mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-12-23 11:33:32 +00:00
0b9441ae76
We can remove common.h from most cases of the code here, and only a few places need an additional header instead. Signed-off-by: Tom Rini <trini@konsulko.com> Reviewed-by: Rick Chen <rick@andestech.com>
62 lines
1.5 KiB
C
62 lines
1.5 KiB
C
// SPDX-License-Identifier: GPL-2.0+
|
|
/*
|
|
* Copyright (C) 2019 Western Digital Corporation or its affiliates.
|
|
* Authors:
|
|
* Atish Patra <atish.patra@wdc.com>
|
|
* Based on arm/lib/image.c
|
|
*/
|
|
|
|
#include <image.h>
|
|
#include <mapmem.h>
|
|
#include <errno.h>
|
|
#include <asm/global_data.h>
|
|
#include <linux/sizes.h>
|
|
#include <linux/stddef.h>
|
|
|
|
DECLARE_GLOBAL_DATA_PTR;
|
|
|
|
/* ASCII version of "RSC\0x5" defined in Linux kernel */
|
|
#define LINUX_RISCV_IMAGE_MAGIC 0x05435352
|
|
|
|
struct linux_image_h {
|
|
uint32_t code0; /* Executable code */
|
|
uint32_t code1; /* Executable code */
|
|
uint64_t text_offset; /* Image load offset */
|
|
uint64_t image_size; /* Effective Image size */
|
|
uint64_t flags; /* kernel flags (little endian) */
|
|
uint32_t version; /* version of the header */
|
|
uint32_t res1; /* reserved */
|
|
uint64_t res2; /* reserved */
|
|
uint64_t res3; /* reserved */
|
|
uint32_t magic; /* Magic number */
|
|
uint32_t res4; /* reserved */
|
|
};
|
|
|
|
int booti_setup(ulong image, ulong *relocated_addr, ulong *size,
|
|
bool force_reloc)
|
|
{
|
|
struct linux_image_h *lhdr;
|
|
|
|
lhdr = (struct linux_image_h *)map_sysmem(image, 0);
|
|
|
|
if (lhdr->magic != LINUX_RISCV_IMAGE_MAGIC) {
|
|
puts("Bad Linux RISCV Image magic!\n");
|
|
return -EINVAL;
|
|
}
|
|
|
|
if (lhdr->image_size == 0) {
|
|
puts("Image lacks image_size field, error!\n");
|
|
return -EINVAL;
|
|
}
|
|
*size = lhdr->image_size;
|
|
if (force_reloc ||
|
|
(gd->ram_base <= image && image < gd->ram_base + gd->ram_size)) {
|
|
*relocated_addr = gd->ram_base + lhdr->text_offset;
|
|
} else {
|
|
*relocated_addr = image;
|
|
}
|
|
|
|
unmap_sysmem(lhdr);
|
|
|
|
return 0;
|
|
}
|