mirror of
https://github.com/AsahiLinux/u-boot
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decbc81844
The last user of the NEEDS_MANUAL_RELOC has been removed in commit
26af162ac8
("arch: m68k: Implement relocation")
Remove now unused NEEDS_MANUAL_RELOC code.
Signed-off-by: Marek Vasut <marek.vasut+renesas@mailbox.org>
367 lines
11 KiB
C
367 lines
11 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Common environment functions and definitions
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*
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* (C) Copyright 2000-2009
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* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
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*/
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#ifndef __ENV_H
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#define __ENV_H
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#include <compiler.h>
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#include <stdbool.h>
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#include <linux/types.h>
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struct environment_s;
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/* Value for environment validity */
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enum env_valid {
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ENV_INVALID, /* No valid environment */
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ENV_VALID, /* First or only environment is valid */
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ENV_REDUND, /* Redundant environment is valid */
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};
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/** enum env_op - environment callback operation */
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enum env_op {
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env_op_create,
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env_op_delete,
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env_op_overwrite,
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};
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/** struct env_clbk_tbl - declares a new callback */
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struct env_clbk_tbl {
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const char *name; /* Callback name */
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int (*callback)(const char *name, const char *value, enum env_op op,
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int flags);
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};
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/*
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* Define a callback that can be associated with variables.
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* when associated through the ".callbacks" environment variable, the callback
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* will be executed any time the variable is inserted, overwritten, or deleted.
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*
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* For SPL these are silently dropped to reduce code size, since environment
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* callbacks are not supported with SPL.
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*/
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#ifdef CONFIG_SPL_BUILD
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#define U_BOOT_ENV_CALLBACK(name, callback) \
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static inline __maybe_unused void _u_boot_env_noop_##name(void) \
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{ \
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(void)callback; \
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}
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#else
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#define U_BOOT_ENV_CALLBACK(name, callback) \
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ll_entry_declare(struct env_clbk_tbl, name, env_clbk) = \
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{#name, callback}
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#endif
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/** enum env_redund_flags - Flags for the redundand_environment */
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enum env_redund_flags {
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ENV_REDUND_OBSOLETE = 0,
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ENV_REDUND_ACTIVE = 1,
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};
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/**
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* env_get_id() - Gets a sequence number for the environment
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*
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* This value increments every time the environment changes, so can be used an
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* an indication of this
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*
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* Return: environment ID
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*/
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int env_get_id(void);
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/**
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* env_init() - Set up the pre-relocation environment
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*
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* This locates the environment or uses the default if nothing is available.
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* This must be called before env_get() will work.
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*
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* Return: 0 if OK, -ENODEV if no environment drivers are enabled
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*/
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int env_init(void);
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/**
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* env_relocate() - Set up the post-relocation environment
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*
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* This loads the environment into RAM so that it can be modified. This is
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* called after relocation, before the environment is used
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*/
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void env_relocate(void);
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/**
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* env_get() - Look up the value of an environment variable
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*
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* In U-Boot proper this can be called before relocation (which is when the
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* environment is loaded from storage, i.e. GD_FLG_ENV_READY is 0). In that
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* case this function calls env_get_f().
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*
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* @varname: Variable to look up
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* Return: value of variable, or NULL if not found
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*/
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char *env_get(const char *varname);
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/*
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* Like env_get, but prints an error if envvar isn't defined in the
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* environment. It always returns what env_get does, so it can be used in
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* place of env_get without changing error handling otherwise.
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*
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* @varname: Variable to look up
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* Return: value of variable, or NULL if not found
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*/
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char *from_env(const char *envvar);
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/**
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* env_get_f() - Look up the value of an environment variable (early)
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*
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* This function is called from env_get() if the environment has not been
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* loaded yet (GD_FLG_ENV_READY flag is 0). Some environment locations will
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* support reading the value (slowly) and some will not.
