u-boot/include/dm/ofnode.h
Algapally Santosh Sagar bd9ff681bd serial: zynqmp: Fetch baudrate from dtb and update
The baudrate configured in .config is taken by default by serial. If
change of baudrate is required then the .config needs to changed and
u-boot recompilation is required or the u-boot environment needs to be
updated.

To avoid this, support is added to fetch the baudrate directly from the
device tree file and update.
The serial, prints the log with the configured baudrate in the dtb.
The commit c4df0f6f31 ("arm: mvebu: Espressobin: Set default value for
$fdtfile env variable") is taken as reference for changing the default
environment variable.

The default environment stores the default baudrate value, When default
baudrate and dtb baudrate are not same glitches are seen on the serial.
So, the environment also needs to be updated with the dtb baudrate to
avoid the glitches on the serial.

Also add test to cover this new function.

Signed-off-by: Algapally Santosh Sagar <santoshsagar.algapally@amd.com>
Signed-off-by: Venkatesh Yadav Abbarapu <venkatesh.abbarapu@amd.com>
Link: https://lore.kernel.org/r/20230921112043.3144726-3-venkatesh.abbarapu@amd.com
Signed-off-by: Michal Simek <michal.simek@amd.com>
2023-11-07 13:47:08 +01:00

1716 lines
51 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Copyright (c) 2017 Google, Inc
* Written by Simon Glass <sjg@chromium.org>
*/
#ifndef _DM_OFNODE_H
#define _DM_OFNODE_H
/* TODO(sjg@chromium.org): Drop fdtdec.h include */
#include <fdtdec.h>
#include <dm/of.h>
#include <dm/of_access.h>
#include <log.h>
#include <phy_interface.h>
/* Enable checks to protect against invalid calls */
#undef OF_CHECKS
struct abuf;
struct resource;
#include <dm/ofnode_decl.h>
#include <linux/errno.h>
struct ofnode_phandle_args {
ofnode node;
int args_count;
uint32_t args[OF_MAX_PHANDLE_ARGS];
};
#if CONFIG_IS_ENABLED(OFNODE_MULTI_TREE)
/**
* oftree_reset() - reset the state of the oftree list
*
* Reset the oftree list so it can be started again. This should be called
* once the control FDT is in place, but before the ofnode interface is used.
*/
void oftree_reset(void);
/**
* ofnode_to_fdt() - convert an ofnode to a flat DT pointer
*
* This cannot be called if the reference contains a node pointer.
*
* @node: Reference containing offset (possibly invalid)
* Return: DT offset (can be NULL)
*/
__attribute_const__ void *ofnode_to_fdt(ofnode node);
/**
* ofnode_to_offset() - convert an ofnode to a flat DT offset
*
* This cannot be called if the reference contains a node pointer.
*
* @node: Reference containing offset (possibly invalid)
* Return: DT offset (can be -1)
*/
__attribute_const__ int ofnode_to_offset(ofnode node);
/**
* oftree_from_fdt() - Returns an oftree from a flat device tree pointer
*
* If @fdt is not already registered in the list of current device trees, it is
* added to the list.
*
* @fdt: Device tree to use
*
* Returns: reference to the given node
*/
oftree oftree_from_fdt(void *fdt);
/**
* noffset_to_ofnode() - convert a DT offset to an ofnode
*
* @other_node: Node in the same tree to use as a reference
* @of_offset: DT offset (either valid, or -1)
* Return: reference to the associated DT offset
*/
ofnode noffset_to_ofnode(ofnode other_node, int of_offset);
#else /* !OFNODE_MULTI_TREE */
static inline void oftree_reset(void) {}
static inline void *ofnode_to_fdt(ofnode node)
{
#ifdef OF_CHECKS
if (of_live_active())
return NULL;
#endif
/* Use the control FDT by default */
return (void *)gd->fdt_blob;
}
static inline __attribute_const__ int ofnode_to_offset(ofnode node)
{
#ifdef OF_CHECKS
if (of_live_active())
return -1;
#endif
return node.of_offset;
}
static inline oftree oftree_from_fdt(void *fdt)
{
oftree tree;
/* we cannot access other trees without OFNODE_MULTI_TREE */
if (fdt == gd->fdt_blob)
tree.fdt = fdt;
else
tree.fdt = NULL;
return tree;
}
static inline ofnode noffset_to_ofnode(ofnode other_node, int of_offset)
{
ofnode node;
if (of_live_active())
node.np = NULL;
else
node.of_offset = of_offset;
return node;
}
#endif /* OFNODE_MULTI_TREE */
/**
* oftree_new() - Create a new, empty tree
*
* @treep: Returns a pointer to the tree, on success
* Returns: 0 on success, -ENOMEM if out of memory, -E2BIG if !OF_LIVE and
* there are too many (flattrees) already
*/
int oftree_new(oftree *treep);
/**
* oftree_to_fdt() - Convert an oftree to a flat FDT
*
* @tree: tree to flatten (if livetree) or copy (if not)
* @buf: Returns inited buffer containing the newly created flat tree. Note
* that for flat tree the buffer is not allocated. In either case the caller
* must call abut_uninit() to free any memory used by @buf
* Return: 0 on success, -ENOMEM if out of memory, other -ve value for any other
* error
*/
int oftree_to_fdt(oftree tree, struct abuf *buf);
/**
* ofnode_to_np() - convert an ofnode to a live DT node pointer
*
* This cannot be called if the reference contains an offset.
