mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-12-20 18:23:08 +00:00
b43ea1bf18
This commit adds a generic udp protocol framework in the network loop. So protocol based on udp may be implemented without modifying the network loop (for example custom wait magic packet). Signed-off-by: Philippe Reynes <philippe.reynes@softathome.com> Reviewed-by: Simon Glass <sjg@chromium.org>
41 lines
930 B
C
41 lines
930 B
C
/* SPDX-License-Identifier: GPL-2.0+ */
|
|
/*
|
|
* Copyright (C) 2020 Philippe Reynes <philippe.reynes@softathome.com>
|
|
*/
|
|
|
|
#ifndef __UDP
|
|
#define __UDP
|
|
|
|
/**
|
|
* struct udp_ops - function to handle udp packet
|
|
*
|
|
* This structure provides the function to handle udp packet in
|
|
* the network loop.
|
|
*
|
|
* @prereq: callback called to check the requirement
|
|
* @start: callback called to start the protocol/feature
|
|
* @data: pointer to store private data (used by prereq and start)
|
|
*/
|
|
struct udp_ops {
|
|
int (*prereq)(void *data);
|
|
int (*start)(void *data);
|
|
void *data;
|
|
};
|
|
|
|
int udp_prereq(void);
|
|
|
|
int udp_start(void);
|
|
|
|
/**
|
|
* udp_loop() - network loop for udp protocol
|
|
*
|
|
* Launch a network loop for udp protocol and use callbacks
|
|
* provided in parameter @ops to initialize the loop, and then
|
|
* to handle udp packet.
|
|
*
|
|
* @ops: udp callback
|
|
* @return: 0 if success, otherwise < 0 on error
|
|
*/
|
|
int udp_loop(struct udp_ops *ops);
|
|
|
|
#endif
|