mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-11-14 08:57:58 +00:00
83d290c56f
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
531 lines
18 KiB
C
531 lines
18 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Video driver for Marvell Armada XP SoC
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*
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* Initialization of LCD interface and setup of SPLASH screen image
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*/
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#include <common.h>
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#include <video_fb.h>
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#include <linux/mbus.h>
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#include <asm/io.h>
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#include <asm/arch/cpu.h>
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#include <asm/arch/soc.h>
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#define MVEBU_LCD_WIN_CONTROL(w) (MVEBU_LCD_BASE + 0xf000 + ((w) << 4))
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#define MVEBU_LCD_WIN_BASE(w) (MVEBU_LCD_BASE + 0xf004 + ((w) << 4))
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#define MVEBU_LCD_WIN_REMAP(w) (MVEBU_LCD_BASE + 0xf00c + ((w) << 4))
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#define MVEBU_LCD_CFG_DMA_START_ADDR_0 (MVEBU_LCD_BASE + 0x00cc)
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#define MVEBU_LCD_CFG_DMA_START_ADDR_1 (MVEBU_LCD_BASE + 0x00dc)
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#define MVEBU_LCD_CFG_GRA_START_ADDR0 (MVEBU_LCD_BASE + 0x00f4)
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#define MVEBU_LCD_CFG_GRA_START_ADDR1 (MVEBU_LCD_BASE + 0x00f8)
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#define MVEBU_LCD_CFG_GRA_PITCH (MVEBU_LCD_BASE + 0x00fc)
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#define MVEBU_LCD_SPU_GRA_OVSA_HPXL_VLN (MVEBU_LCD_BASE + 0x0100)
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#define MVEBU_LCD_SPU_GRA_HPXL_VLN (MVEBU_LCD_BASE + 0x0104)
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#define MVEBU_LCD_SPU_GZM_HPXL_VLN (MVEBU_LCD_BASE + 0x0108)
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#define MVEBU_LCD_SPU_HWC_OVSA_HPXL_VLN (MVEBU_LCD_BASE + 0x010c)
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#define MVEBU_LCD_SPU_HWC_HPXL_VLN (MVEBU_LCD_BASE + 0x0110)
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#define MVEBU_LCD_SPUT_V_H_TOTAL (MVEBU_LCD_BASE + 0x0114)
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#define MVEBU_LCD_SPU_V_H_ACTIVE (MVEBU_LCD_BASE + 0x0118)
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#define MVEBU_LCD_SPU_H_PORCH (MVEBU_LCD_BASE + 0x011c)
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#define MVEBU_LCD_SPU_V_PORCH (MVEBU_LCD_BASE + 0x0120)
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#define MVEBU_LCD_SPU_BLANKCOLOR (MVEBU_LCD_BASE + 0x0124)
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#define MVEBU_LCD_SPU_ALPHA_COLOR1 (MVEBU_LCD_BASE + 0x0128)
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#define MVEBU_LCD_SPU_ALPHA_COLOR2 (MVEBU_LCD_BASE + 0x012c)
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#define MVEBU_LCD_SPU_COLORKEY_Y (MVEBU_LCD_BASE + 0x0130)
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#define MVEBU_LCD_SPU_COLORKEY_U (MVEBU_LCD_BASE + 0x0134)
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#define MVEBU_LCD_SPU_COLORKEY_V (MVEBU_LCD_BASE + 0x0138)
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#define MVEBU_LCD_CFG_RDREG4F (MVEBU_LCD_BASE + 0x013c)
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#define MVEBU_LCD_SPU_SPI_RXDATA (MVEBU_LCD_BASE + 0x0140)
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#define MVEBU_LCD_SPU_ISA_RXDATA (MVEBU_LCD_BASE + 0x0144)
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#define MVEBU_LCD_SPU_DBG_ISA (MVEBU_LCD_BASE + 0x0148)
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#define MVEBU_LCD_SPU_HWC_RDDAT (MVEBU_LCD_BASE + 0x0158)
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#define MVEBU_LCD_SPU_GAMMA_RDDAT (MVEBU_LCD_BASE + 0x015c)
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#define MVEBU_LCD_SPU_PALETTE_RDDAT (MVEBU_LCD_BASE + 0x0160)
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#define MVEBU_LCD_SPU_IOPAD_IN (MVEBU_LCD_BASE + 0x0178)
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#define MVEBU_LCD_FRAME_COUNT (MVEBU_LCD_BASE + 0x017c)
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#define MVEBU_LCD_SPU_DMA_CTRL0 (MVEBU_LCD_BASE + 0x0190)
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#define MVEBU_LCD_SPU_DMA_CTRL1 (MVEBU_LCD_BASE + 0x0194)
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#define MVEBU_LCD_SPU_SRAM_CTRL (MVEBU_LCD_BASE + 0x0198)
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#define MVEBU_LCD_SPU_SRAM_WRDAT (MVEBU_LCD_BASE + 0x019c)
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#define MVEBU_LCD_SPU_SRAM_PARA0 (MVEBU_LCD_BASE + 0x01a0)
