mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-11-19 19:28:36 +00:00
f93286397e
Modifications are based on the linux kernel approach and support two use cases: 1) Add O= to the make command line 'make O=/tmp/build all' 2) Set environement variable BUILD_DIR to point to the desired location 'export BUILD_DIR=/tmp/build' 'make' The second approach can also be used with a MAKEALL script 'export BUILD_DIR=/tmp/build' './MAKEALL' Command line 'O=' setting overrides BUILD_DIR environent variable. When none of the above methods is used the local build is performed and the object files are placed in the source directory. |
||
---|---|---|
.. | ||
config.mk | ||
dinkdl | ||
early_init.S | ||
flash.c | ||
Makefile | ||
README | ||
sandpoint.c | ||
speed.h | ||
u-boot.lds |
This port of U-Boot will run on a Motorola Sandpoint 3 development system equipped with a Unity X4 PPMC card (MPC8240 CPU) only. It is a snapshot of work in progress and far from being completed. In order to run it on the target system, it has to be downloaded using the DINK32 monitor program that came with your Sandpoint system. Please note that DINK32 does not accept the S-Record file created by the U-Boot build process unmodified, because it contains CR/LF line terminators. You have to strip the CR characters first. There is a tiny script named 'dinkdl' I created for this purpose. The Sandpoint port is based on the work of Rob Taylor, who does not seem to maintain it any more. I can be reached by mail as tkoeller@gmx.net. Thomas Koeller