Rather than duplicate the Ethernet MAC address and carveout updating
code for each board, move it to a common location and make it more
reusable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Support multiple reserved memory regions per device to support platforms
that use both a framebuffer and color conversion lookup table for early
boot display splash.
While at it, also pass along the name, compatible strings and flags of
the carveouts.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Reserved memory nodes can have additional flags. Support reading and
writing these flags to ensure that reserved memory nodes can be properly
parsed and emitted.
This converts support for the existing "no-map" flag to avoid extending
the argument list for fdtdec_add_reserved_memory() to excessive length.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
The fdtdec_set_carveout() function's parameters are inconsistent with
the parameters passed to fdtdec_add_reserved_memory(). Fix up the order
to make it more consistent.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Reserved memory nodes can have a compatible string list to identify the
type of reserved memory that they represent. Support specifying an
optional compatible string list when creating these nodes.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
When retrieving a given carveout for a device, allow callers to query
the name. This helps differentiating between carveouts when there are
more than one.
This is also useful when copying carveouts to help assign a meaningful
name that cannot always be guessed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
The Linux coding style guide (Documentation/process/coding-style.rst)
clearly says:
It's a **mistake** to use typedef for structures and pointers.
Besides, using typedef for structures is annoying when you try to make
headers self-contained.
Let's say you have the following function declaration in a header:
void foo(bd_t *bd);
This is not self-contained since bd_t is not defined.
To tell the compiler what 'bd_t' is, you need to include <asm/u-boot.h>
#include <asm/u-boot.h>
void foo(bd_t *bd);
Then, the include direcective pulls in more bloat needlessly.
If you use 'struct bd_info' instead, it is enough to put a forward
declaration as follows:
struct bd_info;
void foo(struct bd_info *bd);
Right, typedef'ing bd_t is a mistake.
I used coccinelle to generate this commit.
The semantic patch that makes this change is as follows:
<smpl>
@@
typedef bd_t;
@@
-bd_t
+struct bd_info
</smpl>
Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
Move this header out of the common header. Network support is used in
quite a few places but it still does not warrant blanket inclusion.
Note that this net.h header itself has quite a lot in it. It could be
split into the driver-mode support, functions, structures, checksumming,
etc.
Signed-off-by: Simon Glass <sjg@chromium.org>
This header file is now only used by files that access internal
environment features. Drop it from various places where it is not needed.
Acked-by: Joe Hershberger <joe.hershberger@ni.com>
Signed-off-by: Simon Glass <sjg@chromium.org>
If early firmware initialized the display hardware and the display
controllers are scanning out a framebuffer (e.g. a splash screen), make
sure to pass information about the memory location of that framebuffer
to the kernel before booting to avoid the kernel from using that memory
for the buddy allocator.
This same mechanism can also be used in the kernel to set up early SMMU
mappings and avoid SMMU faults caused by the display controller reading
from memory for which it has no mapping.
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Pass the ethernet MAC address to the kernel upon boot. This passes both
the local-mac-address property (as passed to U-Boot from cboot) and the
currently set MAC address via the mac-address property. The latter will
only be set if it is different from the address that was already passed
via the local-mac-address property.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Tegra186 build are currently dealt with in very special ways, which is
because Tegra186 is fundamentally different in many respects. It is no
longer necessary to do many of the low-level programming because early
boot firmware will already have taken care of it.
Unfortunately, separating Tegra186 builds from the rest in this way
makes it difficult to share code with prior generations of Tegra. With
all of the low-level programming code behind Kconfig guards, the build
for Tegra186 can again be unified.
As a side-effect, and partial reason for this change, other Tegra SoC
generations can now make use of the code that deals with taking over a
boot from earlier bootloaders. This used to be nvtboot, but has been
replaced by cboot nowadays. Rename the files and functions related to
this to avoid confusion. The implemented protocols are unchanged.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
As part of my usual round of build testing, output about missing
MAINTAINERS information was not logged, and thus often overlooked.
Correct that mistake by ensuring that I log the output of
genboardscfg.py every time. As part of that, address a number of
missing MAINTAINERS entires. In the case of a missing file, I have put
the original submitter down. In the rest of the cases I have added the
config (and sometimes relevant header file) to the existing set of file
globs.
Signed-off-by: Tom Rini <trini@konsulko.com>
p2771-0000 has a couple of PCIe ports; one physically x4 desktop PCI
connector (which may run at x2 electrically, depending on the board
version and configuration) and a x1 connection to the M.2 slot (which may
not be active, depending on the board version and configuration). This
change enables those.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Now that clock and reset drivers exist for Tegra186, we can enable the SD
card controller. Now that a BPMP I2C driver exists for Tegra186, we can
communicate with the PMIC to enable power to the SD card. Hook up the DT
content and board code required to make the SD card work.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
P2771-0000 is a P3310 CPU board married to a P2597 I/O board. The
combination contains SoC, DRAM, eMMC, SD card slot, HDMI, USB micro-B
port, Ethernet, USB3 host port, SATA, PCIe, and two GPIO expansion
headers.
Currently, due to U-Boot's level of support for Tegra186, the only
features supported by U-Boot are the console UART and the on-board eMMC.
Additional features will be added over time.
U-Boot has so far been tested by replacing the kernel image on the device
with a U-Boot binary. It is anticipated that U-Boot will eventually
replace the CCPLEX bootloader binary, as on previous chips. This hasn't
yet been tested.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>