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#define MVEBU_LCD_SPU_SRAM_PARA1 (MVEBU_LCD_BASE + 0x01a4)
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#define MVEBU_LCD_CFG_SCLK_DIV (MVEBU_LCD_BASE + 0x01a8)
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#define MVEBU_LCD_SPU_CONTRAST (MVEBU_LCD_BASE + 0x01ac)
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#define MVEBU_LCD_SPU_SATURATION (MVEBU_LCD_BASE + 0x01b0)
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#define MVEBU_LCD_SPU_CBSH_HUE (MVEBU_LCD_BASE + 0x01b4)
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#define MVEBU_LCD_SPU_DUMB_CTRL (MVEBU_LCD_BASE + 0x01b8)
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#define MVEBU_LCD_SPU_IOPAD_CONTROL (MVEBU_LCD_BASE + 0x01bc)
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#define MVEBU_LCD_SPU_IRQ_ENA_2 (MVEBU_LCD_BASE + 0x01d8)
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#define MVEBU_LCD_SPU_IRQ_ISR_2 (MVEBU_LCD_BASE + 0x01dc)
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#define MVEBU_LCD_SPU_IRQ_ENA (MVEBU_LCD_BASE + 0x01c0)
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#define MVEBU_LCD_SPU_IRQ_ISR (MVEBU_LCD_BASE + 0x01c4)
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#define MVEBU_LCD_ADLL_CTRL (MVEBU_LCD_BASE + 0x01c8)
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#define MVEBU_LCD_CLK_DIS (MVEBU_LCD_BASE + 0x01cc)
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#define MVEBU_LCD_VGA_HVSYNC_DELAY (MVEBU_LCD_BASE + 0x01d4)
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#define MVEBU_LCD_CLK_CFG_0 (MVEBU_LCD_BASE + 0xf0a0)
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#define MVEBU_LCD_CLK_CFG_1 (MVEBU_LCD_BASE + 0xf0a4)
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#define MVEBU_LCD_LVDS_CLK_CFG (MVEBU_LCD_BASE + 0xf0ac)
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#define MVEBU_LVDS_PADS_REG (MVEBU_SYSTEM_REG_BASE + 0xf0)
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/* Setup Mbus Bridge Windows for LCD */
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static void mvebu_lcd_conf_mbus_registers(void)
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{
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const struct mbus_dram_target_info *dram;
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int i;
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dram = mvebu_mbus_dram_info();
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/* Disable windows, set size/base/remap to 0 */
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for (i = 0; i < 6; i++) {
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writel(0, MVEBU_LCD_WIN_CONTROL(i));
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writel(0, MVEBU_LCD_WIN_BASE(i));
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writel(0, MVEBU_LCD_WIN_REMAP(i));
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}
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/* Write LCD bridge window registers */
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for (i = 0; i < dram->num_cs; i++) {
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const struct mbus_dram_window *cs = dram->cs + i;
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writel(((cs->size - 1) & 0xffff0000) | (cs->mbus_attr << 8) |
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(dram->mbus_dram_target_id << 4) | 1,
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MVEBU_LCD_WIN_CONTROL(i));
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writel(cs->base & 0xffff0000, MVEBU_LCD_WIN_BASE(i));
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}
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}
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/* Initialize LCD registers */
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int mvebu_lcd_register_init(struct mvebu_lcd_info *lcd_info)
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{
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/* Local variable for easier handling */
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int x = lcd_info->x_res;
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int y = lcd_info->y_res;
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u32 val;
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/* Setup Mbus Bridge Windows */
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mvebu_lcd_conf_mbus_registers();
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/*
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* Set LVDS Pads Control Register
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* wr 0 182F0 FFE00000
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*/
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clrbits_le32(MVEBU_LVDS_PADS_REG, 0x1f << 16);
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/*
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* Set the LCD_CFG_GRA_START_ADDR0/1 Registers
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* This is supposed to point to the "physical" memory at memory
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* end (currently 1GB-64MB but also may be 2GB-64MB).
