/
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int ofnode_parse_phandle_with_args(ofnode node, const char *list_name,
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const char *cells_name, int cell_count,
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int index,
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struct ofnode_phandle_args *out_args);
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/**
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* ofnode_count_phandle_with_args() - Count number of phandle in a list
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*
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* This function is useful to count phandles into a list.
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* Returns number of phandle on success, on error returns appropriate
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* errno value.
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*
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* @node: device tree node containing a list
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* @list_name: property name that contains a list
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* @cells_name: property name that specifies phandles' arguments count
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* @return number of phandle on success, -ENOENT if @list_name does not
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* exist, -EINVAL if a phandle was not found, @cells_name could not
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* be found.
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*/
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int ofnode_count_phandle_with_args(ofnode node, const char *list_name,
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const char *cells_name);
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/**
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* ofnode_path() - find a node by full path
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*
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* @path: Full path to node, e.g. "/bus/spi@1"
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* @return reference to the node found. Use ofnode_valid() to check if it exists
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*/
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ofnode ofnode_path(const char *path);
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/**
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* ofnode_get_chosen_prop() - get the value of a chosen property
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*
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* This looks for a property within the /chosen node and returns its value
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*
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* @propname: Property name to look for
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* @return property value if found, else NULL
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*/
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const char *ofnode_get_chosen_prop(const char *propname);
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/**
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* ofnode_get_chosen_node() - get the chosen node
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*
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* @return the chosen node if present, else ofnode_null()
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*/
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ofnode ofnode_get_chosen_node(const char *name);
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struct display_timing;
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/**
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* ofnode_decode_display_timing() - decode display timings
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*
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* Decode display timings from the supplied 'display-timings' node.
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* See doc/device-tree-bindings/video/display-timing.txt for binding
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* information.
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*
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* @node 'display-timing' node containing the timing subnodes
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* @index Index number to read (0=first timing subnode)
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* @config Place to put timings
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* @return 0 if OK, -FDT_ERR_NOTFOUND if not found
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*/
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int ofnode_decode_display_timing(ofnode node, int index,
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struct display_timing *config);
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/**
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* ofnode_get_property()- - get a pointer to the value of a node property
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*
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* @node: node to read
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* @propname: property to read
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* @lenp: place to put length on success
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* @return pointer to property, or NULL if not found
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*/
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const void *ofnode_get_property(ofnode node, const char *propname, int *lenp);
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/**
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* ofnode_is_available() - check if a node is marked available
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*
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* @node: node to check
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* @return true if node's 'status' property is "okay" (or is missing)
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*/
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bool ofnode_is_available(ofnode node);
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/**
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* ofnode_get_addr_size() - get address and size from a property
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*
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* This does no address translation. It simply reads an property that contains
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* an address and a size value, one after the other.
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*
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* @node: node to read from
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* @propname: property to read
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* @sizep: place to put size value (on success)
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* @return address value, or FDT_ADDR_T_NONE on error
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*/
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phys_addr_t ofnode_get_addr_size(ofnode node, const char *propname,
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phys_size_t *sizep);
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/**
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* ofnode_read_u8_array_ptr() - find an 8-bit array
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*
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* Look up a property in a node and return a pointer to its contents as a
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* byte array of given length. The property must have at least enough data
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* for the array (count bytes). It may have more, but this will be ignored.
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* The data is not copied.
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*
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* @node node to examine
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* @propname name of property to find
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* @sz number of array elements
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* @return pointer to byte array if found, or NULL if the property is not
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* found or there is not enough data
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*/
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const uint8_t *ofnode_read_u8_array_ptr(ofnode node, const char *propname,
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size_t sz);
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/**
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* ofnode_read_pci_addr() - look up a PCI address
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*
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* Look at an address property in a node and return the PCI address which
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* corresponds to the given type in the form of fdt_pci_addr.
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* The property must hold one fdt_pci_addr with a lengh.
