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https://github.com/AsahiLinux/u-boot
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39c1fa2c21
This needed for unit testing different fonts. Configured fonts are placed in an array of fonts. First font is selected by default upon console probe. Signed-off-by: Dzmitry Sankouski <dsankouski@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org> [agust: fixed build error when bmp logo disabled] Signed-off-by: Anatolij Gustschin <agust@denx.de>
192 lines
4.2 KiB
C
192 lines
4.2 KiB
C
/*
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* Copyright (C) 2013, Boundary Devices <info@boundarydevices.com>
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*
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* See file CREDITS for list of people who contributed to this
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* project.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., http://www.fsf.org/about/contact/
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*
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*/
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#include <common.h>
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#include <display_options.h>
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#include <env.h>
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#include <splash.h>
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#include <video.h>
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static struct splash_location default_splash_locations[] = {
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{
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.name = "sf",
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.storage = SPLASH_STORAGE_SF,
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.flags = SPLASH_STORAGE_RAW,
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.offset = 0x0,
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},
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{
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.name = "mmc_fs",
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.storage = SPLASH_STORAGE_MMC,
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.flags = SPLASH_STORAGE_FS,
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.devpart = "0:1",
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},
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{
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.name = "mmc_raw",
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.storage = SPLASH_STORAGE_MMC,
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.flags = SPLASH_STORAGE_RAW,
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.devpart = "0:1",
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},
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{
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.name = "usb_fs",
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.storage = SPLASH_STORAGE_USB,
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.flags = SPLASH_STORAGE_FS,
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.devpart = "0:1",
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},
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{
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.name = "sata_fs",
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.storage = SPLASH_STORAGE_SATA,
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.flags = SPLASH_STORAGE_FS,
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.devpart = "0:1",
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},
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};
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#ifdef CONFIG_VIDEO_LOGO
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#include <bmp_logo_data.h>
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static int splash_video_logo_load(void)
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{
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char *splashimage;
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ulong bmp_load_addr;
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splashimage = env_get("splashimage");
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if (!splashimage)
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return -ENOENT;
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bmp_load_addr = hextoul(splashimage, 0);
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if (!bmp_load_addr) {
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printf("Error: bad 'splashimage' address\n");
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return -EFAULT;
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}
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memcpy((void *)bmp_load_addr, bmp_logo_bitmap,
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ARRAY_SIZE(bmp_logo_bitmap));
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return 0;
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}
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#else
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static inline int splash_video_logo_load(void) { return -ENOSYS; }
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#endif
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__weak int splash_screen_prepare(void)
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{
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if (IS_ENABLED(CONFIG_SPLASH_SOURCE))
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return splash_source_load(default_splash_locations,
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ARRAY_SIZE(default_splash_locations));
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return splash_video_logo_load();
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}
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#ifdef CONFIG_SPLASH_SCREEN_ALIGN
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void splash_get_pos(int *x, int *y)
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{
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char *s = env_get("splashpos");
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if (!s)
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return;
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if (s[0] == 'm')
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*x = BMP_ALIGN_CENTER;
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else
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*x = simple_strtol(s, NULL, 0);
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s = strchr(s + 1, ',');
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if (s != NULL) {
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if (s[1] == 'm')
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*y = BMP_ALIGN_CENTER;
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else
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*y = simple_strtol(s + 1, NULL, 0);
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}
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}
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#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
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#if defined(CONFIG_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION)
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#ifdef CONFIG_VIDEO_LOGO
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#include <bmp_logo.h>
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#endif
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#include <dm.h>
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#include <video_console.h>
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#include <video_font.h>
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#include <video_font_data.h>
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void splash_display_banner(void)
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{
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struct video_fontdata __maybe_unused *fontdata = fonts;
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struct udevice *dev;
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char buf[DISPLAY_OPTIONS_BANNER_LENGTH];
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int col, row, ret;
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ret = uclass_get_device(UCLASS_VIDEO_CONSOLE, 0, &dev);
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if (ret)
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return;
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#if IS_ENABLED(CONFIG_VIDEO_LOGO)
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col = BMP_LOGO_WIDTH / fontdata->width + 1;
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row = BMP_LOGO_HEIGHT / fontdata->height + 1;
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#else
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col = 0;
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row = 0;
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#endif
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display_options_get_banner(false, buf, sizeof(buf));
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vidconsole_position_cursor(dev, col, 1);
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vidconsole_put_string(dev, buf);
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vidconsole_position_cursor(dev, 0, row);
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}
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#endif /* CONFIG_VIDEO && !CONFIG_HIDE_LOGO_VERSION */
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/*
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* Common function to show a splash image if env("splashimage") is set.
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* For additional details please refer to doc/README.splashprepare.
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*/
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#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP)
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int splash_display(void)
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{
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ulong addr;
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char *s;
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int x = 0, y = 0, ret;
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s = env_get("splashimage");
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if (!s)
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return -EINVAL;
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addr = hextoul(s, NULL);
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ret = splash_screen_prepare();
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if (ret)
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return ret;
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splash_get_pos(&x, &y);
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ret = bmp_display(addr, x, y);
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/* Skip banner output on video console if the logo is not at 0,0 */
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if (x || y)
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goto end;
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#if defined(CONFIG_VIDEO) && !defined(CONFIG_HIDE_LOGO_VERSION)
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splash_display_banner();
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#endif
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end:
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return ret;
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}
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#endif
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