*
* @node: Reference containing struct device_node * (possibly invalid)
* Return: pointer to device node (can be NULL)
*/
static inline struct device_node *ofnode_to_np(ofnode node)
{
#ifdef OF_CHECKS
if (!of_live_active())
return NULL;
#endif
return node.np;
}
/**
* ofnode_valid() - check if an ofnode is valid
*
* @node: Reference containing offset (possibly invalid)
* Return: true if the reference contains a valid ofnode, false if not
*/
static inline bool ofnode_valid(ofnode node)
{
if (of_live_active())
return node.np != NULL;
else
return node.of_offset >= 0;
}
/**
* oftree_lookup_fdt() - obtain the FDT pointer from an oftree
*
* This can only be called when flat tree is enabled
*
* @tree: Tree to look at
* @return FDT pointer from the tree
*/
static inline void *oftree_lookup_fdt(oftree tree)
{
if (of_live_active())
return NULL;
else
return tree.fdt;
}
/**
* offset_to_ofnode() - convert a DT offset to an ofnode
*
* @of_offset: DT offset (either valid, or -1)
* Return: reference to the associated DT offset
*/
static inline ofnode offset_to_ofnode(int of_offset)
{
ofnode node;
if (of_live_active())
node.np = NULL;
else
node.of_offset = of_offset >= 0 ? of_offset : -1;
return node;
}
/**
* np_to_ofnode() - convert a node pointer to an ofnode
*
* @np: Live node pointer (can be NULL)
* Return: reference to the associated node pointer
*/
static inline ofnode np_to_ofnode(struct device_node *np)
{
ofnode node;
node.np = np;
return node;
}
/**
* ofnode_is_np() - check if a reference is a node pointer
*
* This function associated that if there is a valid live tree then all
* references will use it. This is because using the flat DT when the live tree
* is valid is not permitted.
*
* @node: reference to check (possibly invalid)
* Return: true if the reference is a live node pointer, false if it is a DT
* offset
*/
static inline bool ofnode_is_np(ofnode node)
{
#ifdef OF_CHECKS
/*
* Check our assumption that flat tree offsets are not used when a
* live tree is in use.
*/
assert(!ofnode_valid(node) ||
(of_live_active() ? ofnode_to_np(node)
: ofnode_to_np(node)));
#endif
return of_live_active() && ofnode_valid(node);
}
/**
* ofnode_equal() - check if two references are equal
*
* @ref1: first reference to check (possibly invalid)
* @ref2: second reference to check (possibly invalid)
* Return: true if equal, else false
*/
static inline bool ofnode_equal(ofnode ref1, ofnode ref2)
{
/* We only need to compare the contents */
return ref1.of_offset == ref2.of_offset;
}
/**
* oftree_valid() - check if an oftree is valid
*
* @tree: Reference containing oftree
* Return: true if the reference contains a valid oftree, false if node
*/
static inline bool oftree_valid(oftree tree)
{
if (of_live_active())
return tree.np;
else
return tree.fdt;
}
/**
* oftree_null() - Obtain a null oftree
*
* This returns an oftree which points to no tree. It works both with the flat
* tree and livetree.
*/
static inline oftree oftree_null(void)
{
oftree tree;
if (of_live_active())
tree.np = NULL;
else
tree.fdt = NULL;
return tree;
}
/**
* ofnode_null() - Obtain a null ofnode
*
* This returns an ofnode which points to no node. It works both with the flat
* tree and livetree.
*/
static inline ofnode ofnode_null(void)
{
ofnode node;
if (of_live_active())
node.np = NULL;
else
node.of_offset = -1;
return node;
}
static inline ofnode ofnode_root(void)
{
ofnode node;
if (of_live_active())
node.np = gd_of_root();
else
node.of_offset = 0;
return node;
}
/**
* ofprop_valid() - check if an ofprop is valid
*
* @prop: Pointer to ofprop to check
* Return: true if the reference contains a valid ofprop, false if not
*/
static inline bool ofprop_valid(struct ofprop *prop)
{
if (of_live_active())
return prop->prop;
else
return prop->offset >= 0;
}
/**
* oftree_default() - Returns the default device tree (U-Boot's control FDT)
*
* Returns: reference to the control FDT
*/
static inline oftree oftree_default(void)
{
oftree tree;
if (of_live_active())
tree.np = gd_of_root();
else
tree.fdt = (void *)gd->fdt_blob;
return tree;
}
/**
* oftree_from_np() - Returns an oftree from a node pointer
*
* @root: Root node of the tree
* Returns: reference to the given node
*/
static inline oftree oftree_from_np(struct device_node *root)
{
oftree tree;
tree.np = root;
return tree;
}
/**
* oftree_dispose() - Dispose of an oftree
*
* This can be used to dispose of a tree that has been created (other than
* the control FDT which must not be disposed)
*
* @tree: Tree to dispose
*/
void oftree_dispose(oftree tree);
/**
* ofnode_name_eq() - Check if the node name is equivalent to a given name
* ignoring the unit address
*
* @node: valid node reference that has to be compared
* @name: name that has to be compared with the node name
* Return: true if matches, false if it doesn't match
*/
bool ofnode_name_eq(ofnode node, const char *name);
/**
* ofnode_read_u8() - Read a 8-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u8(ofnode node, const char *propname, u8 *outp);
/**
* ofnode_read_u8_default() - Read a 8-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
u8 ofnode_read_u8_default(ofnode node, const char *propname, u8 def);
/**
* ofnode_read_u16() - Read a 16-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u16(ofnode node, const char *propname, u16 *outp);
/**
* ofnode_read_u16_default() - Read a 16-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
u16 ofnode_read_u16_default(ofnode node, const char *propname, u16 def);
/**
* ofnode_read_u32() - Read a 32-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u32(ofnode node, const char *propname, u32 *outp);
/**
* ofnode_read_u32_index() - Read a 32-bit integer from a multi-value property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @index: index of the integer to return
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u32_index(ofnode node, const char *propname, int index,
u32 *outp);
/**
* ofnode_read_u64_index() - Read a 64-bit integer from a multi-value property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @index: index of the integer to return
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u64_index(ofnode node, const char *propname, int index,
u64 *outp);
/**
* ofnode_read_s32() - Read a 32-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
static inline int ofnode_read_s32(ofnode node, const char *propname,
s32 *outp)
{
return ofnode_read_u32(node, propname, (u32 *)outp);
}
/**
* ofnode_read_u32_default() - Read a 32-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
u32 ofnode_read_u32_default(ofnode node, const char *propname, u32 def);
/**
* ofnode_read_u32_index_default() - Read a 32-bit integer from a multi-value
* property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @index: index of the integer to return
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
u32 ofnode_read_u32_index_default(ofnode node, const char *propname, int index,
u32 def);
/**
* ofnode_read_s32_default() - Read a 32-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
int ofnode_read_s32_default(ofnode node, const char *propname, s32 def);
/**
* ofnode_read_u64() - Read a 64-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @outp: place to put value (if found)
* Return: 0 if OK, -ve on error
*/
int ofnode_read_u64(ofnode node, const char *propname, u64 *outp);
/**
* ofnode_read_u64_default() - Read a 64-bit integer from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read from
* @def: default value to return if the property has no value
* Return: property value, or @def if not found
*/
u64 ofnode_read_u64_default(ofnode node, const char *propname, u64 def);
/**
* ofnode_read_prop() - Read a property from a node
*
* @node: valid node reference to read property from
* @propname: name of the property to read
* @sizep: if non-NULL, returns the size of the property, or an error code
* if not found
* Return: property value, or NULL if there is no such property
*/
const void *ofnode_read_prop(ofnode node, const char *propname, int *sizep);
/**
* ofnode_read_string() - Read a string from a property
*
* @node: valid node reference to read property from
* @propname: name of the property to read
* Return: string from property value, or NULL if there is no such property
*/
const char *ofnode_read_string(ofnode node, const char *propname);
/**
* ofnode_read_u32_array() - Find and read an array of 32 bit integers
*
* @node: valid node reference to read property from
* @propname: name of the property to read
* @out_values: pointer to return value, modified only if return value is 0
* @sz: number of array elements to read
* Return: 0 on success, -EINVAL if the property does not exist,
* -ENODATA if property does not have a value, and -EOVERFLOW if the
* property data isn't large enough
*
* Search for a property in a device node and read 32-bit value(s) from
* it.