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*
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* @varname: Variable to look up
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* Return: actual length of the variable value excluding the terminating
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* NULL-byte, or -1 if the variable is not found
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*/
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int env_get_f(const char *name, char *buf, unsigned int len);
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/**
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* env_get_yesno() - Read an environment variable as a boolean
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*
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* Return: 1 if yes/true (Y/y/T/t), -1 if variable does not exist (i.e. default
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* to true), 0 if otherwise
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*/
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int env_get_yesno(const char *var);
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/**
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* env_get_autostart() - Check if autostart is enabled
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*
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* Return: true if the "autostart" env var exists and is set to "yes"
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*/
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bool env_get_autostart(void);
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/**
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* env_set() - set an environment variable
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*
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* This sets or deletes the value of an environment variable. For setting the
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* value the variable is created if it does not already exist.
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*
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* @varname: Variable to adjust
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* @value: Value to set for the variable, or NULL or "" to delete the variable
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* Return: 0 if OK, 1 on error
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*/
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int env_set(const char *varname, const char *value);
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/**
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* env_get_ulong() - Return an environment variable as an integer value
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*
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* Most U-Boot environment variables store hex values. For those which store
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* (e.g.) base-10 integers, this function can be used to read the value.
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*
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* @name: Variable to look up
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* @base: Base to use (e.g. 10 for base 10, 2 for binary)
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* @default_val: Default value to return if no value is found
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* Return: the value found, or @default_val if none
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*/
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ulong env_get_ulong(const char *name, int base, ulong default_val);
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/**
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* env_set_ulong() - set an environment variable to an integer
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*
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* @varname: Variable to adjust
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* @value: Value to set for the variable (will be converted to a string)
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* Return: 0 if OK, 1 on error
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*/
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int env_set_ulong(const char *varname, ulong value);
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/**
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* env_get_hex() - Return an environment variable as a hex value
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*
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* Decode an environment as a hex number (it may or may not have a 0x
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* prefix). If the environment variable cannot be found, or does not start
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* with hex digits, the default value is returned.
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*
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* @varname: Variable to decode
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* @default_val: Value to return on error
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*/
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ulong env_get_hex(const char *varname, ulong default_val);
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/**
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* env_set_hex() - set an environment variable to a hex value
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*
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* @varname: Variable to adjust
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* @value: Value to set for the variable (will be converted to a hex string)
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* Return: 0 if OK, 1 on error
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*/
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int env_set_hex(const char *varname, ulong value);
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/**
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* env_set_addr - Set an environment variable to an address in hex
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*
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* @varname: Environment variable to set
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* @addr: Value to set it to
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* Return: 0 if ok, 1 on error
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*/
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static inline int env_set_addr(const char *varname, const void *addr)
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{
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return env_set_hex(varname, (ulong)addr);
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}
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/**
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* env_complete() - return an auto-complete for environment variables
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*
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* @var: partial name to auto-complete
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* @maxv: Maximum number of matches to return
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* @cmdv: Returns a list of possible matches
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* @maxsz: Size of buffer to use for matches
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* @buf: Buffer to use for matches
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* @dollar_comp: non-zero to wrap each match in ${...}
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* Return: number of matches found (in @cmdv)
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*/
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int env_complete(char *var, int maxv, char *cmdv[], int maxsz, char *buf,
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bool dollar_comp);
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/**
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* eth_env_get_enetaddr() - Get an ethernet address from the environmnet
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*
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* @name: Environment variable to get (e.g. "ethaddr")
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* @enetaddr: Place to put MAC address (6 bytes)
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* Return: 1 if OK, 0 on error
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*/
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int eth_env_get_enetaddr(const char *name, uint8_t *enetaddr);
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/**
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* eth_env_set_enetaddr() - Set an ethernet address in the environmnet
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*
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* @name: Environment variable to set (e.g. "ethaddr")
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* @enetaddr: Pointer to MAC address to put into the variable (6 bytes)
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* Return: 0 if OK, non-zero otherwise
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*/
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int eth_env_set_enetaddr(const char *name, const uint8_t *enetaddr);
