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a76b60f820
It is better to clear the console device rather than the video device, since the console has the text display. We also need to reset the cursor position with the console, but not with the video device. Add a new function to handle this and update the 'cls' command to use it. Signed-off-by: Simon Glass <sjg@chromium.org>
381 lines
12 KiB
C
381 lines
12 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright (c) 2015 Google, Inc
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*/
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#ifndef __video_console_h
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#define __video_console_h
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#include <video.h>
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struct video_priv;
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#define VID_FRAC_DIV 256
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#define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV)
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#define VID_TO_POS(x) ((x) * VID_FRAC_DIV)
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/**
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* struct vidconsole_priv - uclass-private data about a console device
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*
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* Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
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* method. Drivers may set up @xstart_frac if desired.
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*
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* @sdev: stdio device, acting as an output sink
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* @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
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* @ycur: Current Y position in pixels (0=top)
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* @rows: Number of text rows
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* @cols: Number of text columns
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* @x_charsize: Character width in pixels
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* @y_charsize: Character height in pixels
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* @tab_width_frac: Tab width in fractional units
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* @xsize_frac: Width of the display in fractional units
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* @xstart_frac: Left margin for the text console in fractional units
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* @last_ch: Last character written to the text console on this line
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* @escape: TRUE if currently accumulating an ANSI escape sequence
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* @escape_len: Length of accumulated escape sequence so far
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* @col_saved: Saved X position, in fractional units (VID_TO_POS(x))
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* @row_saved: Saved Y position in pixels (0=top)
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* @escape_buf: Buffer to accumulate escape sequence
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*/
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struct vidconsole_priv {
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struct stdio_dev sdev;
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int xcur_frac;
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int ycur;
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int rows;
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int cols;
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int x_charsize;
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int y_charsize;
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int tab_width_frac;
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int xsize_frac;
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int xstart_frac;
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int last_ch;
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/*
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* ANSI escape sequences are accumulated character by character,
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* starting after the ESC char (0x1b) until the entire sequence
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* is consumed at which point it is acted upon.
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*/
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int escape;
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int escape_len;
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int row_saved;
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int col_saved;
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char escape_buf[32];
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};
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/**
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* struct vidfont_info - information about a font
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*
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* @name: Font name, e.g. nimbus_sans_l_regular
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*/
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struct vidfont_info {
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const char *name;
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};
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/**
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* struct vidconsole_ops - Video console operations
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*
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* These operations work on either an absolute console position (measured
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* in pixels) or a text row number (measured in rows, where each row consists
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* of an entire line of text - typically 16 pixels).
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*/
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struct vidconsole_ops {
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/**
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* putc_xy() - write a single character to a position
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*
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* @dev: Device to write to
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* @x_frac: Fractional pixel X position (0=left-most pixel) which
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* is the X position multipled by VID_FRAC_DIV.
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* @y: Pixel Y position (0=top-most pixel)
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* @ch: Character to write
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* @return number of fractional pixels that the cursor should move,
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* if all is OK, -EAGAIN if we ran out of space on this line, other -ve
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* on error
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*/
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int (*putc_xy)(struct udevice *dev, uint x_frac, uint y, char ch);
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/**
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* move_rows() - Move text rows from one place to another
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*
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* @dev: Device to adjust
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* @rowdst: Destination text row (0=top)
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* @rowsrc: Source start text row
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* @count: Number of text rows to move
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* @return 0 if OK, -ve on error
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*/
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int (*move_rows)(struct udevice *dev, uint rowdst, uint rowsrc,
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uint count);
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/**
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* set_row() - Set the colour of a text row
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*
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* Every pixel contained within the text row is adjusted
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*
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* @dev: Device to adjust
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* @row: Text row to adjust (0=top)
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* @clr: Raw colour (pixel value) to write to each pixel
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* @return 0 if OK, -ve on error
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*/
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int (*set_row)(struct udevice *dev, uint row, int clr);
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/**
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* entry_start() - Indicate that text entry is starting afresh
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*
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* @dev: Device to adjust
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* Returns: 0 on success, -ve on error
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*
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* Consoles which use proportional fonts need to track the position of
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* each character output so that backspace will return to the correct
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* place. This method signals to the console driver that a new entry
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* line is being start (e.g. the user pressed return to start a new
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* command). The driver can use this signal to empty its list of
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* positions.
