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https://github.com/AsahiLinux/u-boot
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83d290c56f
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
167 lines
6.1 KiB
C
167 lines
6.1 KiB
C
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright (C) 2014 Freescale Semiconductor
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*/
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#include "qbman_private.h"
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#include <fsl-mc/fsl_qbman_portal.h>
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#include <fsl-mc/fsl_dpaa_fd.h>
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/* All QBMan command and result structures use this "valid bit" encoding */
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#define QB_VALID_BIT ((uint32_t)0x80)
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/* Management command result codes */
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#define QBMAN_MC_RSLT_OK 0xf0
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#define QBMAN_VER_4_0_DQRR_SIZE 4
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#define QBMAN_VER_4_1_DQRR_SIZE 8
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/* --------------------- */
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/* portal data structure */
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/* --------------------- */
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struct qbman_swp {
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const struct qbman_swp_desc *desc;
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/* The qbman_sys (ie. arch/OS-specific) support code can put anything it
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* needs in here. */
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struct qbman_swp_sys sys;
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/* Management commands */
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struct {
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#ifdef QBMAN_CHECKING
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enum swp_mc_check {
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swp_mc_can_start, /* call __qbman_swp_mc_start() */
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swp_mc_can_submit, /* call __qbman_swp_mc_submit() */
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swp_mc_can_poll, /* call __qbman_swp_mc_result() */
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} check;
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#endif
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uint32_t valid_bit; /* 0x00 or 0x80 */
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} mc;
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/* Push dequeues */
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uint32_t sdq;
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/* Volatile dequeues */
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struct {
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/* VDQCR supports a "1 deep pipeline", meaning that if you know
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* the last-submitted command is already executing in the
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* hardware (as evidenced by at least 1 valid dequeue result),
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* you can write another dequeue command to the register, the
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* hardware will start executing it as soon as the
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* already-executing command terminates. (This minimises latency
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* and stalls.) With that in mind, this "busy" variable refers
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* to whether or not a command can be submitted, not whether or
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* not a previously-submitted command is still executing. In
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* other words, once proof is seen that the previously-submitted
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* command is executing, "vdq" is no longer "busy".
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*/
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atomic_t busy;
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uint32_t valid_bit; /* 0x00 or 0x80 */
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/* We need to determine when vdq is no longer busy. This depends
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* on whether the "busy" (last-submitted) dequeue command is
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* targeting DQRR or main-memory, and detected is based on the
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* presence of the dequeue command's "token" showing up in
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* dequeue entries in DQRR or main-memory (respectively). Debug
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* builds will, when submitting vdq commands, verify that the
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* dequeue result location is not already equal to the command's
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* token value. */
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struct ldpaa_dq *storage; /* NULL if DQRR */
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uint32_t token;
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} vdq;
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/* DQRR */
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struct {
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uint32_t next_idx;
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uint32_t valid_bit;
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uint8_t dqrr_size;
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} dqrr;
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};
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/* -------------------------- */
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/* portal management commands */
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/* -------------------------- */
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/* Different management commands all use this common base layer of code to issue
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* commands and poll for results. The first function returns a pointer to where
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* the caller should fill in their MC command (though they should ignore the
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* verb byte), the second function commits merges in the caller-supplied command
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* verb (which should not include the valid-bit) and submits the command to
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* hardware, and the third function checks for a completed response (returns
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* non-NULL if only if the response is complete). */
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void *qbman_swp_mc_start(struct qbman_swp *p);
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void qbman_swp_mc_submit(struct qbman_swp *p, void *cmd, uint32_t cmd_verb);
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void *qbman_swp_mc_result(struct qbman_swp *p);
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/* Wraps up submit + poll-for-result */
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static inline void *qbman_swp_mc_complete(struct qbman_swp *swp, void *cmd,
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uint32_t cmd_verb)
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{
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int loopvar;
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qbman_swp_mc_submit(swp, cmd, cmd_verb);
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DBG_POLL_START(loopvar);
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do {
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DBG_POLL_CHECK(loopvar);
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cmd = qbman_swp_mc_result(swp);
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} while (!cmd);
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return cmd;
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}
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/* ------------ */
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/* qb_attr_code */
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/* ------------ */
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/* This struct locates a sub-field within a QBMan portal (CENA) cacheline which
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* is either serving as a configuration command or a query result. The
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* representation is inherently little-endian, as the indexing of the words is
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* itself little-endian in nature and layerscape is little endian for anything
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* that crosses a word boundary too (64-bit fields are the obvious examples).
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*/
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struct qb_attr_code {
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unsigned int word; /* which uint32_t[] array member encodes the field */
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unsigned int lsoffset; /* encoding offset from ls-bit */
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unsigned int width; /* encoding width. (bool must be 1.) */
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};
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/* Macros to define codes */
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#define QB_CODE(a, b, c) { a, b, c}
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/* decode a field from a cacheline */
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static inline uint32_t qb_attr_code_decode(const struct qb_attr_code *code,
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const uint32_t *cacheline)
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{
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return d32_uint32_t(code->lsoffset, code->width, cacheline[code->word]);
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}
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/* encode a field to a cacheline */
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static inline void qb_attr_code_encode(const struct qb_attr_code *code,
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uint32_t *cacheline, uint32_t val)
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{
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cacheline[code->word] =
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r32_uint32_t(code->lsoffset, code->width, cacheline[code->word])
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| e32_uint32_t(code->lsoffset, code->width, val);
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}
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static inline void qb_attr_code_encode_64(const struct qb_attr_code *code,
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uint64_t *cacheline, uint64_t val)
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{
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cacheline[code->word / 2] = val;
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}
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/* ---------------------- */
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/* Descriptors/cachelines */
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/* ---------------------- */
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/* To avoid needless dynamic allocation, the driver API often gives the caller
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* a "descriptor" type that the caller can instantiate however they like.
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* Ultimately though, it is just a cacheline of binary storage (or something
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* smaller when it is known that the descriptor doesn't need all 64 bytes) for
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* holding pre-formatted pieces of hardware commands. The performance-critical
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* code can then copy these descriptors directly into hardware command
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* registers more efficiently than trying to construct/format commands
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* on-the-fly. The API user sees the descriptor as an array of 32-bit words in
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* order for the compiler to know its size, but the internal details are not
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* exposed. The following macro is used within the driver for converting *any*
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* descriptor pointer to a usable array pointer. The use of a macro (instead of
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* an inline) is necessary to work with different descriptor types and to work
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* correctly with const and non-const inputs (and similarly-qualified outputs).
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*/
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#define qb_cl(d) (&(d)->dont_manipulate_directly[0])
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