*
* The out_values is modified only if a valid u32 value can be decoded.
*/
int ofnode_read_u32_array(ofnode node, const char *propname,
u32 *out_values, size_t sz);
/**
* ofnode_read_bool() - read a boolean value from a property
*
* @node: valid node reference to read property from
* @propname: name of property to read
* Return: true if property is present (meaning true), false if not present
*/
bool ofnode_read_bool(ofnode node, const char *propname);
/**
* ofnode_find_subnode() - find a named subnode of a parent node
*
* @node: valid reference to parent node
* @subnode_name: name of subnode to find
* Return: reference to subnode (which can be invalid if there is no such
* subnode)
*/
ofnode ofnode_find_subnode(ofnode node, const char *subnode_name);
#if CONFIG_IS_ENABLED(DM_INLINE_OFNODE)
#include <asm/global_data.h>
static inline bool ofnode_is_enabled(ofnode node)
{
if (ofnode_is_np(node)) {
return of_device_is_available(ofnode_to_np(node));
} else {
return fdtdec_get_is_enabled(gd->fdt_blob,
ofnode_to_offset(node));
}
}
static inline ofnode ofnode_first_subnode(ofnode node)
{
assert(ofnode_valid(node));
if (ofnode_is_np(node))
return np_to_ofnode(node.np->child);
return offset_to_ofnode(
fdt_first_subnode(gd->fdt_blob, ofnode_to_offset(node)));
}
static inline ofnode ofnode_next_subnode(ofnode node)
{
assert(ofnode_valid(node));
if (ofnode_is_np(node))
return np_to_ofnode(node.np->sibling);
return offset_to_ofnode(
fdt_next_subnode(gd->fdt_blob, ofnode_to_offset(node)));
}
#else
/**
* ofnode_is_enabled() - Checks whether a node is enabled.
* This looks for a 'status' property. If this exists, then returns true if
* the status is 'okay' and false otherwise. If there is no status property,
* it returns true on the assumption that anything mentioned should be enabled
* by default.
*
* @node: node to examine
* Return: false (not enabled) or true (enabled)
*/
bool ofnode_is_enabled(ofnode node);
/**
* ofnode_first_subnode() - find the first subnode of a parent node
*
* @node: valid reference to a valid parent node
* Return: reference to the first subnode (which can be invalid if the parent
* node has no subnodes)
*/
ofnode ofnode_first_subnode(ofnode node);
/**
* ofnode_next_subnode() - find the next sibling of a subnode
*
* @node: valid reference to previous node (sibling)
* Return: reference to the next subnode (which can be invalid if the node
* has no more siblings)
*/
ofnode ofnode_next_subnode(ofnode node);
#endif /* DM_INLINE_OFNODE */
/**
* ofnode_get_parent() - get the ofnode's parent (enclosing ofnode)
*
* @node: valid node to look up
* Return: ofnode reference of the parent node
*/
ofnode ofnode_get_parent(ofnode node);
/**
* ofnode_get_name() - get the name of a node
*
* @node: valid node to look up
* Return: name of node (for the root node this is "")
*/
const char *ofnode_get_name(ofnode node);
/**
* ofnode_get_path() - get the full path of a node
*
* @node: valid node to look up
* @buf: buffer to write the node path into
* @buflen: buffer size
* Return: 0 if OK, -ve on error
*/
int ofnode_get_path(ofnode node, char *buf, int buflen);
/**
* ofnode_get_by_phandle() - get ofnode from phandle
*
* This uses the default (control) device tree
*
* @phandle: phandle to look up
* Return: ofnode reference to the phandle
*/
ofnode ofnode_get_by_phandle(uint phandle);
/**
* oftree_get_by_phandle() - get ofnode from phandle
*
* @tree: tree to use
* @phandle: phandle to look up
* Return: ofnode reference to the phandle
*/
ofnode oftree_get_by_phandle(oftree tree, uint phandle);
/**
* ofnode_read_size() - read the size of a property
*
* @node: node to check
* @propname: property to check
* Return: size of property if present, or -EINVAL if not
*/
int ofnode_read_size(ofnode node, const char *propname);
/**
* ofnode_get_addr_size_index() - get an address/size from a node
* based on index
*
* This reads the register address/size from a node based on index
*
* @node: node to read from
* @index: Index of address to read (0 for first)
* @size: Pointer to size of the address
* Return: address, or FDT_ADDR_T_NONE if not present or invalid
*/
fdt_addr_t ofnode_get_addr_size_index(ofnode node, int index,
fdt_size_t *size);
/**
* ofnode_get_addr_size_index_notrans() - get an address/size from a node
* based on index, without address
* translation
*
* This reads the register address/size from a node based on index.