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* See also the Window 0 settings!
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*/
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writel(lcd_info->fb_base, MVEBU_LCD_CFG_GRA_START_ADDR0);
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writel(lcd_info->fb_base, MVEBU_LCD_CFG_GRA_START_ADDR1);
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/*
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* Set the LCD_CFG_GRA_PITCH Register
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* Bits 31-28: Duty Cycle of Backlight. value/16=High (0x8=Mid Setting)
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* Bits 25-16: Backlight divider from 32kHz Clock
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* (here 16=0x10 for 1kHz)
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* Bits 15-00: Line Length in Bytes
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* 240*2 (for RGB1555)=480=0x1E0
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*/
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writel(0x80100000 + 2 * x, MVEBU_LCD_CFG_GRA_PITCH);
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/*
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* Set the LCD_SPU_GRA_OVSA_HPXL_VLN Register
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* Bits 31-16: Vertical start of graphical overlay on screen
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* Bits 15-00: Horizontal start of graphical overlay on screen
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*/
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writel(0x00000000, MVEBU_LCD_SPU_GRA_OVSA_HPXL_VLN);
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/*
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* Set the LCD_SPU_GRA_HPXL_VLN Register
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* Bits 31-16: Vertical size of graphical overlay 320=0x140
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* Bits 15-00: Horizontal size of graphical overlay 240=0xF0
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* Values before zooming
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*/
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writel((y << 16) | x, MVEBU_LCD_SPU_GRA_HPXL_VLN);
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/*
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* Set the LCD_SPU_GZM_HPXL_VLN Register
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* Bits 31-16: Vertical size of graphical overlay 320=0x140
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* Bits 15-00: Horizontal size of graphical overlay 240=0xF0
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* Values after zooming
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*/
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writel((y << 16) | x, MVEBU_LCD_SPU_GZM_HPXL_VLN);
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/*
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* Set the LCD_SPU_HWC_OVSA_HPXL_VLN Register
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* Bits 31-16: Vertical position of HW Cursor 320=0x140
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* Bits 15-00: Horizontal position of HW Cursor 240=0xF0
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*/
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writel((y << 16) | x, MVEBU_LCD_SPU_HWC_OVSA_HPXL_VLN);
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/*
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* Set the LCD_SPU_HWC_OVSA_HPXL_VLN Register
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* Bits 31-16: Vertical size of HW Cursor
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* Bits 15-00: Horizontal size of HW Cursor
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*/
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writel(0x00000000, MVEBU_LCD_SPU_HWC_HPXL_VLN);
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/*
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* Set the LCD_SPU_HWC_OVSA_HPXL_VLN Register
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* Bits 31-16: Screen total vertical lines:
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* VSYNC = 1
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* Vertical Front Porch = 2
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* Vertical Lines = 320
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* Vertical Back Porch = 2
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* SUM = 325 = 0x0145
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* Bits 15-00: Screen total horizontal pixels:
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* HSYNC = 1
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* Horizontal Front Porch = 44
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* Horizontal Lines = 240
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* Horizontal Back Porch = 2
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* SUM = 287 = 0x011F
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* Note: For the display the backporch is between SYNC and
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* the start of the pixels.
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* This is not certain for the Marvell (!?)
