Move this out of the common header and include it only where needed. In
a number of cases this requires adding "struct udevice;" to avoid adding
another large header or in other cases replacing / adding missing header
files that had been pulled in, very indirectly. Finally, we have a few
cases where we did not need to include <asm/global_data.h> at all, so
remove that include.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Rini <trini@konsulko.com>
In case when ARM Trusted Firmware changes the default address of PCIe
regions (which can be done for devices with 4 GB RAM to maximize the
amount of RAM the device can use) we add code that looks at how ATF
changed the PCIe windows in the CPU Address Decoder and changes given
device-tree blob accordingly.
Signed-off-by: Marek Behún <marek.behun@nic.cz>
Reviewed-by: Stefan Roese <sr@denx.de>
Currently on Armada-37xx the mem_map structure is statically defined to
map first 2 GB of memory as RAM region, and system registers and PCIe
region device region.
This is insufficient for when there is more RAM or when for example the
PCIe windows is mapped to another address by the CPU Address Decoder.
In the case when the board has 4 GB RAM, on some boards the ARM Trusted
Firmware can move the PCIe window to another address, in order to
maximize possible usable RAM.
Also the dram_init and dram_init_banksize looks for information in
device-tree, and therefore different device trees are needed for boards
with different RAM sizes.
Therefore we add code that looks at how the ARM Trusted Firmware has
configured the CPU Address Decoder windows, and then we update the
mem_map structure and compute gd->ram_size and gd->bd->bi_dram bank
base addresses and sizes accordingly.
Signed-off-by: Marek Behún <marek.behun@nic.cz>
Reviewed-by: Stefan Roese <sr@denx.de>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
We have a large number of places where while we historically referenced
gd in the code we no longer do, as well as cases where the code added
that line "just in case" during development and never dropped it.
Signed-off-by: Tom Rini <trini@konsulko.com>
This patch added a new region of 32MiB AT 0xe800.0000
to Armada37x0's memory map. This region is supposed to
be mapped in MMU in order to enable the access to the
PCI I/O or MEM resources.
Signed-off-by: Wilson Ding <dingwei@marvell.com>
Reviewed-on: http://vgitil04.il.marvell.com:8080/38724
Tested-by: iSoC Platform CI <ykjenk@marvell.com>
Reviewed-by: Victor Gu <xigu@marvell.com>
Signed-off-by: Ken Ma <make@marvell.com>
Cc: Simon Glass <sjg@chromium.org>
Cc: Stefan Roese <sr@denx.de>
Signed-off-by: Stefan Roese <sr@denx.de>
Thomas reported U-Boot failed to build host tools if libfdt-devel
package is installed because tools include libfdt headers from
/usr/include/ instead of using internal ones.
This commit moves the header code:
include/libfdt.h -> include/linux/libfdt.h
include/libfdt_env.h -> include/linux/libfdt_env.h
and replaces include directives:
#include <libfdt.h> -> #include <linux/libfdt.h>
#include <libfdt_env.h> -> #include <linux/libfdt_env.h>
Reported-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Compared to the Armada 3700, the Armada 7K and 8K are much more on the
high-end side: they use a dual Cortex-A72 or a quad Cortex-A72, as
opposed to the Cortex-A53 for the Armada 3700.
The Armada 7K and 8K also use a fairly unique architecture, internally
they are composed of several components:
- One AP (Application Processor), which contains the processor itself
and a few core hardware blocks. The AP used in the Armada 7K and 8K
is called AP806, and is available in two configurations:
dual Cortex-A72 and quad Cortex-A72.
- One or two CP (Communication Processor), which contain most of the I/O
interfaces (SATA, PCIe, Ethernet, etc.). The 7K family chips have one
CP, while the 8K family chips integrate two CPs, providing two times
the number of I/O interfaces available in the CP.
The CP used in the 7K and 8K is called CP110.
All in all, this gives the following combinations:
- Armada 7020, which is a dual Cortex-A72 with one CP
- Armada 7040, which is a quad Cortex-A72 with one CP
- Armada 8020, which is a dual Cortex-A72 with two CPs
- Armada 8040, which is a quad Cortex-A72 with two CPs
This patch adds basic support for this ARMv8 based SoC into U-Boot.
Future patches will integrate other device drivers and board support,
starting with the Marvell DB-88F7040 development board.
Signed-off-by: Stefan Roese <sr@denx.de>
Cc: Nadav Haklai <nadavh@marvell.com>
Cc: Neta Zur Hershkovits <neta@marvell.com>
Cc: Kostya Porotchkin <kostap@marvell.com>
Cc: Omri Itach <omrii@marvell.com>
Cc: Igal Liberman <igall@marvell.com>
Cc: Haim Boot <hayim@marvell.com>
Cc: Hanna Hawa <hannah@marvell.com>
The Armada 3700 integrates the following interfaces (not complete list):
- Dual Cortex-A53 ARMv8
- USB 3.0
- SATA 3.0
- PCIe 2.0
- 2 x Gigabit Ethernet 1Gbps / 2.5Gbps
- ...
This patch adds basic support for this ARMv8 based SoC into U-Boot.
Future patches will integrate other device drivers and board support
for the Marvell DB-88F3720 development board.
Signed-off-by: Stefan Roese <sr@denx.de>
Cc: Nadav Haklai <nadavh@marvell.com>
Cc: Kostya Porotchkin <kostap@marvell.com>
Cc: Wilson Ding <dingwei@marvell.com>
Cc: Victor Gu <xigu@marvell.com>
Cc: Hua Jing <jinghua@marvell.com>
Cc: Terry Zhou <bjzhou@marvell.com>
Cc: Hanna Hawa <hannah@marvell.com>
Cc: Haim Boot <hayim@marvell.com>