As documented, almost all U-Boot commands expect numbers to be entered
in hexadecimal input format. (Exception: for historical reasons, the
"sleep" command takes its argument in decimal input format.)
This rule was broken for the "load" command; for details please see
especially commits 045fa1e "fs: add filesystem switch libary,
implement ls and fsload commands" and 3f83c87 "fs: fix number base
behaviour change in fatload/ext*load". In the result, the load
command would always require an explicit "0x" prefix for regular
(i. e. base 16 formatted) input.
Change this to use the standard notation of base 16 input format.
While strictly speaking this is a change of the user interface, we
hope that it will not cause trouble. Stephen Warren comments (see
[1]):
I suppose you can change the behaviour if you want; anyone
writing "0x..." for their values presumably won't be
affected, and if people really do assume all values in U-Boot
are in hex, presumably nobody currently relies upon using
non-prefixed values with the generic load command, since it
doesn't work like that right now.
[1] http://article.gmane.org/gmane.comp.boot-loaders.u-boot/171172
Acked-by: Tom Rini <trini@ti.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Wolfgang Denk <wd@denx.de>
The ext4write command was taking the in-memory address and filename path
in reverse order from the rest of the filesystem read and write
commands. This corrects the order to be the same as fatload, etc.
Signed-off-by: Tom Rini <trini@ti.com>
When the generic filesystem load command "fsload" was written, I felt
that "load" was too generic of a name for it, since many other similar
commands already existed. However, it turns out that there is already
an "fsload" command, so that name cannot be used. Rename the new
"fsload" to plain "load" to avoid the conflict. At least anyone who's
used a Basic interpreter should feel familiar with the name!
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Commit 045fa1e "fs: add filesystem switch libary, implement ls and
fsload commands" unified the implementation of fatload and ext*load
with the new command fsload. However, this altered the interpretation
of command-line numbers from always being base-16, to requiring a "0x"
prefix for base-16 numbers. Enhance do_fsload() to allow commands to
specify which base to use.
Use base 0, thus requiring a "0x" prefix for the new fsload command.
This feels much cleaner than assuming base 16.
Use base 16 for the pre-existing fatload and ext*load to prevent a
change in behaviour.
Use base 16 exclusively for the loadaddr environment variable, since
that variable is interpreted in multiple places, so we don't want the
behaviour to change.
Update command help text to make it clear where numbers are assumed to
be hex, and where an explicit "0x" prefix is required.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Benoît Thébaudeau <benoit.thebaudeau@advansee.com>
TABs in the help text won't line up in the same place on the console as
in a source editor. Replace them with spaces to make ensuring correct
alignment easier.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Benoît Thébaudeau <benoit.thebaudeau@advansee.com>
Fix the following error in the ext4 command:
cmd_ext4.c:110:3: error: format '%lu' expects argument of type
'long unsigned int', but argument 4 has type 'int' [-Werror=format]
Signed-off-by: Simon Glass <sjg@chromium.org>
Implement "ls" and "fsload" commands that act like {fat,ext2}{ls,load},
and transparently handle either file-system. This scheme could easily be
extended to other filesystem types; I only didn't do it for zfs because
I don't have any filesystems of that type to test with.
Replace the implementation of {fat,ext[24]}{ls,load} with this new code
too.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Rework get_device_and_partition() to:
a) Implement a new partition ID of "auto", which requests that U-Boot
search for the first "bootable" partition, and fall back to the first
valid partition if none is found. This way, users don't need to
specify an explicit partition in their commands.
b) Make use of get_device().
c) Add parameter to indicate whether returning a whole device is
acceptable, or whether a partition is mandatory.
d) Make error-checking of the user's device-/partition-specification
more complete. In particular, if strtoul() doesn't convert all
characters, it's an error rather than just ignored.
The resultant device/partition returned by the function will be as
follows, based on whether the disk has a partition table (ptable) or not,
and whether the calling command allows the whole device to be returned
or not.
(D and P are integers, P >= 1)
D
D:
No ptable:
!allow_whole_dev: error
allow_whole_dev: device D
ptable:
device D partition 1
D:0
!allow_whole_dev: error
allow_whole_dev: device D
D:P
No ptable: error
ptable: device D partition P
D:auto
No ptable:
!allow_whole_dev: error
allow_whole_dev: device D
ptable:
first partition in device D with bootable flag set.
If none, first valid paratition in device D.
Note: In order to review this patch, it's probably easiest to simply
look at the file contents post-application, rather than reading the
patch itself.
Signed-off-by: Rob Herring <rob.herring@calxeda.com>
[swarren: Rob implemented scanning for bootable partitions. I fixed a
couple of issues there, switched the syntax to ":auto", added the
error-checking rework, and ":0" syntax for the whole device]
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Convert ext2/4 load, ls, and write functions to use common device and
partition parsing function. With the common function "dev:part" can come
from the environment and a '-' can be used in that case.
Signed-off-by: Rob Herring <rob.herring@calxeda.com>