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*/
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int (*entry_start)(struct udevice *dev);
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/**
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* backspace() - Handle erasing the last character
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*
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* @dev: Device to adjust
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* Returns: 0 on success, -ve on error
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*
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* With proportional fonts the vidconsole uclass cannot itself erase
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* the previous character. This optional method will be called when
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* a backspace is needed. The driver should erase the previous
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* character and update the cursor position (xcur_frac, ycur) to the
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* start of the previous character.
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*
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* If not implement, default behaviour will work for fixed-width
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* characters.
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*/
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int (*backspace)(struct udevice *dev);
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/**
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* get_font() - Obtain information about a font (optional)
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*
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* @dev: Device to check
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* @seq: Font number to query (0=first, 1=second, etc.)
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* @info: Returns font information on success
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* Returns: 0 on success, -ENOENT if no such font
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*/
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int (*get_font)(struct udevice *dev, int seq,
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struct vidfont_info *info);
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/**
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* get_font_size() - get the current font name and size
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*
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* @dev: vidconsole device
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* @sizep: Place to put the font size (nominal height in pixels)
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* Returns: Current font name
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*/
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const char *(*get_font_size)(struct udevice *dev, uint *sizep);
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/**
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* select_font() - Select a particular font by name / size
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*
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* @dev: Device to adjust
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* @name: Font name to use (NULL to use default)
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* @size: Font size to use (0 to use default)
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* Returns: 0 on success, -ENOENT if no such font
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*/
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int (*select_font)(struct udevice *dev, const char *name, uint size);
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};
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/* Get a pointer to the driver operations for a video console device */
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#define vidconsole_get_ops(dev) ((struct vidconsole_ops *)(dev)->driver->ops)
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/**
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* vidconsole_get_font() - Obtain information about a font
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*
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* @dev: Device to check
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* @seq: Font number to query (0=first, 1=second, etc.)
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* @info: Returns font information on success
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* Returns: 0 on success, -ENOENT if no such font, -ENOSYS if there is no such
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* method
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*/
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int vidconsole_get_font(struct udevice *dev, int seq,
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struct vidfont_info *info);
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/**
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* vidconsole_select_font() - Select a particular font by name / size
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*
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* @dev: Device to adjust
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* @name: Font name to use (NULL to use default)
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* @size: Font size to use (0 to use default)
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*/
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int vidconsole_select_font(struct udevice *dev, const char *name, uint size);
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/**
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* vidconsole_putc_xy() - write a single character to a position
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*
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* @dev: Device to write to
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* @x_frac: Fractional pixel X position (0=left-most pixel) which
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* is the X position multipled by VID_FRAC_DIV.
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* @y: Pixel Y position (0=top-most pixel)
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* @ch: Character to write
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* Return: number of fractional pixels that the cursor should move,
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* if all is OK, -EAGAIN if we ran out of space on this line, other -ve
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* on error
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*/
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int vidconsole_putc_xy(struct udevice *dev, uint x, uint y, char ch);
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/**
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* vidconsole_move_rows() - Move text rows from one place to another
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*
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* @dev: Device to adjust
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* @rowdst: Destination text row (0=top)
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* @rowsrc: Source start text row
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* @count: Number of text rows to move
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* Return: 0 if OK, -ve on error
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*/
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int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
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uint count);
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/**
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* vidconsole_set_row() - Set the colour of a text row
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*
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* Every pixel contained within the text row is adjusted
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*
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* @dev: Device to adjust
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* @row: Text row to adjust (0=top)
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* @clr: Raw colour (pixel value) to write to each pixel
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* Return: 0 if OK, -ve on error
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*/
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int vidconsole_set_row(struct udevice *dev, uint row, int clr);
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/**
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* vidconsole_put_char() - Output a character to the current console position
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*
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* Outputs a character to the console and advances the cursor. This function
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* handles wrapping to new lines and scrolling the console. Special
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* characters are handled also: \n, \r, \b and \t.
