Move dcu-related code to fsl_dcu_probe_common, keep in video_hw_init()
only legacy video stack (filling GraphicPanel struct etc.).
Add wrappers for all init functions, that will let to provide
struct fb_info as an additional param (needed for further moving it from
the global scope to driver private data struct in DM converted driver).
Signed-off-by: Igor Opaniuk <igor.opaniuk@toradex.com>
Reviewed-by: Oleksandr Suvorov <oleksandr.suvorov@toradex.com>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
Fix the framebuffer location to the very end of the available memory.
This allows to remove the area from available memory for the kernel,
which in turn allows to display the splash screen through the Linux
kernel boot process.
Ideas has been taken from the sunxi display driver, e.g.
20779ec3a5 ("sunxi: video: Dynamically reserve framebuffer memory")
Signed-off-by: Stefan Agner <stefan.agner@toradex.com>
Signed-off-by: Sanchayan Maity <maitysanchayan@gmail.com>
This patch is to add DCU driver support. DCU also named
2D-ACE(Two Dimensional Animation and Compositing Engine)
is a system master that fetches graphics stored in internal
or external memory and displays them on a TFT LCD panel.
Signed-off-by: Alison Wang <alison.wang@freescale.com>