This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
The cross compiler is responsible for providing the correct libraries
and the logic to find the linking libraries.
Signed-off-by: Jason Wessel <jason.wessel@windriver.com>
With recent toolchain versions, some boards would not build because
or errors like this one (here for ocotea board when building with
ELDK 4.2 beta):
ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
For many boards, the .bss section is big enough that it wraps around
at the end of the address space (0xFFFFFFFF), so the problem will not
be visible unless you use a 64 bit tool chain for development. On
some boards however, changes to the code size (due to different
optimizations) we bail out with section overlaps like above.
The fix is to add the NOLOAD attribute to the .bss and .sbss
sections, telling the linker that .bss does not consume any space in
the image.
Signed-off-by: Wolfgang Denk <wd@denx.de>
This patch enables the hardware-fix for the PCI/DMA errata's 19+22 by
setting the FIXD bit in the SDR0_MFR register. Here a description of the
symptoms:
Problem Description
------------------------------
If a DMA is performed between memory and PCI with the DMA 1 Controller
using prefetch, and as a result uses a special purpose buffer selected by
the PCIXn Bridge Options 1 Register (PCIXn_BRDGOPT1[RBP7] - bits 31-29),
the first part of the transfer sequence is performed twice. The
PPC440SPe PCI Controller requests more data than was needed such that in
the case of enforce memory protection, a host CPU exception can occur.
No data is corrupted, because data transfer is stopped in the PCI
Controller. Prefetch enable is specified by setting DMA Configuration
Register (I2O0_DMAx_CFG[DXEPD] - bit 31) to 0.
Behavior that may be observed in a running system
---------------------------------------------------------------------------
1. DMA performance is decreased because of the double access on the PCI bus
interface.
2. If an illegal access to some address on the PCI bus is detected at the
system level, a machine check or similar system error may occur.
Workarounds Available
----------------------------------
1. Do not program prefetch. Note that a prefetch command cannot be programmed
without selecting a special purpose buffer.
2. To avoid crossing a physical boundary of the PCI slave device, add 512
bytes of address to the PCI address range.
This patch was originally provided by Pravin M. Bathija <pbathija@amcc.com>
from AMCC and slighly changed.
Signed-off-by: Pravin M. Bathija <pbathija@amcc.com>
Signed-off-by: Stefan Roese <sr@denx.de>
This patch removes the CFG_PCI_PRE_INIT option completely, since
it's not needed anymore with the patch from Matthias Fuchs with
the "weak" pci_pre_init() implementation.
Signed-off-by: Stefan Roese <sr@denx.de>
The AMCC Luan now uses the common 440SP(e) DDR SPD code for DDR
inititializition. This includes DDR auto calibration and support
for different DIMM modules, instead of the fixed setup used in
the earlier version.
This patch also enables the cache in FLASH for the startup
phase of U-Boot (while running from FLASH). After relocating to
SDRAM the cache is disabled again. This will speed up the boot
process, especially the SDRAM setup, since there are some loops
for memory testing (auto calibration).
Signed-off-by: Stefan Roese <sr@denx.de>
Modifications are based on the linux kernel approach and
support two use cases:
1) Add O= to the make command line
'make O=/tmp/build all'
2) Set environement variable BUILD_DIR to point to the desired location
'export BUILD_DIR=/tmp/build'
'make'
The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'
Command line 'O=' setting overrides BUILD_DIR environent variable.
When none of the above methods is used the local build is performed and
the object files are placed in the source directory.