* The resulting address is not translated. Useful for example for on-disk
* addresses.
*
* @node: node to read from
* @index: Index of address to read (0 for first)
* @size: Pointer to size of the address
* Return: address, or FDT_ADDR_T_NONE if not present or invalid
*/
fdt_addr_t ofnode_get_addr_size_index_notrans(ofnode node, int index,
fdt_size_t *size);
/**
* ofnode_get_addr_index() - get an address from a node
*
* This reads the register address from a node
*
* @node: node to read from
* @index: Index of address to read (0 for first)
* Return: address, or FDT_ADDR_T_NONE if not present or invalid
*/
fdt_addr_t ofnode_get_addr_index(ofnode node, int index);
/**
* ofnode_get_addr() - get an address from a node
*
* This reads the register address from a node
*
* @node: node to read from
* Return: address, or FDT_ADDR_T_NONE if not present or invalid
*/
fdt_addr_t ofnode_get_addr(ofnode node);
/**
* ofnode_get_size() - get size from a node
*
* This reads the register size from a node
*
* @node: node to read from
* Return: size of the address, or FDT_SIZE_T_NONE if not present or invalid
*/
fdt_size_t ofnode_get_size(ofnode node);
/**
* ofnode_stringlist_search() - find a string in a string list and return index
*
* Note that it is possible for this function to succeed on property values
* that are not NUL-terminated. That's because the function will stop after
* finding the first occurrence of @string. This can for example happen with
* small-valued cell properties, such as #address-cells, when searching for
* the empty string.
*
* @node: node to check
* @propname: name of the property containing the string list
* @string: string to look up in the string list
*
* Return:
* the index of the string in the list of strings
* -ENODATA if the property is not found
* -EINVAL on some other error
*/
int ofnode_stringlist_search(ofnode node, const char *propname,
const char *string);
/**
* ofnode_read_string_index() - obtain an indexed string from a string list
*
* Note that this will successfully extract strings from properties with
* non-NUL-terminated values. For example on small-valued cell properties
* this function will return the empty string.
*
* If non-NULL, the length of the string (on success) or a negative error-code
* (on failure) will be stored in the integer pointer to by lenp.
*
* @node: node to check
* @propname: name of the property containing the string list
* @index: index of the string to return (cannot be negative)
* @outp: return location for the string
*
* Return:
* 0 if found or -ve error value if not found
*/
int ofnode_read_string_index(ofnode node, const char *propname, int index,
const char **outp);
/**
* ofnode_read_string_count() - find the number of strings in a string list
*
* @node: node to check
* @property: name of the property containing the string list
* Return:
* number of strings in the list, or -ve error value if not found
*/
int ofnode_read_string_count(ofnode node, const char *property);
/**
* ofnode_read_string_list() - read a list of strings
*
* This produces a list of string pointers with each one pointing to a string
* in the string list. If the property does not exist, it returns {NULL}.
*
* The data is allocated and the caller is reponsible for freeing the return
* value (the list of string pointers). The strings themselves may not be
* changed as they point directly into the devicetree property.
*
* @node: node to check
* @property: name of the property containing the string list
* @listp: returns an allocated, NULL-terminated list of strings if the return
* value is > 0, else is set to NULL
* Return:
* number of strings in list, 0 if none, -ENOMEM if out of memory,
* -EINVAL if no such property, -EENODATA if property is empty
*/
int ofnode_read_string_list(ofnode node, const char *property,
const char ***listp);
/**
* ofnode_parse_phandle_with_args() - Find a node pointed by phandle in a list
*
* This function is useful to parse lists of phandles and their arguments.
* Returns 0 on success and fills out_args, on error returns appropriate
* errno value.
*
* Caller is responsible to call of_node_put() on the returned out_args->np
* pointer.
*
* Example:
*
* .. code-block::
*
* phandle1: node1 {
* #list-cells = <2>;
* };
* phandle2: node2 {
* #list-cells = <1>;
* };
* node3 {
* list = <&phandle1 1 2 &phandle2 3>;
* };
*
* To get a device_node of the `node2' node you may call this:
* ofnode_parse_phandle_with_args(node3, "list", "#list-cells", 0, 1, &args);
*
* @node: device tree node containing a list
* @list_name: property name that contains a list
* @cells_name: property name that specifies phandles' arguments count
* @cell_count: Cell count to use if @cells_name is NULL
* @index: index of a phandle to parse out
* @out_args: optional pointer to output arguments structure (will be filled)
* Return:
* 0 on success (with @out_args filled out if not NULL), -ENOENT if
* @list_name does not exist, -EINVAL if a phandle was not found,
* @cells_name could not be found, the arguments were truncated or there
* were too many arguments.
*/
int ofnode_parse_phandle_with_args(ofnode node, const char *list_name,
const char *cells_name, int cell_count,
int index,
struct ofnode_phandle_args *out_args);
/**
* ofnode_count_phandle_with_args() - Count number of phandle in a list
*
* This function is useful to count phandles into a list.
* Returns number of phandle on success, on error returns appropriate
* errno value.
*
* @node: device tree node containing a list
* @list_name: property name that contains a list
* @cells_name: property name that specifies phandles' arguments count
* @cell_count: Cell count to use if @cells_name is NULL
* Return:
* number of phandle on success, -ENOENT if @list_name does not exist,
* -EINVAL if a phandle was not found, @cells_name could not be found.
*/
int ofnode_count_phandle_with_args(ofnode node, const char *list_name,
const char *cells_name, int cell_count);
/**
* ofnode_path() - find a node by full path
*
* This uses the control FDT.