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*/
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val = ((y + lcd_info->y_fp + lcd_info->y_bp + 1) << 16) |
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(x + lcd_info->x_fp + lcd_info->x_bp + 1);
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writel(val, MVEBU_LCD_SPUT_V_H_TOTAL);
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/*
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* Set the LCD_SPU_V_H_ACTIVE Register
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* Bits 31-16: Screen active vertical lines 320=0x140
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* Bits 15-00: Screen active horizontakl pixels 240=0x00F0
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*/
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writel((y << 16) | x, MVEBU_LCD_SPU_V_H_ACTIVE);
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/*
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* Set the LCD_SPU_H_PORCH Register
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* Bits 31-16: Screen horizontal backporch 44=0x2c
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* Bits 15-00: Screen horizontal frontporch 2=0x02
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* Note: The terms "front" and "back" for the Marvell seem to be
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* exactly opposite to the display.
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*/
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writel((lcd_info->x_fp << 16) | lcd_info->x_bp, MVEBU_LCD_SPU_H_PORCH);
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/*
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* Set the LCD_SPU_V_PORCH Register
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* Bits 31-16: Screen vertical backporch 2=0x02
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* Bits 15-00: Screen vertical frontporch 2=0x02
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* Note: The terms "front" and "back" for the Marvell seem to be exactly
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* opposite to the display.
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*/
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writel((lcd_info->y_fp << 16) | lcd_info->y_bp, MVEBU_LCD_SPU_V_PORCH);
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/*
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* Set the LCD_SPU_BLANKCOLOR Register
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* This should be black = 0
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* For tests this is magenta=00FF00FF
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*/
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writel(0x00FF00FF, MVEBU_LCD_SPU_BLANKCOLOR);
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/*
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* Registers in the range of 0x0128 to 0x012C are colors for the cursor
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* Registers in the range of 0x0130 to 0x0138 are colors for video
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* color keying
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*/
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/*
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* Set the LCD_SPU_RDREG4F Register
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* Bits 31-12: Reservd
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* Bit 11: SRAM Wait
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* Bit 10: Smart display fast TX (must be 1)
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* Bit 9: DMA Arbitration Video/Graphics overlay: 0=interleaved
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* Bit 8: FIFO watermark for DMA: 0=disable
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* Bits 07-00: Empty 8B FIFO entries to trigger DMA, default=0x80
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*/
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writel(0x00000780, MVEBU_LCD_CFG_RDREG4F);
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/*
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* Set the LCD_SPU_DMACTRL 0 Register
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* Bit 31: Disable overlay blending 1=disable
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* Bit 30: Gamma correction enable, 0=disable
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* Bit 29: Video Contrast/Saturation/Hue Adjust enable, 0=disable
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* Bit 28: Color palette enable, 0=disable
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* Bit 27: DMA AXI Arbiter, 1=default
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* Bit 26: HW Cursor 1-bit mode
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* Bit 25: HW Cursor or 1- or 2-bit mode
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* Bit 24: HW Cursor enabled, 0=disable
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* Bits 23-20: Graphics Memory Color Format: 0x1=RGB1555
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* Bits 19-16: Video Memory Color Format: 0x1=RGB1555
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* Bit 15: Memory Toggle between frame 0 and 1: 0=disable
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* Bit 14: Graphics horizontal scaling enable: 0=disable
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* Bit 13: Graphics test mode: 0=disable
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* Bit 12: Graphics SWAP R and B: 0=disable
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* Bit 11: Graphics SWAP U and V: 0=disable
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* Bit 10: Graphics SWAP Y and U/V: 0=disable
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* Bit 09: Graphic YUV to RGB Conversion: 0=disable
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* Bit 08: Graphic Transfer: 1=enable
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* Bit 07: Memory Toggle: 0=disable
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* Bit 06: Video horizontal scaling enable: 0=disable
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* Bit 05: Video test mode: 0=disable
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* Bit 04: Video SWAP R and B: 0=disable
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* Bit 03: Video SWAP U and V: 0=disable
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* Bit 02: Video SWAP Y and U/V: 0=disable
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* Bit 01: Video YUV to RGB Conversion: 0=disable
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* Bit 00: Video Transfer: 0=disable
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*/
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writel(0x88111100, MVEBU_LCD_SPU_DMA_CTRL0);
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/*
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* Set the LCD_SPU_DMA_CTRL1 Register
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* Bit 31: Manual DMA Trigger = 0
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* Bits 30-28: DMA Trigger Source: 0x2 VSYNC
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* Bit 28: VSYNC_INV: 0=Rising Edge, 1=Falling Edge
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* Bits 26-24: Color Key Mode: 0=disable
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* Bit 23: Fill low bits: 0=fill with zeroes
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* Bit 22: Reserved
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* Bit 21: Gated Clock: 0=disable
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* Bit 20: Power Save enable: 0=disable
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* Bits 19-18: Reserved
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* Bits 17-16: Configure Video/Graphic Path: 0x1: Graphic path alpha.
