Prototype for gunzip/zunzip was only in lib_generic/gunzip.c and thus
repeated in every file using it. This patch moves the prototypes to
common.h and removes all prototypes distributed anywhere else.
Signed-off-by: Wolfgang Wegner <w.wegner@astro-kom.de>
So far the console API uses the following naming convention:
======Extract======
typedef struct device_t;
int device_register (device_t * dev);
int devices_init (void);
int device_deregister(char *devname);
struct list_head* device_get_list(void);
device_t* device_get_by_name(char* name);
device_t* device_clone(device_t *dev);
=======
which is too generic and confusing.
Instead of using device_XX and device_t we change this
into stdio_XX and stdio_dev
This will also allow to add later a generic device mechanism in order
to have support for multiple devices and driver instances.
Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>
Edited commit message.
Signed-off-by: Wolfgang Denk <wd@denx.de>
Building the compression code in lib_generic/ with -O2 rather than -Os
gives a nice speed boost without too much code size increase.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
All the Blackfin linker scripts were duplicated across the board dirs with
no difference save from the semi-often used ENV_IS_EMBEDDED option. So
unify all of them in the lib_blackfin/ dir and for the few boards that
need to embedded the environment directly, add a LDS_BOARD_TEXT define for
them to customize via their board config file. This is much simpler than
forcing them to duplicate the rest of the linker script.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>