*
* @path: Full path to node, e.g. "/bus/spi@1"
* Return: reference to the node found. Use ofnode_valid() to check if it exists
*/
ofnode ofnode_path(const char *path);
/**
* oftree_path() - find a node by full path from a root node
*
* @tree: Device tree to use
* @path: Full path to node, e.g. "/bus/spi@1"
* Return: reference to the node found. Use ofnode_valid() to check if it exists
*/
ofnode oftree_path(oftree tree, const char *path);
/**
* oftree_root() - get the root node of a tree
*
* @tree: Device tree to use
* Return: reference to the root node
*/
ofnode oftree_root(oftree tree);
/**
* ofnode_read_chosen_prop() - get the value of a chosen property
*
* This looks for a property within the /chosen node and returns its value.
*
* This only works with the control FDT.
*
* @propname: Property name to look for
* @sizep: Returns size of property, or `FDT_ERR_...` error code if function
* returns NULL
* Return: property value if found, else NULL
*/
const void *ofnode_read_chosen_prop(const char *propname, int *sizep);
/**
* ofnode_read_chosen_string() - get the string value of a chosen property
*
* This looks for a property within the /chosen node and returns its value,
* checking that it is a valid nul-terminated string
*
* This only works with the control FDT.
*
* @propname: Property name to look for
* Return: string value if found, else NULL
*/
const char *ofnode_read_chosen_string(const char *propname);
/**
* ofnode_get_chosen_node() - get a referenced node from the chosen node
*
* This looks up a named property in the chosen node and uses that as a path to
* look up a code.
*
* This only works with the control FDT.
*
* @propname: Property name to look for
* Return: the referenced node if present, else ofnode_null()
*/
ofnode ofnode_get_chosen_node(const char *propname);
/**
* ofnode_read_baud() - get the baudrate from string value of chosen property
*
* This looks for stdout-path property within the /chosen node and parses its
* value to return baudrate.
*
* This only works with the control FDT.
*
* Return: baudrate value if found, else -ve error code
*/
int ofnode_read_baud(void);
/**
* ofnode_read_aliases_prop() - get the value of a aliases property
*
* This looks for a property within the /aliases node and returns its value
*
* @propname: Property name to look for
* @sizep: Returns size of property, or `FDT_ERR_...` error code if function
* returns NULL
* Return: property value if found, else NULL
*/
const void *ofnode_read_aliases_prop(const char *propname, int *sizep);
/**
* ofnode_get_aliases_node() - get a referenced node from the aliases node
*
* This looks up a named property in the aliases node and uses that as a path to
* look up a code.
*
* This only works with the control FDT.
*
* @propname: Property name to look for
* Return: the referenced node if present, else ofnode_null()
*/
ofnode ofnode_get_aliases_node(const char *propname);
struct display_timing;
/**
* ofnode_decode_display_timing() - decode display timings
*
* Decode display timings from the supplied 'display-timings' node.
* See doc/device-tree-bindings/video/display-timing.txt for binding
* information.
*
* @node: 'display-timing' node containing the timing subnodes
* @index: Index number to read (0=first timing subnode)
* @config: Place to put timings
* Return: 0 if OK, -FDT_ERR_NOTFOUND if not found
*/
int ofnode_decode_display_timing(ofnode node, int index,
struct display_timing *config);
/**
* ofnode_decode_panel_timing() - decode display timings
*
* Decode panel timings from the supplied 'panel-timings' node.
*
* @node: 'display-timing' node containing the timing subnodes
* @config: Place to put timings
* Return: 0 if OK, -FDT_ERR_NOTFOUND if not found
*/
int ofnode_decode_panel_timing(ofnode node,
struct display_timing *config);
/**
* ofnode_get_property() - get a pointer to the value of a node property
*
* @node: node to read
* @propname: property to read
* @lenp: place to put length on success
* Return: pointer to property value, or NULL if not found or empty
*/
const void *ofnode_get_property(ofnode node, const char *propname, int *lenp);
/**
* ofnode_has_property() - check if a node has a named property
*
* @node: node to read
* @propname: property to read
* Return: true if the property exists in the node, false if not
*/
bool ofnode_has_property(ofnode node, const char *propname);
/**
* ofnode_first_property()- get the reference of the first property
*
* Get reference to the first property of the node, it is used to iterate
* and read all the property with ofprop_get_property().
*
* @node: node to read
* @prop: place to put argument reference
* Return: 0 if OK, -ve on error. -FDT_ERR_NOTFOUND if not found
*/
int ofnode_first_property(ofnode node, struct ofprop *prop);
/**
* ofnode_next_property() - get the reference of the next property
*
* Get reference to the next property of the node, it is used to iterate
* and read all the property with ofprop_get_property().
*
* @prop: reference of current argument and place to put reference of next one
* Return: 0 if OK, -ve on error. -FDT_ERR_NOTFOUND if not found
*/
int ofnode_next_property(struct ofprop *prop);
/**
* ofnode_for_each_prop() - iterate over all properties of a node
*
* @prop: struct ofprop
* @node: node (lvalue, ofnode)
*
* This is a wrapper around a for loop and is used like this::
*
* ofnode node;
* struct ofprop prop;
*
* ofnode_for_each_prop(prop, node) {
* ...use prop...
* }
*
* Note that this is implemented as a macro and @prop is used as
* iterator in the loop. The parent variable can be a constant or even a
* literal.
*/
#define ofnode_for_each_prop(prop, node) \
for (ofnode_first_property(node, &prop); \
ofprop_valid(&prop); \
ofnode_next_property(&prop))
/**
* ofprop_get_property() - get a pointer to the value of a property
*
* Get value for the property identified by the provided reference.
*
* @prop: reference on property
* @propname: If non-NULL, place to property name on success,
* @lenp: If non-NULL, place to put length on success, or error code on failure
* Return: pointer to property, or NULL if not found
*/
const void *ofprop_get_property(const struct ofprop *prop,
const char **propname, int *lenp);
/**
* ofnode_get_addr_size() - get address and size from a property
*
* This does no address translation. It simply reads an property that contains
* an address and a size value, one after the other.
