At present stdio device functions do not get any clue as to which stdio
device is being acted on. Some implementations go to great lengths to work
around this, such as defining a whole separate set of functions for each
possible device.
For driver model we need to associate a stdio_dev with a device. It doesn't
seem possible to continue with this work-around approach.
Instead, add a stdio_dev pointer to each of the stdio member functions.
Note: The serial drivers have the same problem, but it is not strictly
necessary to fix that to get driver model running. Also, if we convert
serial over to driver model the problem will go away.
Code size increases by 244 bytes for Thumb2 and 428 for PowerPC.
22: stdio: Pass device pointer to stdio methods
arm: (for 2/2 boards) all +244.0 bss -4.0 text +248.0
powerpc: (for 1/1 boards) all +428.0 text +428.0
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Marek Vasut <marex@denx.de>
Reviewed-by: Marek Vasut <marex@denx.de>
Netconsole loses the second character when used as input by
either setenv stdin nc or setenv stdin serial,nc if using CONSOLE_CONSOLE_MUX
Before a nc_send_packet() to echo the input, a check is done to see if
nc_ether is valid. If its not, it waits for an arp request and then sends
the packet (which contains the first character of line to be displayed as
output). As part of reaping the arp request, the second character is consumed.
We protect this by making the call to NetLoop(NETCONS) between
input_recursion.
Signed-off-by: Suriyan Ramasami <suriyan.r@gmail.com>
Acked-by: Joe Hershberger <joe.hershberger@ni.com>
Check the incoming packets' source IP address... if ncip isn't set to a
broadcast address, only listen to the client at ncip.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Refresh the netconsole settings from the env before each packet instead
of only on netconsole init.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Previously u-boot would initialize the network interface for every
network operation and then shut it down again. This makes sense for
most operations where the network in not known to be needed soon after
the operation is complete. In the case of netconsole, it will use the
network for every interaction with the shell or every printf. This
means that the network is being reinitialized very often. On many
devices, this intialization is very slow.
This patch checks for consecutive netconsole actions and leaves the
ethernet hardware initialized between them. It will still behave the
same old way for all other network operations and any time another
network operation happens between netconsole operations.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Cc: Stefano Babic <sbabic@denx.de>
Acked-by: Stefano Babic <sbabic@denx.de>
Allow a board to configure a larger buffer for netconsole, but leave
the default.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Cc: Mike Frysinger <vapier@gentoo.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>
It is desirable to use different port numbers for sending and receiving
packets with netconsole in the case where you have more than one device
on the local subnet with netconsole enabled for broadcast. When they
use the same port for both, any output from one will look like input to
the other. This is typlically not desirable.
This patch allows the input and output ports to be specified separately
in the environment.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Cc: Mike Frysinger <vapier@gentoo.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>
Add several levels of DEBUG prints so that you can limit the noise to
the severety of your problem.
DEBUG_LL_STATE = Link local state machine changes
DEBUG_DEV_PKT = Packets or info directed to the device
DEBUG_NET_PKT = Packets on info on the network at large
DEBUG_INT_STATE = Internal network state changes
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Call a built-in dummy if none is registered... don't require
protocols to register a handler (eliminating dummies)
NetConsole now uses the ARP handler when waiting on arp
(instead of needing a #define hack in arp.c)
Clear handlers at the end of net loop
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Acked-by: Simon Glass <sjg@chromium.org>
Rename IP header related things to IP_UDP. The existing definition
of IP_t includes UDP header, so name it to accurately describe the
structure.
Signed-off-by: Joe Hershberger <joe.hershberger@ni.com>
Esp. while printing the environment the output is usually longer than 512
bytes. Instead of cutting the message, send multiple 512 bytes packets.
Signed-off-by: Michael Walle <michael@walle.cc>
Acked-by: Mike Frysinger <vapier@gentoo.org>
This is needed for the upcoming TFTP server implementation.
This also simplifies PingHandler() and fixes rxhand_f documentation.
Signed-off-by: Luca Ceresoli <luca.ceresoli@comelit.it>
Cc: Wolfgang Denk <wd@denx.de>
Acked-by: Detlev Zundel <dzu@denx.de>
So far the console API uses the following naming convention:
======Extract======
typedef struct device_t;
int device_register (device_t * dev);
int devices_init (void);
int device_deregister(char *devname);
struct list_head* device_get_list(void);
device_t* device_get_by_name(char* name);
device_t* device_clone(device_t *dev);
=======
which is too generic and confusing.
Instead of using device_XX and device_t we change this
into stdio_XX and stdio_dev
This will also allow to add later a generic device mechanism in order
to have support for multiple devices and driver instances.
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Edited commit message.
Signed-off-by: Wolfgang Denk <wd@denx.de>