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*
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* @node node to examine
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* @type pci address type (FDT_PCI_SPACE_xxx)
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* @propname name of property to find
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* @addr returns pci address in the form of fdt_pci_addr
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* @return 0 if ok, -ENOENT if the property did not exist, -EINVAL if the
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* format of the property was invalid, -ENXIO if the requested
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* address type was not found
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*/
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int ofnode_read_pci_addr(ofnode node, enum fdt_pci_space type,
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const char *propname, struct fdt_pci_addr *addr);
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/**
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* ofnode_read_pci_vendev() - look up PCI vendor and device id
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*
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* Look at the compatible property of a device node that represents a PCI
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* device and extract pci vendor id and device id from it.
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*
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* @param node node to examine
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* @param vendor vendor id of the pci device
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* @param device device id of the pci device
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* @return 0 if ok, negative on error
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*/
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int ofnode_read_pci_vendev(ofnode node, u16 *vendor, u16 *device);
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/**
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* ofnode_read_addr_cells() - Get the number of address cells for a node
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*
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* This walks back up the tree to find the closest #address-cells property
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* which controls the given node.
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*
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* @node: Node to check
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* @return number of address cells this node uses
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*/
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int ofnode_read_addr_cells(ofnode node);
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/**
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* ofnode_read_size_cells() - Get the number of size cells for a node
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*
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* This walks back up the tree to find the closest #size-cells property
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* which controls the given node.
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*
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* @node: Node to check
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* @return number of size cells this node uses
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*/
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int ofnode_read_size_cells(ofnode node);
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/**
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* ofnode_read_simple_addr_cells() - Get the address cells property in a node
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*
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* This function matches fdt_address_cells().
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*
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* @np: Node pointer to check
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* @return value of #address-cells property in this node, or 2 if none
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*/
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int ofnode_read_simple_addr_cells(ofnode node);
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/**
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* ofnode_read_simple_size_cells() - Get the size cells property in a node
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*
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* This function matches fdt_size_cells().
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*
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* @np: Node pointer to check
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* @return value of #size-cells property in this node, or 2 if none
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*/
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int ofnode_read_simple_size_cells(ofnode node);
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/**
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* ofnode_pre_reloc() - check if a node should be bound before relocation
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*
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* Device tree nodes can be marked as needing-to-be-bound in the loader stages
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* via special device tree properties.
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*
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* Before relocation this function can be used to check if nodes are required
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* in either SPL or TPL stages.
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*
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* After relocation and jumping into the real U-Boot binary it is possible to
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* determine if a node was bound in one of SPL/TPL stages.
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*
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* There are 3 settings currently in use
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* -
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* - u-boot,dm-pre-reloc: legacy and indicates any of TPL or SPL
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* Existing platforms only use it to indicate nodes needed in
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* SPL. Should probably be replaced by u-boot,dm-spl for
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* new platforms.
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*
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* @node: node to check
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* @return true if node is needed in SPL/TL, false otherwise
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*/
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bool ofnode_pre_reloc(ofnode node);
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/**
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* ofnode_read_resource() - Read a resource from a node
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*
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* Read resource information from a node at the given index
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*
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* @node: Node to read from
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* @index: Index of resource to read (0 = first)
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* @res: Returns resource that was read, on success
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* @return 0 if OK, -ve on error
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*/
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int ofnode_read_resource(ofnode node, uint index, struct resource *res);
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/**
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* ofnode_read_resource_byname() - Read a resource from a node by name
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*
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* Read resource information from a node matching the given name. This uses a
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* 'reg-names' string list property with the names matching the associated
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* 'reg' property list.
