At present this uses RGB555 format for blitting to a display. Sandbox uses
565 and that seems to be more normal for BMP as well. Update the code
accordingly and add a test.
Note that this likely breaks the theadorable board so we may need to
discuss supporting both formats.
Signed-off-by: Simon Glass <sjg@chromium.org>
Update this code to use write_pix8() rather than writing the pixels only
for a single supported display depth. This allows us to support any
depth.
Add some more tests too.
Signed-off-by: Simon Glass <sjg@chromium.org>
At present the code that writes to a pixel is quite convoluted. It uses a
colour map which is in the uclass and the same code is repeated in
different places within video_bmp_display().
As a first step, create a function which can write a pixel from the
bitmap, no matter what the display depth. Use any provided palette
directly, rather than using the uclass version.
Signed-off-by: Simon Glass <sjg@chromium.org>
Each row in the pixel array in the bitmap file is padded
if necessary so the row size is always a multiple of 4 bytes.
In current code the complement of row size to a multiple of
4 bytes is further unnecessarily multiplied by the pixel size.
This results in incorrect displaying of bitmaps having row size
that is not a multiple of 4 bytes. Fix this by removing
the unnecessary multiplication.
Tested with 24BPP bitmap and XRGB32 display.
Signed-off-by: Sylwester Nawrocki <s.nawrocki@samsung.com>
Tested-by: Jaehoon Chung <jh80.chung@samsung.com>
This patch is preparation for follow up one to support cases where
synchronization can fail.
Suggested-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Michal Simek <michal.simek@xilinx.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Adjust the bitmap code to sync to the copy framebuffer when done.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
Tested-by: Bin Meng <bmeng.cn@gmail.com>
Update video bmp code so that we can display 8 bits logo on
24 or 32 bpp framebuffer.
Signed-off-by: Ye Li <ye.li@nxp.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Reviewed-by: Jagan Teki <jagan@amarulasolutions.com>
Tested-by: Jagan Teki <jagan@amarulasolutions.com> # bpi-m1+, bpi-m64
In case the BMP size is bigger than the frame buffer, don't use
the BMP's width and height in video_display_rle8_bitmap, but the
one's checked in video_bmp_display() as parameters to
video_display_rle8_bitmap().
Signed-off-by: Patrice Chotard <patrice.chotard@st.com>
CC: Yannick Fertré <yannick.fertre@st.com>
Convert panel_picture_delta and axis_alignment from unsigned long
to long to insure to store correctly the difference between
panel_size and picture_size in case the panel_size is smaller
than picture_size.
Signed-off-by: Patrice Chotard <patrice.chotard@st.com>
CC: Yannick Fertré <yannick.fertre@st.com>
[agust: change axis_alignment to long]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
This patch adds support to load 24bpp BMP files on 16bpp displays. This
will be used by the theadorable board. The "old" bmp command did support
this operartion mode and to not break compatibility with the move to
DM_VIDEO, we need to add this support to the "new" bmp code.
Signed-off-by: Stefan Roese <sr@denx.de>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
Acked-by: Anatolij Gustschin <agust@denx.de>
Drop BMP_ALIGN_CENTER define in lcd.c and video_bmp.c as it is
already defined by splash.h. Include splash.h in bmp code.
Signed-off-by: Anatolij Gustschin <agust@denx.de>
At present there are many situations where sandbox syncs the display to
the SDL frame buffer. This is a very expensive operation but is only
needed every now and then. Update video_sync() so that we can specify
whether this operation is really needed.
At present this flag is not used on other architectures. It could also
be used for reducing writeback-cache flushes but the benefit of that would
need to be investigated.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
Due to a typo, the 24 bit-per-pixel configuration ends in 24BMP
instead of 24BPP. This change renames it throughout the source tree
for consistency and to make moving these options into Kconfig easier
and less error-prone.
Signed-off-by: Philipp Tomsich <philipp.tomsich@theobroma-systems.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Hannes Schmelzer <hannes.schmelzer@br-automation.com>
Compiling the 'bmp' command with DM and having one of the following macros
enabled:
CONFIG_BMP_16BPP, CONFIG_BMP_24BPP ONFIG_BMP_32BPP
generates this error:
drivers/video/video_bmp.c: In function ‘video_bmp_display’:
drivers/video/video_bmp.c:315:22: error: ‘lcd_line_length’ undeclared (first use in this function)
fb -= width * 2 + lcd_line_length;
^
This patch moves to using the correct variable instead and enables the
'bmp' command for DM again.
Signed-off-by: Stefan Roese <sr@denx.de>
Cc: Simon Glass <sjg@chromium.org>
Cc: Anatolij Gustschin <agust@denx.de>
Using short doesn't save anything and is confusing when the width and height
variables are ulong.
This may fix Coverity CID134902 but I doubt it.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Tom Rini <trini@konsulko.com>
This command can use the bitmap display code in the uclass. This is similar
to the code in lcd.c and cfb_console.c. These other copies will go away when
all boards are converted to use driver model for video.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>