mirror of
https://github.com/AsahiLinux/u-boot
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e7d962bc3c
Fix a few typos spot during a first read of the contribution process. Signed-off-by: Maxim Cournoyer <maxim.cournoyer@savoirfairelinux.com> Reviewed-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com> Signed-off-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com>
132 lines
7.5 KiB
ReStructuredText
132 lines
7.5 KiB
ReStructuredText
.. SPDX-License-Identifier: GPL-2.0+
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System configuration
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====================
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There are a number of different aspects to configuring U-Boot to build and then
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run on a given platform or set of platforms. Broadly speaking, some aspects of
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the world can be configured at run time and others must be done at build time.
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In general run time configuration is preferred over build time configuration.
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But when making these decisions, we also need to consider if we're talking about
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a feature that could be useful to virtually every platform or something specific
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to a single hardware platform. The resulting image size is also another
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important consideration. Finally, run time configuration has additional overhead
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both in terms of resource requirements and wall clock time. All of this means
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that care must be taken when writing new code to select the most appropriate
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configuration mechanism.
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When adding new features to U-Boot, be they a new subsystem or SoC support or
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new platform for an existing supported SoC, the preferred configuration order
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is:
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#. Hardware based run time configuration. Examples of this include reading
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processor specific registers, or a set of board specific GPIOs or an EEPROM
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with a known format to it. These are the cases where we either cannot or
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should not be relying on device tree checks. We use this for cases such as
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optimized boot time or starting with a generic device tree and then enabling
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or disabling features as we boot.
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#. Making use of our Kconfig infrastructure and C preprocessor macros that have
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the prefix ``CONFIG``. This is the primary method of build time
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configuration. This is generally the best fit for when we want to enable or
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disable some sort of feature, such as the SoC or network support. The
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``CONFIG`` prefix for C preprocessor macros is strictly reserved for Kconfig
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usage only.
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#. Making use of the :doc:`device tree <devicetree/control>` to determine at
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run time how to configure a feature that we have enabled via Kconfig. For
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example, we would use Kconfig to enable an I2C chip driver, but use the device
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tree to know where the I2C chip resides in memory and other details we need
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in order to configure the bus.
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#. Making use of C header files directly and defining C preprocessor macros that
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have the ``CFG`` prefix. While the ``CFG`` prefix is reserved for this build
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time configuration mechanism, the usage is ad hoc. This is to be used when the
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previously mentioned mechanisms are not possible, or for legacy code that has
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not been converted.
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Dynamic run time configuration methods.
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---------------------------------------
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Details of hardware specific run time configuration methods are found within the
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documentation for a given processor family or board.
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Details of how to use run time configuration based on :doc:`driver model
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<driver-model/index>` are covered in that documentation section.
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Static build time configuration methods
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---------------------------------------
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There are two mechanisms used to control the build time configuration of U-Boot.
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One is utilizing Kconfig and ``CONFIG`` prefixed macros and the other is ad hoc
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usage of ``CFG`` prefixed macros. Both of these are used when it is either not
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possible or not practical to make a run time determination about some
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functionality of the hardware or a required software feature or similar. Each of
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these has their own places where they are better suited than the other for use.
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The `Kconfig language
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<https://www.kernel.org/doc/html/latest/kbuild/kconfig-language.html>`_ is well
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documented and used in a number of projects, including the Linux kernel. We
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implement this with the Kconfig files found throughout our sources. This
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mechanism is the preferred way of exposing new configuration options as there
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are a number of ways for both users and system integrators to manage and change
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these options. Some common examples here are to enable a specific command within
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U-Boot or even a whole subsystem such as NAND flash or network connectivity.
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The ``CFG`` mechanism is implemented directly as C preprocessor values or
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macros, depending on what they are in turn describing. While we have some
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functionality that is very reasonable to expose to the end user to enable or
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disable we have other places where we need to describe things such as register
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locations or values, memory map ranges and so on. When practical, we should be
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getting these values from the device tree. However, there are cases where this
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is either not practical due to when we need the information and may not have a
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device tree yet or due to legacy reasons code has not been rewritten.
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When to use each mechanism
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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While there are some cases where it should be fairly obvious where to use each
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mechanism, as for example a command would be done via Kconfig, a new I2C driver
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should use Kconfig and be configured via driver model and a header of values
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generated by an external tool should be ``CFG``, there will be cases where it's
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less clear and one needs to take care when implementing it. In general,
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configuration *options* should be done in Kconfig and configuration *settings*
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should be done in driver model or ``CFG``. Let us discuss things to keep in mind
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when picking the appropriate mechanism.
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A thing to keep in mind is that we have a strong preference for using Kconfig as
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the primary build time configuration mechanism. Options expressed this way let
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us easily express dependencies and abstractions. In addition, given that many
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projects use this mechanism means it has a broad set of tooling and existing
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knowledge base.
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Consider the example of a SHA256 hardware acceleration engine. This would be a
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feature of the SoC and so something to not ask the user if it exists, but we
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would want to have our generic framework for such engines be optionally
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available and depend on knowing we have this engine on a given hardware
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platform. Expressing this should be done as a hidden Kconfig symbol that is
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``select``'ed by the SoC symbol which would in turn be ``select``'ed by the
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board option, which is user visible. Hardware features that are either present
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or not present should be expressed in Kconfig and in a similar manner, features
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which will always have a constant value such as "this SoC always has 4 cores and
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4 threads per core" should be as well.
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This brings us to differentiating between a configuration *setting* versus a
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hardware feature. To build on the previous example, while we may know the number
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of cores and threads, it's possible that within a given family of SoCs the base
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addresses of peripherals has changed, but the register offsets within have not.
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The preference in this case is to get our information from the device tree and
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perform run time configuration. However, this is not always practical and in
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those cases we instead rely on the ``CFG`` mechanism. While it would be possible
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to use Kconfig in this case, it would result in using calculated rather than
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constructed values, resulting in less clear code. Consider the example of a set
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of register values for a memory controller. Defining this as a series of logical
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ORs and shifts based on other defines is more clear than the Kconfig entry that
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sets the calculated value alone.
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When it has been determined that the practical solution is to utilize the
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``CFG`` mechanism, the next decision is where to place these settings. It is
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strongly encouraged to place these in the architecture header files, if they are
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generic to a given SoC, or under the board directory if board specific. Placing
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them under the board.h file in the *include/configs/* directory should be seen
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as a last resort.
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