mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-11-18 18:59:44 +00:00
4815db87f5
My motivation for this patch is to make reset control handling optional for generic drivers. I want to add reset control to drivers/usb/host/ehci-generic.c, but it is used by several platforms, some will implement a reset controller driver, some will not. Add no-op stubs in order to avoid link error for drivers that implement reset controlling, but still it is optional. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
167 lines
5.8 KiB
C
167 lines
5.8 KiB
C
/*
|
|
* Copyright (c) 2016, NVIDIA CORPORATION.
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0
|
|
*/
|
|
|
|
#ifndef _RESET_H
|
|
#define _RESET_H
|
|
|
|
#include <linux/errno.h>
|
|
|
|
/**
|
|
* A reset is a hardware signal indicating that a HW module (or IP block, or
|
|
* sometimes an entire off-CPU chip) reset all of its internal state to some
|
|
* known-good initial state. Drivers will often reset HW modules when they
|
|
* begin execution to ensure that hardware correctly responds to all requests,
|
|
* or in response to some error condition. Reset signals are often controlled
|
|
* externally to the HW module being reset, by an entity this API calls a reset
|
|
* controller. This API provides a standard means for drivers to request that
|
|
* reset controllers set or clear reset signals.
|
|
*
|
|
* A driver that implements UCLASS_RESET is a reset controller or provider. A
|
|
* controller will often implement multiple separate reset signals, since the
|
|
* hardware it manages often has this capability. reset-uclass.h describes the
|
|
* interface which reset controllers must implement.
|
|
*
|
|
* Reset consumers/clients are the HW modules affected by reset signals. This
|
|
* header file describes the API used by drivers for those HW modules.
|
|
*/
|
|
|
|
struct udevice;
|
|
|
|
/**
|
|
* struct reset_ctl - A handle to (allowing control of) a single reset signal.
|
|
*
|
|
* Clients provide storage for reset control handles. The content of the
|
|
* structure is managed solely by the reset API and reset drivers. A reset
|
|
* control struct is initialized by "get"ing the reset control struct. The
|
|
* reset control struct is passed to all other reset APIs to identify which
|
|
* reset signal to operate upon.
|
|
*
|
|
* @dev: The device which implements the reset signal.
|
|
* @id: The reset signal ID within the provider.
|
|
*
|
|
* Currently, the reset API assumes that a single integer ID is enough to
|
|
* identify and configure any reset signal for any reset provider. If this
|
|
* assumption becomes invalid in the future, the struct could be expanded to
|
|
* either (a) add more fields to allow reset providers to store additional
|
|
* information, or (b) replace the id field with an opaque pointer, which the
|
|
* provider would dynamically allocated during its .of_xlate op, and process
|
|
* during is .request op. This may require the addition of an extra op to clean
|
|
* up the allocation.
|
|
*/
|
|
struct reset_ctl {
|
|
struct udevice *dev;
|
|
/*
|
|
* Written by of_xlate. We assume a single id is enough for now. In the
|
|
* future, we might add more fields here.
|
|
*/
|
|
unsigned long id;
|
|
};
|
|
|
|
#ifdef CONFIG_DM_RESET
|
|
/**
|
|
* reset_get_by_index - Get/request a reset signal by integer index.
|
|
*
|
|
* This looks up and requests a reset signal. The index is relative to the
|
|
* client device; each device is assumed to have n reset signals associated
|
|
* with it somehow, and this function finds and requests one of them. The
|
|
* mapping of client device reset signal indices to provider reset signals may
|
|
* be via device-tree properties, board-provided mapping tables, or some other
|
|
* mechanism.
|
|
*
|
|
* @dev: The client device.
|
|
* @index: The index of the reset signal to request, within the client's
|
|
* list of reset signals.
|
|
* @reset_ctl A pointer to a reset control struct to initialize.
|
|
* @return 0 if OK, or a negative error code.
|
|
*/
|
|
int reset_get_by_index(struct udevice *dev, int index,
|
|
struct reset_ctl *reset_ctl);
|
|
|
|
/**
|
|
* reset_get_by_name - Get/request a reset signal by name.
|
|
*
|
|
* This looks up and requests a reset signal. The name is relative to the
|
|
* client device; each device is assumed to have n reset signals associated
|
|
* with it somehow, and this function finds and requests one of them. The
|
|
* mapping of client device reset signal names to provider reset signal may be
|
|
* via device-tree properties, board-provided mapping tables, or some other
|
|
* mechanism.
|
|
*
|
|
* @dev: The client device.
|
|
* @name: The name of the reset signal to request, within the client's
|
|
* list of reset signals.
|
|
* @reset_ctl: A pointer to a reset control struct to initialize.
|
|
* @return 0 if OK, or a negative error code.
|
|
*/
|
|
int reset_get_by_name(struct udevice *dev, const char *name,
|
|
struct reset_ctl *reset_ctl);
|
|
|
|
/**
|
|
* reset_free - Free a previously requested reset signal.
|
|
*
|
|
* @reset_ctl: A reset control struct that was previously successfully
|
|
* requested by reset_get_by_*().
|
|
* @return 0 if OK, or a negative error code.
|
|
*/
|
|
int reset_free(struct reset_ctl *reset_ctl);
|
|
|
|
/**
|
|
* reset_assert - Assert a reset signal.
|
|
*
|
|
* This function will assert the specified reset signal, thus resetting the
|
|
* affected HW module(s). Depending on the reset controller hardware, the reset
|
|
* signal will either stay asserted until reset_deassert() is called, or the
|
|
* hardware may autonomously clear the reset signal itself.
|
|
*
|
|
* @reset_ctl: A reset control struct that was previously successfully
|
|
* requested by reset_get_by_*().
|
|
* @return 0 if OK, or a negative error code.
|
|
*/
|
|
int reset_assert(struct reset_ctl *reset_ctl);
|
|
|
|
/**
|
|
* reset_deassert - Deassert a reset signal.
|
|
*
|
|
* This function will deassert the specified reset signal, thus releasing the
|
|
* affected HW modules() from reset, and allowing them to continue normal
|
|
* operation.
|
|
*
|
|
* @reset_ctl: A reset control struct that was previously successfully
|
|
* requested by reset_get_by_*().
|
|
* @return 0 if OK, or a negative error code.
|
|
*/
|
|
int reset_deassert(struct reset_ctl *reset_ctl);
|
|
|
|
#else
|
|
static inline int reset_get_by_index(struct udevice *dev, int index,
|
|
struct reset_ctl *reset_ctl)
|
|
{
|
|
return -ENOTSUPP;
|
|
}
|
|
|
|
static inline int reset_get_by_name(struct udevice *dev, const char *name,
|
|
struct reset_ctl *reset_ctl)
|
|
{
|
|
return -ENOTSUPP;
|
|
}
|
|
|
|
static inline int reset_free(struct reset_ctl *reset_ctl)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static inline int reset_assert(struct reset_ctl *reset_ctl)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static inline int reset_deassert(struct reset_ctl *reset_ctl)
|
|
{
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
#endif
|