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*
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* @node: Node to read from
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* @name: Name of resource to read
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* @res: Returns resource that was read, on success
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* @return 0 if OK, -ve on error
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*/
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int ofnode_read_resource_byname(ofnode node, const char *name,
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struct resource *res);
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/**
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* ofnode_by_compatible() - Find the next compatible node
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*
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* Find the next node after @from that is compatible with @compat
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*
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* @from: ofnode to start from (use ofnode_null() to start at the beginning)
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* @compat: Compatible string to match
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* @return ofnode found, or ofnode_null() if none
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*/
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ofnode ofnode_by_compatible(ofnode from, const char *compat);
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/**
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* ofnode_by_prop_value() - Find the next node with given property value
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*
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* Find the next node after @from that has a @propname with a value
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* @propval and a length @proplen.
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*
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* @from: ofnode to start from (use ofnode_null() to start at the
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* beginning) @propname: property name to check @propval: property value to
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* search for @proplen: length of the value in propval @return ofnode
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* found, or ofnode_null() if none
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*/
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ofnode ofnode_by_prop_value(ofnode from, const char *propname,
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const void *propval, int proplen);
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/**
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* ofnode_for_each_subnode() - iterate over all subnodes of a parent
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*
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* @node: child node (ofnode, lvalue)
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* @parent: parent node (ofnode)
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*
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* This is a wrapper around a for loop and is used like so:
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*
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* ofnode node;
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*
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* ofnode_for_each_subnode(node, parent) {
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* Use node
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* ...
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* }
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*
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* Note that this is implemented as a macro and @node is used as
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* iterator in the loop. The parent variable can be a constant or even a
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* literal.
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*/
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#define ofnode_for_each_subnode(node, parent) \
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for (node = ofnode_first_subnode(parent); \
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ofnode_valid(node); \
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node = ofnode_next_subnode(node))
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/**
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* ofnode_translate_address() - Tranlate a device-tree address
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*
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* Translate an address from the device-tree into a CPU physical address. This
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* function walks up the tree and applies the various bus mappings along the
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* way.
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*
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* @ofnode: Device tree node giving the context in which to translate the
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* address
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* @in_addr: pointer to the address to translate
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* @return the translated address; OF_BAD_ADDR on error
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*/
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u64 ofnode_translate_address(ofnode node, const fdt32_t *in_addr);
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/**
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* ofnode_device_is_compatible() - check if the node is compatible with compat
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*
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* This allows to check whether the node is comaptible with the compat.
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*
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* @node: Device tree node for which compatible needs to be verified.
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* @compat: Compatible string which needs to verified in the given node.
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* @return true if OK, false if the compatible is not found
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*/
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int ofnode_device_is_compatible(ofnode node, const char *compat);
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/**
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* ofnode_write_prop() - Set a property of a ofnode
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*
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* Note that the value passed to the function is *not* allocated by the
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* function itself, but must be allocated by the caller if necessary.
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*
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* @node: The node for whose property should be set
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* @propname: The name of the property to set
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* @len: The length of the new value of the property
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* @value: The new value of the property (must be valid prior to calling
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* the function)
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* @return 0 if successful, -ve on error
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*/
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int ofnode_write_prop(ofnode node, const char *propname, int len,
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const void *value);
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/**
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* ofnode_write_string() - Set a string property of a ofnode
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*
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* Note that the value passed to the function is *not* allocated by the
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* function itself, but must be allocated by the caller if necessary.
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*
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* @node: The node for whose string property should be set
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* @propname: The name of the string property to set
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* @value: The new value of the string property (must be valid prior to
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* calling the function)
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* @return 0 if successful, -ve on error
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*/
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int ofnode_write_string(ofnode node, const char *propname, const char *value);
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/**
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* ofnode_set_enabled() - Enable or disable a device tree node given by its
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* ofnode
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*
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* This function effectively sets the node's "status" property to either "okay"
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* or "disable", hence making it available for driver model initialization or
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* not.
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*
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* @node: The node to enable
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* @value: Flag that tells the function to either disable or enable the
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* node
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* @return 0 if successful, -ve on error
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*/
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int ofnode_set_enabled(ofnode node, bool value);
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#endif
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