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* Bits 15-08: Configure Alpha: 0x00.
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* Bits 07-00: Reserved.
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*/
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writel(0x20010000, MVEBU_LCD_SPU_DMA_CTRL1);
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/*
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* Set the LCD_SPU_SRAM_CTRL Register
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* Reset to default = 0000C000
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* Bits 15-14: SRAM control: init=0x3, Read=0, Write=2
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* Bits 11-08: SRAM address ID: 0=gamma_yr, 1=gammy_ug, 2=gamma_vb,
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* 3=palette, 15=cursor
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*/
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writel(0x0000C000, MVEBU_LCD_SPU_SRAM_CTRL);
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/*
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* LCD_SPU_SRAM_WRDAT register: 019C
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* LCD_SPU_SRAM_PARA0 register: 01A0
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* LCD_SPU_SRAM_PARA1 register: 01A4 - Cursor control/Power settings
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*/
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writel(0x00000000, MVEBU_LCD_SPU_SRAM_PARA1);
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/* Clock settings in the at 01A8 and in the range F0A0 see below */
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/*
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* Set LCD_SPU_CONTRAST
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* Bits 31-16: Brightness sign ext. 8-bit value +255 to -255: default=0
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* Bits 15-00: Contrast sign ext. 8-bit value +255 to -255: default=0
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*/
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writel(0x00000000, MVEBU_LCD_SPU_CONTRAST);
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/*
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* Set LCD_SPU_SATURATION
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* Bits 31-16: Multiplier signed 4.12 fixed point value
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* Bits 15-00: Saturation signed 4.12 fixed point value
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*/
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writel(0x10001000, MVEBU_LCD_SPU_SATURATION);
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/*
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* Set LCD_SPU_HUE
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* Bits 31-16: Sine signed 2.14 fixed point value
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* Bits 15-00: Cosine signed 2.14 fixed point value
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*/
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writel(0x00000000, MVEBU_LCD_SPU_CBSH_HUE);
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/*
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* Set LCD_SPU_DUMB_CTRL
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* Bits 31-28: LCD Type: 3=18 bit RGB | 6=24 bit RGB888
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* Bits 27-12: Reserved
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* Bit 11: LCD DMA Pipeline Enable: 1=Enable
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* Bits 10-09: Reserved
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* Bit 8: LCD GPIO pin (??)
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* Bit 7: Reverse RGB
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* Bit 6: Invert composite blank signal DE/EN (??)
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* Bit 5: Invert composite sync signal
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* Bit 4: Invert Pixel Valid Enable DE/EN (??)
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* Bit 3: Invert VSYNC
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* Bit 2: Invert HSYNC
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* Bit 1: Invert Pixel Clock
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* Bit 0: Enable LCD Panel: 1=Enable
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* Question: Do we have to disable Smart and Dumb LCD
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* and separately enable LVDS?
