When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
Use 'priv' for a private pointer and 'regs' for a register pointer.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
Put the pointer to this structure in struct vidinfo so that we can
reference it without it being global.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
Drop these and use parameters instead.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
We always use device tree with video, so can drop these #ifdefs. Some of the
hardware addresses are not needed either.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Acked-by: Anatolij Gustschin <agust@denx.de>
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.
For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.
If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.
Signed-off-by: Hannes Petermaier <hannes.petermaier@br-automation.com>
Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
common/lcd code is full of platform-specific code and definitions, which
ideally should reside with the respective driver code. Take a step towards that
goal by moving platform-specific structs from lcd.h to their own header files.
The structs for the generic case (the #else for all the platform-specific
cases) is retained in lcd.h as the default case.
Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
Reviewed-by: Simon Glass <sjg@chromium.org>
Tested-by: Bo Shen <voice.shen@atmel.com>
Tested-by: Josh Wu <josh.wu@atmel.com>
Cc: Bo Shen <voice.shen@atmel.com>
Cc: Simon Glass <sjg@chromium.org>
Cc: Anatolij Gustschin <agust@denx.de>