Rename the sections used to implement linker lists so they begin with
'__u_boot_list' rather than '.u_boot_list'. The double underscore at the
start is still distinct from the single underscore used by the symbol
names.
Having a '.' in the section names conflicts with clang's ASAN
instrumentation which tries to add redzones between the linker list
elements, causing expected accesses to fail. However, clang doesn't try
to add redzones to user sections, which are names with all alphanumeric
and underscore characters.
Signed-off-by: Andrew Scull <ascull@google.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
This is useful for cases when U-Boot image is put in ROM and
reset vector points to 0 where the very beginnign of the image reside.
Signed-off-by: Alexey Brodkin <abrodkin@synopsys.com>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
Starting from arc-2016.03 GNU tools linker properly works with
symbols defined in linker script and so external declarations
are no longer required, dump them.
Signed-off-by: Alexey Brodkin <abrodkin@synopsys.com>
This is important to have entry point in the beginning of .text section
because it allows simple loading and execution of U-Boot.
For example pre-bootloader loads U-Boot in memory starting from offset
0x81000000 and then just jumps to the same address.
Otherwise pre-bootloader would need to find-out where entry-point is. In
its turn if it deals with binary image of U-Boot there's no way for
pre-bootloader to get required value.
Signed-off-by: Alexey Brodkin <abrodkin@synopsys.com>