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*/
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writel(0x6000080F, MVEBU_LCD_SPU_DUMB_CTRL);
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/*
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* Set LCD_SPU_IOPAD_CTRL
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* Bits 31-20: Reserved
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* Bits 19-18: Vertical Interpolation: 0=Disable
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* Bits 17-16: Reserved
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* Bit 15: Graphics Vertical Mirror enable: 0=disable
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* Bit 14: Reserved
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* Bit 13: Video Vertical Mirror enable: 0=disable
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* Bit 12: Reserved
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* Bit 11: Command Vertical Mirror enable: 0=disable
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* Bit 10: Reserved
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* Bits 09-08: YUV to RGB Color space conversion: 0 (Not used)
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* Bits 07-04: AXI Bus Master: 0x4: no crossing of 4k boundary,
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* 128 Bytes burst
|
|
* Bits 03-00: LCD pins: ??? 0=24-bit Dump panel ??
|
|
*/
|
|
writel(0x000000C0, MVEBU_LCD_SPU_IOPAD_CONTROL);
|
|
|
|
/*
|
|
* Set SUP_IRQ_ENA_2: Disable all interrupts
|
|
*/
|
|
writel(0x00000000, MVEBU_LCD_SPU_IRQ_ENA_2);
|
|
|
|
/*
|
|
* Set SUP_IRQ_ENA: Disable all interrupts.
|
|
*/
|
|
writel(0x00000000, MVEBU_LCD_SPU_IRQ_ENA);
|
|
|
|
/*
|
|
* Set up ADDL Control Register
|
|
* Bits 31-29: 0x0 = Fastest Delay Line (default)
|
|
* 0x3 = Slowest Delay Line (default)
|
|
* Bit 28: Calibration done status.
|
|
* Bit 27: Reserved
|
|
* Bit 26: Set Pixel Clock to ADDL output
|
|
* Bit 25: Reduce CAL Enable
|
|
* Bits 24-22: Manual calibration value.
|
|
* Bit 21: Manual calibration enable.
|
|
* Bit 20: Restart Auto Cal
|
|
* Bits 19-16: Calibration Threshold voltage, default= 0x2
|
|
* Bite 15-14: Reserved
|
|
* Bits 13-11: Divisor for ADDL Clock: 0x1=/2, 0x3=/8, 0x5=/16
|
|
* Bit 10: Power Down ADDL module, default = 1!
|
|
* Bits 09-08: Test point configuration: 0x2=Bias, 0x3=High-z
|
|
* Bit 07: Reset ADDL
|
|
* Bit 06: Invert ADLL Clock
|
|
* Bits 05-00: Delay taps, 0x3F=Half Cycle, 0x00=No delay
|
|
* Note: ADLL is used for a VGA interface with DAC - not used here
|
|
*/
|
|
writel(0x00000000, MVEBU_LCD_ADLL_CTRL);
|
|
|
|
/*
|
|
* Set the LCD_CLK_DIS Register:
|
|
* Bits 3 and 4 must be 1
|
|
*/
|
|
writel(0x00000018, MVEBU_LCD_CLK_DIS);
|
|
|
|
/*
|
|
* Set the LCD_VGA_HSYNC/VSYNC Delay Register:
|
|
* Bits 03-00: Sets the delay for the HSYNC and VSYNC signals
|
|
*/
|
|
writel(0x00000000, MVEBU_LCD_VGA_HVSYNC_DELAY);
|
|
|
|
/*
|
|
* Clock registers
|
|
* See page 475 in the functional spec.
|
|
*/
|
|
|
|
/* Step 1 and 2: Disable the PLL */
|
|
|
|
/*
|
|
* Disable PLL, see "LCD Clock Configuration 1 Register" below
|
|
*/
|
|
writel(0x8FF40007, MVEBU_LCD_CLK_CFG_1);
|
|
|
|
/*
|
|
* Powerdown, see "LCD Clock Configuration 0 Register" below
|
|
*/
|
|
writel(0x94000174, MVEBU_LCD_CLK_CFG_0);
|
|
|
|
/*
|
|
* Set the LCD_CFG_SCLK_DIV Register
|
|
* This is set fix to 0x40000001 for the LVDS output:
|
|
* Bits 31-30: SCLCK Source: 0=AXIBus, 1=AHBus, 2=PLLDivider0
|
|
* Bits 15-01: Clock Divider: Bypass for LVDS=0x0001
|
|
* See page 475 in section 28.5.