*
* @node: node to read from
* @propname: property to read
* @sizep: place to put size value (on success)
* Return: address value, or FDT_ADDR_T_NONE on error
*/
fdt_addr_t ofnode_get_addr_size(ofnode node, const char *propname,
fdt_size_t *sizep);
/**
* ofnode_read_u8_array_ptr() - find an 8-bit array
*
* Look up a property in a node and return a pointer to its contents as a
* byte array of given length. The property must have at least enough data
* for the array (count bytes). It may have more, but this will be ignored.
* The data is not copied.
*
* @node: node to examine
* @propname: name of property to find
* @sz: number of array elements
* Return:
* pointer to byte array if found, or NULL if the property is not found or
* there is not enough data
*/
const uint8_t *ofnode_read_u8_array_ptr(ofnode node, const char *propname,
size_t sz);
/**
* ofnode_read_pci_addr() - look up a PCI address
*
* Look at an address property in a node and return the PCI address which
* corresponds to the given type in the form of fdt_pci_addr.
* The property must hold one fdt_pci_addr with a lengh.
*
* @node: node to examine
* @type: pci address type (FDT_PCI_SPACE_xxx)
* @propname: name of property to find
* @addr: returns pci address in the form of fdt_pci_addr
* @size: if non-null, returns register-space size
* Return:
* 0 if ok, -ENOENT if the property did not exist, -EINVAL if the
* format of the property was invalid, -ENXIO if the requested
* address type was not found
*/
int ofnode_read_pci_addr(ofnode node, enum fdt_pci_space type,
const char *propname, struct fdt_pci_addr *addr,
fdt_size_t *size);
/**
* ofnode_read_pci_vendev() - look up PCI vendor and device id
*
* Look at the compatible property of a device node that represents a PCI
* device and extract pci vendor id and device id from it.
*
* @node: node to examine
* @vendor: vendor id of the pci device
* @device: device id of the pci device
* Return: 0 if ok, negative on error
*/
int ofnode_read_pci_vendev(ofnode node, u16 *vendor, u16 *device);
/**
* ofnode_read_eth_phy_id() - look up eth phy vendor and device id
*
* Look at the compatible property of a device node that represents a eth phy
* device and extract phy vendor id and device id from it.
*
* @node: node to examine
* @vendor: vendor id of the eth phy device
* @device: device id of the eth phy device
* Return: 0 if ok, negative on error
*/
int ofnode_read_eth_phy_id(ofnode node, u16 *vendor, u16 *device);
/**
* ofnode_read_addr_cells() - Get the number of address cells for a node
*
* This walks back up the tree to find the closest #address-cells property
* which controls the given node.
*
* @node: Node to check
* Return: number of address cells this node uses
*/
int ofnode_read_addr_cells(ofnode node);
/**
* ofnode_read_size_cells() - Get the number of size cells for a node
*
* This walks back up the tree to find the closest #size-cells property
* which controls the given node.
*
* @node: Node to check
* Return: number of size cells this node uses
*/
int ofnode_read_size_cells(ofnode node);
/**
* ofnode_read_simple_addr_cells() - Get the address cells property in a node
*
* This function matches fdt_address_cells().
*
* @node: Node to check
* Return: value of #address-cells property in this node, or 2 if none
*/
int ofnode_read_simple_addr_cells(ofnode node);
/**
* ofnode_read_simple_size_cells() - Get the size cells property in a node
*
* This function matches fdt_size_cells().
*
* @node: Node to check
* Return: value of #size-cells property in this node, or 2 if none
*/
int ofnode_read_simple_size_cells(ofnode node);
/**
* ofnode_pre_reloc() - check if a node should be bound before relocation
*
* Device tree nodes can be marked as needing-to-be-bound in the loader stages
* via special device tree properties.
*
* Before relocation this function can be used to check if nodes are required
* in either SPL or TPL stages.
*
* After relocation and jumping into the real U-Boot binary it is possible to
* determine if a node was bound in one of SPL/TPL stages.
*
* There are 4 settings currently in use
* - bootph-some-ram: U-Boot proper pre-relocation phase
* - bootph-all: all phases
* Existing platforms only use it to indicate nodes needed in
* SPL. Should probably be replaced by bootph-pre-ram for new platforms.
* - bootph-pre-ram: SPL phase
* - bootph-pre-sram: TPL phase
*
* @node: node to check
* Return: true if node should be or was bound, false otherwise
*/
bool ofnode_pre_reloc(ofnode node);
/**
* ofnode_read_resource() - Read a resource from a node
*
* Read resource information from a node at the given index
*
* @node: Node to read from
* @index: Index of resource to read (0 = first)
* @res: Returns resource that was read, on success
* Return: 0 if OK, -ve on error
*/
int ofnode_read_resource(ofnode node, uint index, struct resource *res);
/**
* ofnode_read_resource_byname() - Read a resource from a node by name
*
* Read resource information from a node matching the given name. This uses a
* 'reg-names' string list property with the names matching the associated
* 'reg' property list.
*
* @node: Node to read from
* @name: Name of resource to read
* @res: Returns resource that was read, on success
* Return: 0 if OK, -ve on error
*/
int ofnode_read_resource_byname(ofnode node, const char *name,
struct resource *res);
/**
* ofnode_by_compatible() - Find the next compatible node
*
* Find the next node after @from that is compatible with @compat
*
* @from: ofnode to start from (use ofnode_null() to start at the beginning)
* @compat: Compatible string to match
* Return: ofnode found, or ofnode_null() if none
*/
ofnode ofnode_by_compatible(ofnode from, const char *compat);
/**
* ofnode_by_prop_value() - Find the next node with given property value
*
* Find the next node after @from that has a @propname with a value
* @propval and a length @proplen.
*
* @from: ofnode to start from. Use ofnode_null() to start at the
* beginning, or the return value from oftree_root() to start at the first
* child of the root
* @propname: property name to check
* @propval: property value to search for
* @proplen: length of the value in propval
* Return: ofnode found, or ofnode_null() if none
*/
ofnode ofnode_by_prop_value(ofnode from, const char *propname,
const void *propval, int proplen);
/**
* ofnode_for_each_subnode() - iterate over all subnodes of a parent
*
* @node: child node (ofnode, lvalue)
* @parent: parent node (ofnode)
*
* This is a wrapper around a for loop and is used like so::
*
* ofnode node;
* ofnode_for_each_subnode(node, parent) {
* Use node
* ...
