mirror of
https://github.com/AsahiLinux/u-boot
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83d290c56f
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
416 lines
10 KiB
C
416 lines
10 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2007, 2010-2011 Freescale Semiconductor, Inc.
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* Authors: York Sun <yorksun@freescale.com>
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* Timur Tabi <timur@freescale.com>
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*
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* FSL DIU Framebuffer driver
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*/
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#include <common.h>
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#include <malloc.h>
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#include <asm/io.h>
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#include "videomodes.h"
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#include <video_fb.h>
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#include <fsl_diu_fb.h>
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#include <linux/list.h>
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#include <linux/fb.h>
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/* This setting is used for the ifm pdm360ng with PRIMEVIEW PM070WL3 */
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static struct fb_videomode fsl_diu_mode_800_480 = {
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.name = "800x480-60",
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.refresh = 60,
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.xres = 800,
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.yres = 480,
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.pixclock = 31250,
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.left_margin = 86,
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.right_margin = 42,
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.upper_margin = 33,
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.lower_margin = 10,
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.hsync_len = 128,
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.vsync_len = 2,
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.sync = 0,
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.vmode = FB_VMODE_NONINTERLACED
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};
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/* For the SHARP LQ084S3LG01, used on the P1022DS board */
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static struct fb_videomode fsl_diu_mode_800_600 = {
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.name = "800x600-60",
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.refresh = 60,
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.xres = 800,
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.yres = 600,
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.pixclock = 25000,
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.left_margin = 88,
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.right_margin = 40,
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.upper_margin = 23,
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.lower_margin = 1,
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.hsync_len = 128,
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.vsync_len = 4,
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.sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
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.vmode = FB_VMODE_NONINTERLACED
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};
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/*
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* These parameters give default parameters
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* for video output 1024x768,
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* FIXME - change timing to proper amounts
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* hsync 31.5kHz, vsync 60Hz
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*/
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static struct fb_videomode fsl_diu_mode_1024_768 = {
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.name = "1024x768-60",
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.refresh = 60,
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.xres = 1024,
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.yres = 768,
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.pixclock = 15385,
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.left_margin = 160,
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.right_margin = 24,
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.upper_margin = 29,
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.lower_margin = 3,
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.hsync_len = 136,
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.vsync_len = 6,
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.sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
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.vmode = FB_VMODE_NONINTERLACED
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};
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static struct fb_videomode fsl_diu_mode_1280_1024 = {
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.name = "1280x1024-60",
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.refresh = 60,
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.xres = 1280,
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.yres = 1024,
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.pixclock = 9375,
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.left_margin = 38,
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.right_margin = 128,
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.upper_margin = 2,
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.lower_margin = 7,
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.hsync_len = 216,
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.vsync_len = 37,
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.sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
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.vmode = FB_VMODE_NONINTERLACED
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};
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static struct fb_videomode fsl_diu_mode_1280_720 = {
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.name = "1280x720-60",
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.refresh = 60,
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.xres = 1280,
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.yres = 720,
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.pixclock = 13426,
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.left_margin = 192,
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.right_margin = 64,
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.upper_margin = 22,
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.lower_margin = 1,
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.hsync_len = 136,
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.vsync_len = 3,
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.sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
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.vmode = FB_VMODE_NONINTERLACED
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};
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static struct fb_videomode fsl_diu_mode_1920_1080 = {
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.name = "1920x1080-60",
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.refresh = 60,
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.xres = 1920,
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.yres = 1080,
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.pixclock = 5787,
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.left_margin = 328,
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.right_margin = 120,
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.upper_margin = 34,
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.lower_margin = 1,
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.hsync_len = 208,
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.vsync_len = 3,
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.sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
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.vmode = FB_VMODE_NONINTERLACED
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};
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/*
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* These are the fields of area descriptor(in DDR memory) for every plane
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*/
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struct diu_ad {
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/* Word 0(32-bit) in DDR memory */
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__le32 pix_fmt; /* hard coding pixel format */
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/* Word 1(32-bit) in DDR memory */
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__le32 addr;
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/* Word 2(32-bit) in DDR memory */
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__le32 src_size_g_alpha;
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/* Word 3(32-bit) in DDR memory */
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__le32 aoi_size;
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/* Word 4(32-bit) in DDR memory */
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__le32 offset_xyi;
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/* Word 5(32-bit) in DDR memory */
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__le32 offset_xyd;
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/* Word 6(32-bit) in DDR memory */
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__le32 ckmax_r:8;
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__le32 ckmax_g:8;
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__le32 ckmax_b:8;
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__le32 res9:8;
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/* Word 7(32-bit) in DDR memory */
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__le32 ckmin_r:8;
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__le32 ckmin_g:8;
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__le32 ckmin_b:8;
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__le32 res10:8;
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/* Word 8(32-bit) in DDR memory */
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__le32 next_ad;
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/* Word 9(32-bit) in DDR memory, just for 64-bit aligned */
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__le32 res[3];
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} __attribute__ ((packed));
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/*
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* DIU register map
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*/
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struct diu {
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__be32 desc[3];
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__be32 gamma;
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__be32 pallete;
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__be32 cursor;
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__be32 curs_pos;
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__be32 diu_mode;
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__be32 bgnd;
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__be32 bgnd_wb;
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__be32 disp_size;
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__be32 wb_size;
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__be32 wb_mem_addr;
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__be32 hsyn_para;
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__be32 vsyn_para;
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__be32 syn_pol;
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__be32 thresholds;
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__be32 int_status;
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__be32 int_mask;
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__be32 colorbar[8];
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__be32 filling;
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__be32 plut;
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} __attribute__ ((packed));
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struct diu_addr {
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void *vaddr; /* Virtual address */
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u32 paddr; /* 32-bit physical address */
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unsigned int offset; /* Alignment offset */
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};
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static struct fb_info info;
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/*
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* Align to 64-bit(8-byte), 32-byte, etc.
