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https://github.com/AsahiLinux/u-boot
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b6c2956def
Convert sandbox's spi flash emulation driver to use driver model. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Jagannadha Sutradharudu Teki <jagannadh.teki@gmail.com>
211 lines
6.9 KiB
C
211 lines
6.9 KiB
C
/*
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* Copyright (c) 2011-2012 The Chromium OS Authors.
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#ifndef __SANDBOX_STATE_H
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#define __SANDBOX_STATE_H
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#include <config.h>
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#include <stdbool.h>
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#include <linux/stringify.h>
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/* How we exited U-Boot */
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enum exit_type_id {
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STATE_EXIT_NORMAL,
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STATE_EXIT_COLD_REBOOT,
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STATE_EXIT_POWER_OFF,
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};
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/**
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* Selects the behavior of the serial terminal.
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*
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* If Ctrl-C is processed by U-Boot, then the only way to quit sandbox is with
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* the 'reset' command, or equivalent.
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*
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* If the terminal is cooked, then Ctrl-C will terminate U-Boot, and the
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* command line will not be quite such a faithful emulation.
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*
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* Options are:
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*
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* raw-with-sigs - Raw, but allow signals (Ctrl-C will quit)
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* raw - Terminal is always raw
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* cooked - Terminal is always cooked
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*/
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enum state_terminal_raw {
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STATE_TERM_RAW_WITH_SIGS, /* Default */
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STATE_TERM_RAW,
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STATE_TERM_COOKED,
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STATE_TERM_COUNT,
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};
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struct sandbox_spi_info {
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const char *spec;
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struct udevice *emul;
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};
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/* The complete state of the test system */
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struct sandbox_state {
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const char *cmd; /* Command to execute */
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bool interactive; /* Enable cmdline after execute */
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const char *fdt_fname; /* Filename of FDT binary */
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enum exit_type_id exit_type; /* How we exited U-Boot */
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const char *parse_err; /* Error to report from parsing */
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int argc; /* Program arguments */
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char **argv; /* Command line arguments */
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const char *jumped_fname; /* Jumped from previous U_Boot */
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uint8_t *ram_buf; /* Emulated RAM buffer */
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unsigned int ram_size; /* Size of RAM buffer */
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const char *ram_buf_fname; /* Filename to use for RAM buffer */
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bool ram_buf_rm; /* Remove RAM buffer file after read */
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bool write_ram_buf; /* Write RAM buffer on exit */
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const char *state_fname; /* File containing sandbox state */
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void *state_fdt; /* Holds saved state for sandbox */
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bool read_state; /* Read sandbox state on startup */
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bool write_state; /* Write sandbox state on exit */
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bool ignore_missing_state_on_read; /* No error if state missing */
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bool show_lcd; /* Show LCD on start-up */
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enum state_terminal_raw term_raw; /* Terminal raw/cooked */
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/* Pointer to information for each SPI bus/cs */
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struct sandbox_spi_info spi[CONFIG_SANDBOX_SPI_MAX_BUS]
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[CONFIG_SANDBOX_SPI_MAX_CS];
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};
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/* Minimum space we guarantee in the state FDT when calling read/write*/
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#define SANDBOX_STATE_MIN_SPACE 0x1000
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/**
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* struct sandbox_state_io - methods to saved/restore sandbox state
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* @name: Name of of the device tree node, also the name of the variable
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* holding this data so it should be an identifier (use underscore
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* instead of minus)
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* @compat: Compatible string for the node containing this state
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*
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* @read: Function to read state from FDT
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* If data is available, then blob and node will provide access to it. If
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* not (blob == NULL and node == -1) this function should set up an empty
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* data set for start-of-day.
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* @param blob: Pointer to device tree blob, or NULL if no data to read
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* @param node: Node offset to read from
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* @return 0 if OK, -ve on error
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*
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* @write: Function to write state to FDT
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* The caller will ensure that there is a node ready for the state. The
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* node may already contain the old state, in which case it should be
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* overridden. There is guaranteed to be SANDBOX_STATE_MIN_SPACE bytes
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* of free space, so error checking is not required for fdt_setprop...()
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* calls which add up to less than this much space.
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*
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* For adding larger properties, use state_setprop().
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*
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* @param blob: Device tree blob holding state
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* @param node: Node to write our state into
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*
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* Note that it is possible to save data as large blobs or as individual
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* hierarchical properties. However, unless you intend to keep state files
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* around for a long time and be able to run an old state file on a new
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* sandbox, it might not be worth using individual properties for everything.
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* This is certainly supported, it is just a matter of the effort you wish
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* to put into the state read/write feature.
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*/
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struct sandbox_state_io {
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const char *name;
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const char *compat;
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int (*write)(void *blob, int node);
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int (*read)(const void *blob, int node);
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};
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/**
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* SANDBOX_STATE_IO - Declare sandbox state to read/write
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*
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* Sandbox permits saving state from one run and restoring it in another. This
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* allows the test system to retain state between runs and thus better
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* emulate a real system. Examples of state that might be useful to save are
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* the emulated GPIOs pin settings, flash memory contents and TPM private
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* data. U-Boot memory contents is dealth with separately since it is large
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* and it is not normally useful to save it (since a normal system does not
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* preserve DRAM between runs). See the '-m' option for this.
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*
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* See struct sandbox_state_io above for member documentation.
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*/
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#define SANDBOX_STATE_IO(_name, _compat, _read, _write) \
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ll_entry_declare(struct sandbox_state_io, _name, state_io) = { \
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.name = __stringify(_name), \
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.read = _read, \
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.write = _write, \
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.compat = _compat, \
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}
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/**
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* Record the exit type to be reported by the test program.
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*
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* @param exit_type Exit type to record
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*/
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void state_record_exit(enum exit_type_id exit_type);
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/**
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* Gets a pointer to the current state.
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*
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* @return pointer to state
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*/
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struct sandbox_state *state_get_current(void);
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/**
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* Read the sandbox state from the supplied device tree file
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*
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* This calls all registered state handlers to read in the sandbox state
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* from a previous test run.
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*
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* @param state Sandbox state to update
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* @param fname Filename of device tree file to read from
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* @return 0 if OK, -ve on error
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*/
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int sandbox_read_state(struct sandbox_state *state, const char *fname);
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/**
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* Write the sandbox state to the supplied device tree file
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*
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* This calls all registered state handlers to write out the sandbox state
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* so that it can be preserved for a future test run.
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*
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* If the file exists it is overwritten.
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*
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* @param state Sandbox state to update
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* @param fname Filename of device tree file to write to
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* @return 0 if OK, -ve on error
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*/
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int sandbox_write_state(struct sandbox_state *state, const char *fname);
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/**
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* Add a property to a sandbox state node
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*
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* This is equivalent to fdt_setprop except that it automatically enlarges
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* the device tree if necessary. That means it is safe to write any amount
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* of data here.
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*
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* This function can only be called from within struct sandbox_state_io's
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* ->write method, i.e. within state I/O drivers.
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*
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* @param node Device tree node to write to
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* @param prop_name Property to write
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* @param data Data to write into property
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* @param size Size of data to write into property
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*/
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int state_setprop(int node, const char *prop_name, const void *data, int size);
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/**
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* Initialize the test system state
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*/
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int state_init(void);
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/**
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* Uninitialize the test system state, writing out state if configured to
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* do so.
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*
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* @return 0 if OK, -ve on error
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*/
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int state_uninit(void);
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#endif
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