* }
*
* Note that this is implemented as a macro and @node is used as
* iterator in the loop. The parent variable can be a constant or even a
* literal.
*/
#define ofnode_for_each_subnode(node, parent) \
for (node = ofnode_first_subnode(parent); \
ofnode_valid(node); \
node = ofnode_next_subnode(node))
/**
* ofnode_for_each_compatible_node() - iterate over all nodes with a given
* compatible string
*
* @node: child node (ofnode, lvalue)
* @compat: compatible string to match
*
* This is a wrapper around a for loop and is used like so::
*
* ofnode node;
* ofnode_for_each_compatible_node(node, parent, compatible) {
* Use node
* ...
* }
*
* Note that this is implemented as a macro and @node is used as
* iterator in the loop.
*/
#define ofnode_for_each_compatible_node(node, compat) \
for (node = ofnode_by_compatible(ofnode_null(), compat); \
ofnode_valid(node); \
node = ofnode_by_compatible(node, compat))
/**
* ofnode_get_child_count() - get the child count of a ofnode
*
* @parent: valid node to get its child count
* Return: the number of subnodes
*/
int ofnode_get_child_count(ofnode parent);
/**
* ofnode_translate_address() - Translate a device-tree address
*
* Translate an address from the device-tree into a CPU physical address. This
* function walks up the tree and applies the various bus mappings along the
* way.
*
* @node: Device tree node giving the context in which to translate the address
* @in_addr: pointer to the address to translate
* Return: the translated address; OF_BAD_ADDR on error
*/
u64 ofnode_translate_address(ofnode node, const fdt32_t *in_addr);
/**
* ofnode_translate_dma_address() - Translate a device-tree DMA address
*
* Translate a DMA address from the device-tree into a CPU physical address.
* This function walks up the tree and applies the various bus mappings along
* the way.
*
* @node: Device tree node giving the context in which to translate the
* DMA address
* @in_addr: pointer to the DMA address to translate
* Return: the translated DMA address; OF_BAD_ADDR on error
*/
u64 ofnode_translate_dma_address(ofnode node, const fdt32_t *in_addr);
/**
* ofnode_get_dma_range() - get dma-ranges for a specific DT node
*
* Get DMA ranges for a specifc node, this is useful to perform bus->cpu and
* cpu->bus address translations
*
* @node: Device tree node
* @cpu: Pointer to variable storing the range's cpu address
* @bus: Pointer to variable storing the range's bus address
* @size: Pointer to variable storing the range's size
* Return: translated DMA address or OF_BAD_ADDR on error
*/
int ofnode_get_dma_range(ofnode node, phys_addr_t *cpu, dma_addr_t *bus,
u64 *size);
/**
* ofnode_device_is_compatible() - check if the node is compatible with compat
*
* This allows to check whether the node is comaptible with the compat.
*
* @node: Device tree node for which compatible needs to be verified.
* @compat: Compatible string which needs to verified in the given node.
* Return: true if OK, false if the compatible is not found
*/
int ofnode_device_is_compatible(ofnode node, const char *compat);
/**
* ofnode_write_prop() - Set a property of a ofnode
*
* Note that if @copy is false, the value passed to the function is *not*
* allocated by the function itself, but must be allocated by the caller if
* necessary. However it does allocate memory for the property struct and name.
*
* @node: The node for whose property should be set
* @propname: The name of the property to set
* @value: The new value of the property (must be valid prior to calling
* the function)
* @len: The length of the new value of the property
* @copy: true to allocate memory for the value. This only has any effect with
* live tree, since flat tree handles this automatically. It allows a
* node's value to be written to the tree, without requiring that the
* caller allocate it
* Return: 0 if successful, -ve on error
*/
int ofnode_write_prop(ofnode node, const char *propname, const void *value,
int len, bool copy);
/**
* ofnode_write_string() - Set a string property of a ofnode
*
* Note that the value passed to the function is *not* allocated by the
* function itself, but must be allocated by the caller if necessary.
*
* @node: The node for whose string property should be set
* @propname: The name of the string property to set
* @value: The new value of the string property (must be valid prior to
* calling the function)
* Return: 0 if successful, -ve on error
*/
int ofnode_write_string(ofnode node, const char *propname, const char *value);
/**
* ofnode_write_u32() - Set an integer property of an ofnode
*
* @node: The node for whose string property should be set
* @propname: The name of the string property to set
* @value: The new value of the 32-bit integer property
* Return: 0 if successful, -ve on error
*/
int ofnode_write_u32(ofnode node, const char *propname, u32 value);
/**
* ofnode_write_u64() - Set an integer property of an ofnode
*
* @node: The node for whose string property should be set
* @propname: The name of the string property to set
* @value: The new value of the 64-bit integer property
* Return: 0 if successful, -ve on error
*/
int ofnode_write_u64(ofnode node, const char *propname, u64 value);
/**
* ofnode_write_bool() - Set a boolean property of an ofnode
*
* This either adds or deleted a property with a zero-length value
*
* @node: The node for whose string property should be set
* @propname: The name of the string property to set
* @value: The new value of the boolean property
* Return: 0 if successful, -ve on error
*/
int ofnode_write_bool(ofnode node, const char *propname, bool value);
/**
* ofnode_delete_prop() - Delete a property
*
* @node: Node containing the property to delete
* @propname: Name of property to delete
* Return: 0 if successful, -ve on error
*/
int ofnode_delete_prop(ofnode node, const char *propname);
/**
* ofnode_set_enabled() - Enable or disable a device tree node given by its
* ofnode
*
* This function effectively sets the node's "status" property to either "okay"
* or "disable", hence making it available for driver model initialization or
* not.
*
* @node: The node to enable
* @value: Flag that tells the function to either disable or enable the
* node
* Return: 0 if successful, -ve on error
*/
int ofnode_set_enabled(ofnode node, bool value);
/**
* ofnode_get_phy_node() - Get PHY node for a MAC (if not fixed-link)
*
* This function parses PHY handle from the Ethernet controller's ofnode
* (trying all possible PHY handle property names), and returns the PHY ofnode.