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/**
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* env_set_default_vars() - reset variables to their default value
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*
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* This resets individual variables to their value in the default environment
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*
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* @nvars: Number of variables to set/reset
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* @vars: List of variables to set/reset
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* @flags: Flags controlling matching (H_... - see search.h)
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*/
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int env_set_default_vars(int nvars, char *const vars[], int flags);
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/**
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* env_load() - Load the environment from storage
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*
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* Return: 0 if OK, -ve on error
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*/
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int env_load(void);
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/**
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* env_reload() - Re-Load the environment from current storage
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*
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* Return: 0 if OK, -ve on error
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*/
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int env_reload(void);
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/**
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* env_save() - Save the environment to storage
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*
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* Return: 0 if OK, -ve on error
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*/
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int env_save(void);
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/**
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* env_erase() - Erase the environment on storage
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*
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* Return: 0 if OK, -ve on error
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*/
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int env_erase(void);
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/**
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* env_select() - Select the environment storage
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*
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* Return: 0 if OK, -ve on error
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*/
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int env_select(const char *name);
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/**
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* env_import() - Import from a binary representation into hash table
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*
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* This imports the environment from a buffer. The format for each variable is
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* var=value\0 with a double \0 at the end of the buffer.
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*
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* @buf: Buffer containing the environment (struct environemnt_s *)
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* @check: non-zero to check the CRC at the start of the environment, 0 to
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* ignore it
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* @flags: Flags controlling matching (H_... - see search.h)
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* Return: 0 if imported successfully, -ENOMSG if the CRC was bad, -EIO if
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* something else went wrong
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*/
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int env_import(const char *buf, int check, int flags);
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/**
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* env_export() - Export the environment to a buffer
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*
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* Export from hash table into binary representation
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*
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* @env_out: Buffer to contain the environment (must be large enough!)
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* Return: 0 if OK, 1 on error
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*/
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int env_export(struct environment_s *env_out);
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/**
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* env_check_redund() - check the two redundant environments
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* and find out, which is the valid one.
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*
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* @buf1: First environment (struct environemnt_s *)
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* @buf1_read_fail: 0 if buf1 is valid, non-zero if invalid
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* @buf2: Second environment (struct environemnt_s *)
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* @buf2_read_fail: 0 if buf2 is valid, non-zero if invalid
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* Return: 0 if OK,
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* -EIO if no environment is valid,
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* -ENOMSG if the CRC was bad
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*/
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int env_check_redund(const char *buf1, int buf1_read_fail,
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const char *buf2, int buf2_read_fail);
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/**
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* env_import_redund() - Select and import one of two redundant environments
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*
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* @buf1: First environment (struct environemnt_s *)
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* @buf1_read_fail: 0 if buf1 is valid, non-zero if invalid
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* @buf2: Second environment (struct environemnt_s *)
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* @buf2_read_fail: 0 if buf2 is valid, non-zero if invalid
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* @flags: Flags controlling matching (H_... - see search.h)
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* Return: 0 if OK, -EIO if no environment is valid, -ENOMSG if the CRC was bad
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*/
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int env_import_redund(const char *buf1, int buf1_read_fail,
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const char *buf2, int buf2_read_fail,
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int flags);
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/**
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* env_get_default() - Look up a variable from the default environment
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*
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* @name: Variable to look up
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* Return: value if found, NULL if not found in default environment
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*/
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char *env_get_default(const char *name);
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/* [re]set to the default environment */
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void env_set_default(const char *s, int flags);
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/**
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* env_import_fdt() - Import environment values from device tree blob
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*
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* This uses the value of the environment variable "env_fdt_path" as a
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* path to an fdt node, whose property/value pairs are added to the
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* environment.
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*/
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#ifdef CONFIG_ENV_IMPORT_FDT
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void env_import_fdt(void);
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#else
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static inline void env_import_fdt(void) {}
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#endif
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#endif
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