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*
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* The device always starts with the cursor at position 0,0 (top left). It
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* can be adjusted manually using vidconsole_position_cursor().
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*
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* @dev: Device to adjust
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* @ch: Character to write
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* Return: 0 if OK, -ve on error
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*/
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int vidconsole_put_char(struct udevice *dev, char ch);
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/**
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* vidconsole_put_string() - Output a string to the current console position
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*
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* Outputs a string to the console and advances the cursor. This function
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* handles wrapping to new lines and scrolling the console. Special
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* characters are handled also: \n, \r, \b and \t.
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*
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* The device always starts with the cursor at position 0,0 (top left). It
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* can be adjusted manually using vidconsole_position_cursor().
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*
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* @dev: Device to adjust
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* @str: String to write
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* Return: 0 if OK, -ve on error
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*/
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int vidconsole_put_string(struct udevice *dev, const char *str);
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/**
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* vidconsole_position_cursor() - Move the text cursor
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*
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* @dev: Device to adjust
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* @col: New cursor text column
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* @row: New cursor text row
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* Return: 0 if OK, -ve on error
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*/
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void vidconsole_position_cursor(struct udevice *dev, unsigned col,
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unsigned row);
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/**
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* vidconsole_clear_and_reset() - Clear the console and reset the cursor
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*
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* The cursor is placed at the start of the console
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*
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* @dev: vidconsole device to adjust
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*/
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int vidconsole_clear_and_reset(struct udevice *dev);
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/**
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* vidconsole_set_cursor_pos() - set cursor position
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*
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* The cursor is set to the new position and the start-of-line information is
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* updated to the same position, so that a newline will return to @x
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*
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* @dev: video console device to update
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* @x: x position from left in pixels
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* @y: y position from top in pixels
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*/
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void vidconsole_set_cursor_pos(struct udevice *dev, int x, int y);
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/**
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* vidconsole_list_fonts() - List the available fonts
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*
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* @dev: vidconsole device to check
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*
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* This shows a list of fonts known by this vidconsole. The list is displayed on
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* the console (not necessarily @dev but probably)
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*/
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void vidconsole_list_fonts(struct udevice *dev);
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/**
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* vidconsole_get_font_size() - get the current font name and size
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*
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* @dev: vidconsole device
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* @sizep: Place to put the font size (nominal height in pixels)
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* @name: pointer to font name, a placeholder for result
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* Return: 0 if OK, -ENOSYS if not implemented in driver
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*/
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int vidconsole_get_font_size(struct udevice *dev, const char **name, uint *sizep);
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#ifdef CONFIG_VIDEO_COPY
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/**
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* vidconsole_sync_copy() - Sync back to the copy framebuffer
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*
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* This ensures that the copy framebuffer has the same data as the framebuffer
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* for a particular region. It should be called after the framebuffer is updated
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*
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* @from and @to can be in either order. The region between them is synced.
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*
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* @dev: Vidconsole device being updated
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* @from: Start/end address within the framebuffer (->fb)
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* @to: Other address within the frame buffer
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* Return: 0 if OK, -EFAULT if the start address is before the start of the
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* frame buffer start
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*/
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int vidconsole_sync_copy(struct udevice *dev, void *from, void *to);
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/**
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* vidconsole_memmove() - Perform a memmove() within the frame buffer
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*
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* This handles a memmove(), e.g. for scrolling. It also updates the copy
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* framebuffer.
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*
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* @dev: Vidconsole device being updated
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* @dst: Destination address within the framebuffer (->fb)
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* @src: Source address within the framebuffer (->fb)
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* @size: Number of bytes to transfer
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* Return: 0 if OK, -EFAULT if the start address is before the start of the
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* frame buffer start
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*/
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int vidconsole_memmove(struct udevice *dev, void *dst, const void *src,
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int size);
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#else
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#include <string.h>
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static inline int vidconsole_sync_copy(struct udevice *dev, void *from,
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void *to)
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{
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return 0;
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}
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static inline int vidconsole_memmove(struct udevice *dev, void *dst,
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const void *src, int size)
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{
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memmove(dst, src, size);
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return 0;
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}
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#endif
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#endif
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