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*/
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static int allocate_buf(struct diu_addr *buf, u32 size, u32 bytes_align)
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{
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u32 offset, ssize;
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u32 mask;
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ssize = size + bytes_align;
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buf->vaddr = malloc(ssize);
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if (!buf->vaddr)
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return -1;
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memset(buf->vaddr, 0, ssize);
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mask = bytes_align - 1;
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offset = (u32)buf->vaddr & mask;
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if (offset) {
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buf->offset = bytes_align - offset;
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buf->vaddr += offset;
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} else
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buf->offset = 0;
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buf->paddr = virt_to_phys(buf->vaddr);
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return 0;
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}
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/*
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* Allocate a framebuffer and an Area Descriptor that points to it. Both
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* are created in the same memory block. The Area Descriptor is updated to
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* point to the framebuffer memory. Memory is aligned as needed.
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*/
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static struct diu_ad *allocate_fb(unsigned int xres, unsigned int yres,
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unsigned int depth, char **fb)
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{
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unsigned long size = xres * yres * depth;
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struct diu_addr addr;
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struct diu_ad *ad;
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size_t ad_size = roundup(sizeof(struct diu_ad), 32);
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/*
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* Allocate a memory block that holds the Area Descriptor and the
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* frame buffer right behind it. To keep the code simple, everything
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* is aligned on a 32-byte address.
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*/
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if (allocate_buf(&addr, ad_size + size, 32) < 0)
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return NULL;
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ad = addr.vaddr;
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ad->addr = cpu_to_le32(addr.paddr + ad_size);
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ad->aoi_size = cpu_to_le32((yres << 16) | xres);
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ad->src_size_g_alpha = cpu_to_le32((yres << 12) | xres);
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ad->offset_xyi = 0;
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ad->offset_xyd = 0;
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if (fb)
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*fb = addr.vaddr + ad_size;
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return ad;
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}
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int fsl_diu_init(u16 xres, u16 yres, u32 pixel_format, int gamma_fix)
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{
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struct fb_videomode *fsl_diu_mode_db;
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struct diu_ad *ad;
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struct diu *hw = (struct diu *)CONFIG_SYS_DIU_ADDR;
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u8 *gamma_table_base;
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unsigned int i, j;
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struct diu_addr gamma;
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struct diu_addr cursor;
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/* Convert the X,Y resolution pair into a single number */
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#define RESOLUTION(x, y) (((u32)(x) << 16) | (y))
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switch (RESOLUTION(xres, yres)) {
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case RESOLUTION(800, 480):
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fsl_diu_mode_db = &fsl_diu_mode_800_480;
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break;
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case RESOLUTION(800, 600):
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fsl_diu_mode_db = &fsl_diu_mode_800_600;
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break;
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case RESOLUTION(1024, 768):
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fsl_diu_mode_db = &fsl_diu_mode_1024_768;
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break;
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case RESOLUTION(1280, 1024):
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fsl_diu_mode_db = &fsl_diu_mode_1280_1024;
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break;
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case RESOLUTION(1280, 720):
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fsl_diu_mode_db = &fsl_diu_mode_1280_720;
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break;
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case RESOLUTION(1920, 1080):
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fsl_diu_mode_db = &fsl_diu_mode_1920_1080;
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break;
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default:
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printf("DIU: Unsupported resolution %ux%u\n", xres, yres);
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return -1;
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}
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/* read mode info */
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info.var.xres = fsl_diu_mode_db->xres;
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info.var.yres = fsl_diu_mode_db->yres;
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info.var.bits_per_pixel = 32;
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info.var.pixclock = fsl_diu_mode_db->pixclock;
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info.var.left_margin = fsl_diu_mode_db->left_margin;
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info.var.right_margin = fsl_diu_mode_db->right_margin;
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info.var.upper_margin = fsl_diu_mode_db->upper_margin;
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info.var.lower_margin = fsl_diu_mode_db->lower_margin;
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info.var.hsync_len = fsl_diu_mode_db->hsync_len;
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info.var.vsync_len = fsl_diu_mode_db->vsync_len;
