u-boot/include/console.h
Simon Glass cde03fa23e video: Add a function to clear the display
Move the code from the 'cls' command into the console file, so it can
be called from elsewhere.

Signed-off-by: Simon Glass <sjg@chromium.org>
2023-12-13 18:39:05 -05:00

176 lines
4.5 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* (C) Copyright 2000-2009
* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
*/
#ifndef __CONSOLE_H
#define __CONSOLE_H
#include <stdbool.h>
#include <stdio_dev.h>
#include <linux/errno.h>
extern char console_buffer[];
/* common/console.c */
int console_init_f(void); /* Before relocation; uses the serial stuff */
int console_init_r(void); /* After relocation; uses the console stuff */
int console_start(int file, struct stdio_dev *sdev); /* Start a console device */
void console_stop(int file, struct stdio_dev *sdev); /* Stop a console device */
int console_assign(int file, const char *devname); /* Assign the console */
int ctrlc(void);
int had_ctrlc(void); /* have we had a Control-C since last clear? */
void clear_ctrlc(void); /* clear the Control-C condition */
int disable_ctrlc(int); /* 1 to disable, 0 to enable Control-C detect */
int confirm_yesno(void); /* 1 if input is "y", "Y", "yes" or "YES" */
/**
* console_search_dev() - search for stdio device with given flags and name
* @flags: device flags as per input/output/system
* @name: device name
*
* Iterates over registered STDIO devices and match them with given @flags
* and @name.
*
* Return: pointer to the &struct stdio_dev if found, or NULL otherwise
*/
struct stdio_dev *console_search_dev(int flags, const char *name);
#ifdef CONFIG_CONSOLE_RECORD
/**
* console_record_init() - set up the console recording buffers
*
* This should be called as soon as malloc() is available so that the maximum
* amount of console output can be recorded.
*
* Return: 0 if OK, -ENOMEM if out of memory
*/
int console_record_init(void);
/**
* console_record_reset() - reset the console recording buffers
*
* Removes any data in the buffers
*/
void console_record_reset(void);
/**
* console_record_reset_enable() - reset and enable the console buffers
*
* This should be called to enable the console buffer.
*
* Return: 0 (always)
*/
int console_record_reset_enable(void);
/**
* console_record_readline() - Read a line from the console output
*
* This reads the next available line from the console output previously
* recorded.
*
* @str: Place to put string
* @maxlen: Maximum length of @str including nul terminator
* Return: length of string returned, or -ENOSPC if the console buffer was
* overflowed by the output
*/
int console_record_readline(char *str, int maxlen);
/**
* console_record_avail() - Get the number of available bytes in console output
*
* Return: available bytes (0 if empty)
*/
int console_record_avail(void);
/**
* console_in_puts() - Write a string to the console input buffer
*
* This writes the given string to the console_in buffer which will then be
* returned if a function calls e.g. `getc()`
*
* @str: the string to write
* Return: the number of bytes added
*/
int console_in_puts(const char *str);
#else
static inline int console_record_init(void)
{
/* Always succeed, since it is not enabled */
return 0;
}
static inline void console_record_reset(void)
{
/* Nothing to do here */
}
static inline int console_record_reset_enable(void)
{
/* Cannot enable it as it is not supported */
return -ENOSYS;
}
static inline int console_record_readline(char *str, int maxlen)
{
/* Nothing to read */
return 0;
}
static inline int console_record_avail(void)
{
/* There is never anything available */
return 0;
}
static inline int console_in_puts(const char *str)
{
/* There is never anything written */
return 0;
}
#endif /* !CONFIG_CONSOLE_RECORD */
/**
* console_announce_r() - print a U-Boot console on non-serial consoles
*
* When U-Boot starts up with a display it generally does not announce itself
* on the display. The banner is instead emitted on the UART before relocation.
* This function prints a banner on devices which (we assume) did not receive
* it before relocation.
*
* Return: 0 (meaning no errors)
*/
int console_announce_r(void);
/**
* console_puts_select_stderr() - Output a string to selected console devices
*
* This writes to stderr only. It is useful for outputting errors
*
* @serial_only: true to output only to serial, false to output to everything
* else
* @s: String to output
*/
void console_puts_select_stderr(bool serial_only, const char *s);
/**
* console_clear() - Clear the console
*
* Uses an ANSI sequence to clear the display, failing back to clearing the
* video display directly if !CONFIG_VIDEO_ANSI
*
* Return: 0 if OK, -ve on error
*/
int console_clear(void);
/*
* CONSOLE multiplexing.
*/
#ifdef CONFIG_CONSOLE_MUX
#include <iomux.h>
#endif
#endif