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881d410825
This patch introduces a schedule() function, which shall be used instead of the old WATCHDOG_RESET. Follow-up patches will make sure, that this new function is used. Signed-off-by: Stefan Roese <sr@denx.de> Reviewed-by: Simon Glass <sjg@chromium.org> Tested-by: Tom Rini <trini@konsulko.com> [am335x_evm, mx6cuboxi, rpi_3,dra7xx_evm, pine64_plus, am65x_evm, j721e_evm]
150 lines
3.5 KiB
C
150 lines
3.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* A general-purpose cyclic execution infrastructure, to allow "small"
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* (run-time wise) functions to be executed at a specified frequency.
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* Things like LED blinking or watchdog triggering are examples for such
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* tasks.
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*
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* Copyright (C) 2022 Stefan Roese <sr@denx.de>
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*/
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#ifndef __cyclic_h
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#define __cyclic_h
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#include <linux/list.h>
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#include <asm/types.h>
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/**
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* struct cyclic_drv - Cyclic driver internal data
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*
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* @cyclic_list: Cylic list node
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* @cyclic_ready: Flag if cyclic infrastructure is ready
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* @cyclic_running: Flag if cyclic infrastructure is running
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*/
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struct cyclic_drv {
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struct list_head cyclic_list;
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bool cyclic_ready;
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bool cyclic_running;
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};
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/**
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* struct cyclic_info - Information about cyclic execution function
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*
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* @func: Function to call periodically
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* @ctx: Context pointer to get passed to this function
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* @name: Name of the cyclic function, e.g. shown in the commands
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* @delay_ns: Delay is ns after which this function shall get executed
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* @start_time_us: Start time in us, when this function started its execution
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* @cpu_time_us: Total CPU time of this function
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* @run_cnt: Counter of executions occurances
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* @next_call: Next time in us, when the function shall be executed again
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* @list: List node
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*/
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struct cyclic_info {
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void (*func)(void *ctx);
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void *ctx;
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char *name;
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uint64_t delay_us;
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uint64_t start_time_us;
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uint64_t cpu_time_us;
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uint64_t run_cnt;
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uint64_t next_call;
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struct list_head list;
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};
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/** Function type for cyclic functions */
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typedef void (*cyclic_func_t)(void *ctx);
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#if defined(CONFIG_CYCLIC)
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/**
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* cyclic_register - Register a new cyclic function
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*
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* @func: Function to call periodically
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* @delay_us: Delay is us after which this function shall get executed
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* @name: Cyclic function name/id
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* @ctx: Context to pass to the function
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* @return: pointer to cyclic_struct if OK, NULL on error
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*/
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struct cyclic_info *cyclic_register(cyclic_func_t func, uint64_t delay_us,
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const char *name, void *ctx);
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/**
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* cyclic_unregister - Unregister a cyclic function
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*
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* @cyclic: Pointer to cyclic_struct of the function that shall be removed
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* @return: 0 if OK, -ve on error
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*/
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int cyclic_unregister(struct cyclic_info *cyclic);
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/**
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* cyclic_init() - Set up cyclic functions
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*
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* Init a list of cyclic functions, so that these can be added as needed
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*/
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int cyclic_init(void);
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/**
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* cyclic_uninit() - Clean up cyclic functions
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*
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* This removes all cyclic functions
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*/
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int cyclic_uninit(void);
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/**
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* cyclic_get_list() - Get cyclic list pointer
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*
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* Return the cyclic list pointer
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*
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* @return: pointer to cyclic_list
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*/
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struct list_head *cyclic_get_list(void);
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/**
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* cyclic_run() - Interate over all registered cyclic functions
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*
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* Interate over all registered cyclic functions and if the it's function
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* needs to be executed, then call into these registered functions.
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*/
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void cyclic_run(void);
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/**
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* schedule() - Schedule all potentially waiting tasks
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*
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* Basically a wrapper for cyclic_run(), pontentially enhanced by some
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* other parts, that need to get handled periodically.
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*/
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void schedule(void);
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#else
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static inline struct cyclic_info *cyclic_register(cyclic_func_t func,
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uint64_t delay_us,
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const char *name,
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void *ctx)
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{
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return NULL;
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}
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static inline int cyclic_unregister(struct cyclic_info *cyclic)
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{
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return 0;
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}
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static inline void cyclic_run(void)
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{
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}
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static inline void schedule(void)
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{
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}
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static inline int cyclic_init(void)
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{
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return 0;
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}
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static inline int cyclic_uninit(void)
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{
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return 0;
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}
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#endif
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#endif
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