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info.var.sync = fsl_diu_mode_db->sync;
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info.var.vmode = fsl_diu_mode_db->vmode;
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info.fix.line_length = info.var.xres * info.var.bits_per_pixel / 8;
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/* Memory allocation for framebuffer */
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info.screen_size =
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info.var.xres * info.var.yres * (info.var.bits_per_pixel / 8);
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ad = allocate_fb(info.var.xres, info.var.yres,
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info.var.bits_per_pixel / 8, &info.screen_base);
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if (!ad) {
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printf("DIU: Out of memory\n");
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return -1;
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}
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ad->pix_fmt = pixel_format;
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/* Disable chroma keying function */
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ad->ckmax_r = 0;
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ad->ckmax_g = 0;
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ad->ckmax_b = 0;
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ad->ckmin_r = 255;
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ad->ckmin_g = 255;
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ad->ckmin_b = 255;
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/* Initialize the gamma table */
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if (allocate_buf(&gamma, 256 * 3, 32) < 0) {
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printf("DIU: Out of memory\n");
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return -1;
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}
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gamma_table_base = gamma.vaddr;
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for (i = 0; i <= 2; i++)
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for (j = 0; j < 256; j++)
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*gamma_table_base++ = j;
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if (gamma_fix == 1) { /* fix the gamma */
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gamma_table_base = gamma.vaddr;
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for (i = 0; i < 256 * 3; i++) {
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gamma_table_base[i] = (gamma_table_base[i] << 2)
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| ((gamma_table_base[i] >> 6) & 0x03);
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}
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}
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/* Initialize the cursor */
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if (allocate_buf(&cursor, 32 * 32 * 2, 32) < 0) {
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printf("DIU: Can't alloc cursor data\n");
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return -1;
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}
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/* Program DIU registers */
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out_be32(&hw->diu_mode, 0); /* Temporarily disable the DIU */
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out_be32(&hw->gamma, gamma.paddr);
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out_be32(&hw->cursor, cursor.paddr);
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out_be32(&hw->bgnd, 0x007F7F7F);
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out_be32(&hw->disp_size, info.var.yres << 16 | info.var.xres);
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out_be32(&hw->hsyn_para, info.var.left_margin << 22 |
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info.var.hsync_len << 11 |
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info.var.right_margin);
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out_be32(&hw->vsyn_para, info.var.upper_margin << 22 |
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info.var.vsync_len << 11 |
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info.var.lower_margin);
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/* Pixel Clock configuration */
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diu_set_pixel_clock(info.var.pixclock);
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/* Set the frame buffers */
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out_be32(&hw->desc[0], virt_to_phys(ad));
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out_be32(&hw->desc[1], 0);
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out_be32(&hw->desc[2], 0);
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/* Enable the DIU, set display to all three planes */
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out_be32(&hw->diu_mode, 1);
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return 0;
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}
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void *video_hw_init(void)
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{
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static GraphicDevice ctfb;
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const char *options;
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unsigned int depth = 0, freq = 0;
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if (!video_get_video_mode(&ctfb.winSizeX, &ctfb.winSizeY, &depth, &freq,
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&options))
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return NULL;
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/* Find the monitor port, which is a required option */
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if (!options)
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return NULL;
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if (strncmp(options, "monitor=", 8) != 0)
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return NULL;
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if (platform_diu_init(ctfb.winSizeX, ctfb.winSizeY, options + 8) < 0)
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return NULL;
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/* fill in Graphic device struct */
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sprintf(ctfb.modeIdent, "%ix%ix%i %ikHz %iHz",
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ctfb.winSizeX, ctfb.winSizeY, depth, 64, freq);
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ctfb.frameAdrs = (unsigned int)info.screen_base;
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ctfb.plnSizeX = ctfb.winSizeX;
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ctfb.plnSizeY = ctfb.winSizeY;
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ctfb.gdfBytesPP = 4;
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ctfb.gdfIndex = GDF_32BIT_X888RGB;
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ctfb.isaBase = 0;
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ctfb.pciBase = 0;
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ctfb.memSize = info.screen_size;
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/* Cursor Start Address */
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ctfb.dprBase = 0;
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ctfb.vprBase = 0;
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ctfb.cprBase = 0;
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return &ctfb;
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}
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