*
* Before this is used, ofnode_phy_is_fixed_link() should be checked first, and
* if the result to that is true, this function should not be called.
*
* @eth_node: ofnode belonging to the Ethernet controller
* Return: ofnode of the PHY, if it exists, otherwise an invalid ofnode
*/
ofnode ofnode_get_phy_node(ofnode eth_node);
/**
* ofnode_read_phy_mode() - Read PHY connection type from a MAC node
*
* This function parses the "phy-mode" / "phy-connection-type" property and
* returns the corresponding PHY interface type.
*
* @mac_node: ofnode containing the property
* Return: one of PHY_INTERFACE_MODE_* constants, PHY_INTERFACE_MODE_NA on
* error
*/
phy_interface_t ofnode_read_phy_mode(ofnode mac_node);
#if CONFIG_IS_ENABLED(DM)
/**
* ofnode_conf_read_bool() - Read a boolean value from the U-Boot config
*
* This reads a property from the /config node of the devicetree.
*
* This only works with the control FDT.
*
* See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* Return: true, if it exists, false if not
*/
bool ofnode_conf_read_bool(const char *prop_name);
/**
* ofnode_conf_read_int() - Read an integer value from the U-Boot config
*
* This reads a property from the /config node of the devicetree.
*
* See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* @default_val: default value to return if the property is not found
* Return: integer value, if found, or @default_val if not
*/
int ofnode_conf_read_int(const char *prop_name, int default_val);
/**
* ofnode_conf_read_str() - Read a string value from the U-Boot config
*
* This reads a property from the /config node of the devicetree.
*
* This only works with the control FDT.
*
* See doc/device-tree-bindings/config.txt for bindings
*
* @prop_name: property name to look up
* Return: string value, if found, or NULL if not
*/
const char *ofnode_conf_read_str(const char *prop_name);
/**
* ofnode_read_bootscript_address() - Read bootscr-address or bootscr-ram-offset
*
* @bootscr_address: pointer to 64bit address where bootscr-address property value
* is stored
* @bootscr_offset: pointer to 64bit offset address where bootscr-ram-offset
* property value is stored
*
* This reads a bootscr-address or bootscr-ram-offset property from
* the /options/u-boot/ node of the devicetree. bootscr-address holds the full
* address of the boot script file. bootscr-ram-offset holds the boot script
* file offset from the start of the ram base address. When bootscr-address is
* defined, bootscr-ram-offset property is ignored.
*
* This only works with the control FDT.
*
* Return: 0 if OK, -EINVAL if property is not found.
*/
int ofnode_read_bootscript_address(u64 *bootscr_address, u64 *bootscr_offset);
/**
* ofnode_read_bootscript_flash() - Read bootscr-flash-offset/size
*
* @bootscr_flash_offset: pointer to 64bit offset where bootscr-flash-offset
* property value is stored
* @bootscr_flash_size: pointer to 64bit size where bootscr-flash-size property
* value is stored
*
* This reads a bootscr-flash-offset and bootscr-flash-size properties from
* the /options/u-boot/ node of the devicetree. bootscr-flash-offset holds
* the offset of the boot script file from start of flash. bootscr-flash-size
* holds the boot script size in flash. When bootscr-flash-size is not defined,
* bootscr-flash-offset property is cleaned.
*
* This only works with the control FDT.
*
* Return: 0 if OK, -EINVAL if property is not found or incorrect.
*/
int ofnode_read_bootscript_flash(u64 *bootscr_flash_offset,
u64 *bootscr_flash_size);
#else /* CONFIG_DM */
static inline bool ofnode_conf_read_bool(const char *prop_name)
{
return false;
}
static inline int ofnode_conf_read_int(const char *prop_name, int default_val)
{
return default_val;
}
static inline const char *ofnode_conf_read_str(const char *prop_name)
{
return NULL;
}
static inline int ofnode_read_bootscript_address(u64 *bootscr_address, u64 *bootscr_offset)
{
return -EINVAL;
}
static inline int ofnode_read_bootscript_flash(u64 *bootscr_flash_offset,
u64 *bootscr_flash_size)
{
return -EINVAL;
}
#endif /* CONFIG_DM */
/**
* of_add_subnode() - add a new subnode to a node
*
* @parent: parent node to add to
* @name: name of subnode
* @nodep: returns pointer to new subnode (valid if the function returns 0
* or -EEXIST)
* Returns 0 if OK, -EEXIST if already exists, -ENOMEM if out of memory, other
* -ve on other error
*/
int ofnode_add_subnode(ofnode parent, const char *name, ofnode *nodep);
/**
* ofnode_copy_props() - copy all properties from one node to another
*
* Makes a copy of all properties from the source node to the destination node.
* Existing properties in the destination node remain unchanged, except that
* any with the same name are overwritten, including changing the size of the
* property.
*
* For livetree, properties are copied / allocated, so the source tree does not
* need to be present afterwards.
*
* @dst: Destination node to write properties to
* @src: Source node to read properties from
*/
int ofnode_copy_props(ofnode dst, ofnode src);
/**
* ofnode_copy_node() - Copy a node to another place
*
* If a node with this name already exists in dst_parent, this returns an
* .error
*
* @dst_parent: Parent of the newly copied node
* @name: Name to give the new node
* @src: Source node to copy
* @nodep: Returns the new node, or the existing node if there is one
* Return: 0 if OK, -EEXIST if dst_parent already has a node with this parent
*/
int ofnode_copy_node(ofnode dst_parent, const char *name, ofnode src,
ofnode *nodep);
/**
* ofnode_delete() - Delete a node
*
* Delete a node from the tree
*
* @nodep: Pointer to node to delete (set to ofnode_null() on success)
* Return: 0 if OK, -ENOENT if the node does not exist, -EPERM if it is the root
* node (wWhich cannot be removed), -EFAULT if the tree is broken (to_remove is
* not a child of its parent),
*
*/
int ofnode_delete(ofnode *nodep);
#endif