u-boot/arch/sandbox/cpu/spl.c
Simon Glass 2a2ee2ac35 spl: Pass spl_image as a parameter to load_image() methods
Rather than having a global variable, pass the spl_image as a parameter.
This avoids BSS use, and makes it clearer what the function is actually
doing.

Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Tom Rini <trini@konsulko.com>
2016-10-06 15:08:52 -04:00

70 lines
1.2 KiB
C

/*
* Copyright (c) 2016 Google, Inc
* SPDX-License-Identifier: GPL-2.0+
*/
#include <common.h>
#include <dm.h>
#include <os.h>
#include <spl.h>
#include <asm/spl.h>
#include <asm/state.h>
DECLARE_GLOBAL_DATA_PTR;
void board_init_f(ulong flag)
{
struct sandbox_state *state = state_get_current();
gd->arch.ram_buf = state->ram_buf;
gd->ram_size = state->ram_size;
}
u32 spl_boot_device(void)
{
return BOOT_DEVICE_BOARD;
}
void spl_board_announce_boot_device(void)
{
char fname[256];
int ret;
ret = os_find_u_boot(fname, sizeof(fname));
if (ret) {
printf("(%s not found, error %d)\n", fname, ret);
return;
}
printf("%s\n", fname);
}
static int spl_board_load_image(struct spl_image_info *spl_image,
struct spl_boot_device *bootdev)
{
char fname[256];
int ret;
ret = os_find_u_boot(fname, sizeof(fname));
if (ret)
return ret;
/* Hopefully this will not return */
return os_spl_to_uboot(fname);
}
SPL_LOAD_IMAGE_METHOD(0, BOOT_DEVICE_BOARD, spl_board_load_image);
void spl_board_init(void)
{
struct udevice *dev;
preloader_console_init();
/*
* Scan all the devices so that we can output their platform data. See
* sandbox_spl_probe().
*/
for (uclass_first_device(UCLASS_MISC, &dev);
dev;
uclass_next_device(&dev))
;
}