|
|
*/
|
|
writel(0x80000001, MVEBU_LCD_CFG_SCLK_DIV);
|
|
|
|
/*
|
|
* Set the LCD Clock Configuration 0 Register:
|
|
* Bit 31: Powerdown: 0=Power up
|
|
* Bits 30-29: Reserved
|
|
* Bits 28-26: PLL_KDIV: This encodes K
|
|
* K=16 => 0x5
|
|
* Bits 25-17: PLL_MDIV: This is M-1:
|
|
* M=1 => 0x0
|
|
* Bits 16-13: VCO band: 0x1 for 700-920MHz
|
|
* Bits 12-04: PLL_NDIV: This is N-1 and corresponds to R1_CTRL!
|
|
* N=28=0x1C => 0x1B
|
|
* Bits 03-00: R1_CTRL (for N=28 => 0x4)
|
|
*/
|
|
writel(0x940021B4, MVEBU_LCD_CLK_CFG_0);
|
|
|
|
/*
|
|
* Set the LCD Clock Configuration 1 Register:
|
|
* Bits 31-19: Reserved
|
|
* Bit 18: Select PLL: Core PLL, 1=Dedicated PPL
|
|
* Bit 17: Clock Output Enable: 0=disable, 1=enable
|
|
* Bit 16: Select RefClk: 0=RefClk (25MHz), 1=External
|
|
* Bit 15: Half-Div, Device Clock by DIV+0.5*Half-Dev
|
|
* Bits 14-13: Reserved
|
|
* Bits 12-00: PLL Full Divider [Note: Assumed to be the Post-Divider
|
|
* M' for LVDS=7!]
|
|
*/
|
|
writel(0x8FF40007, MVEBU_LCD_CLK_CFG_1);
|
|
|
|
/*
|
|
* Set the LVDS Clock Configuration Register:
|
|
* Bit 31: Clock Gating for the input clock to the LVDS
|
|
* Bit 30: LVDS Serializer enable: 1=Enabled
|
|
* Bits 29-11: Reserved
|
|
* Bit 11-08: LVDS Clock delay: 0x02 (default): by 2 pixel clock/7
|
|
* Bits 07-02: Reserved
|
|
* Bit 01: 24bbp Option: 0=Option_1,1=Option2
|
|
* Bit 00: 1=24bbp Panel: 0=18bpp Panel
|
|
* Note: Bits 0 and must be verified with the help of the
|
|
* Interface/display
|
|
*/
|
|
writel(0xC0000201, MVEBU_LCD_LVDS_CLK_CFG);
|
|
|
|
/*
|
|
* Power up PLL (Clock Config 0)
|
|
*/
|
|
writel(0x140021B4, MVEBU_LCD_CLK_CFG_0);
|
|
|
|
/* wait 10 ms */
|
|
mdelay(10);
|
|
|
|
/*
|
|
* Enable PLL (Clock Config 1)
|
|
*/
|
|
writel(0x8FF60007, MVEBU_LCD_CLK_CFG_1);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int __weak board_video_init(void)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
void *video_hw_init(void)
|
|
{
|
|
static GraphicDevice mvebufb;
|
|
GraphicDevice *pGD = &mvebufb;
|
|
u32 val;
|
|
|
|
/*
|
|
* The board code needs to call mvebu_lcd_register_init()
|
|
* in its board_video_init() implementation, with the board
|
|
* specific parameters for its LCD.
|
|
*/
|
|
if (board_video_init() || !readl(MVEBU_LCD_CFG_GRA_START_ADDR0))
|
|
return NULL;
|
|
|
|
/* Provide the necessary values for the U-Boot video IF */
|
|
val = readl(MVEBU_LCD_SPU_V_H_ACTIVE);
|
|
pGD->winSizeY = val >> 16;
|
|
pGD->winSizeX = val & 0x0000ffff;
|
|
pGD->gdfBytesPP = 2;
|
|
pGD->gdfIndex = GDF_15BIT_555RGB;
|
|
pGD->frameAdrs = readl(MVEBU_LCD_CFG_GRA_START_ADDR0);
|
|
|
|
debug("LCD: buffer at 0x%08x resolution %dx%d\n", pGD->frameAdrs,
|
|
pGD->winSizeX, pGD->winSizeY);
|
|
|
|
return pGD;
|
|
}
|