At present stdio device functions do not get any clue as to which stdio
device is being acted on. Some implementations go to great lengths to work
around this, such as defining a whole separate set of functions for each
possible device.
For driver model we need to associate a stdio_dev with a device. It doesn't
seem possible to continue with this work-around approach.
Instead, add a stdio_dev pointer to each of the stdio member functions.
Note: The serial drivers have the same problem, but it is not strictly
necessary to fix that to get driver model running. Also, if we convert
serial over to driver model the problem will go away.
Code size increases by 244 bytes for Thumb2 and 428 for PowerPC.
22: stdio: Pass device pointer to stdio methods
arm: (for 2/2 boards) all +244.0 bss -4.0 text +248.0
powerpc: (for 1/1 boards) all +428.0 text +428.0
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Marek Vasut <marex@denx.de>
Reviewed-by: Marek Vasut <marex@denx.de>
There is no point in setting a structure's memory to NULL when it has
already been zeroed with memset().
Also, there is no need to create a stub function for stdio to call - if the
function is NULL it will not be called.
This is a clean-up, with no change in functionality.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Marek Vasut <marex@denx.de>
.bmp files contain 32-bit integers aligned at offsets of +2, +6,
et cetera within the bmp_header structure (see include/bmp_layout.h).
Support for gzip-compressed .bmp files is present in the cfb_console
display subsystem by uncompressing them prior to use.
This patch forces the in-memory header to be aligned properly
for these compressed images by extracting them to a 2-byte
offset in the memory returned by malloc. Since malloc will always
return a 4-byte aligned value, this forces the .bmp header
fields to be naturally aligned on 4-byte addresses.
Refer to these files for more details:
doc/README.displaying-bmps
Signed-off-by: Eric Nelson <eric.nelson@boundarydevices.com>
make CONSOLE_BG_COL/CONSOLE_FG_COL configurable through board config file.
Clear video screen in video_init().
Signed-off-by: Heiko Schocher <hs@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
This patch moves all the font configuration values into video_font_data.h
so they are all in the right place with the font. The video_font.h now only
includes video_font_data.h and will allow us to select and include different
font once more fonts are added.
Signed-off-by: Marek Vasut <marex@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
[agust: fixed build warning for mcc200]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
This patch add an option to skip cfb console init for boards
who want to show a logo, but not use the cfb console. This is
needed for the siemens boards, which have a bmp bootlogo, but
do not need the cfb console.
Signed-off-by: Heiko Schocher <hs@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
[agust: use '__weak int board_cfb_skip(void)']
Signed-off-by: Anatolij Gustschin <agust@denx.de>
The cfb_console can't handle 4-bit wide font properly, since with
4-bit wide font, all 8 bits are drawn. Unbreak the video_drawchars()
function to correctly render 4-bits only on such fonts.
Signed-off-by: Marek Vasut <marex@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
Code for checking "splashpos" environment variable is
duplicated in drivers, move it to the common function.
Call this function also in the bmp display command to
consider "splashpos" settings.
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Acked-by: Otavio Salvador <otavio@ossystems.com.br>
Create splash.c/h to put the function and any future common splash
screen code in.
Signed-off-by: Robert Winkler <robert.winkler@boundarydevices.com>
Acked-by: Igor Grinberg <grinberg@compulab.co.il>
Removed internal cache_flush operations and placed a flush of the
entire frame-buffer at the end of each public function.
Signed-off-by: Eric Nelson <eric.nelson@boundarydevices.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
commit d484b52 "video: Skip bitmaps which do not fit into the screen in
cfb_console" breaks splash screen alignment which is passed in as magic
(BMP_ALIGN_CENTER) x/y coordinates. Moving the check after the alignment block
fixes this.
Signed-off-by: Matthias Weisser <weisserm@arcor.de>
Acked-by: Simon Glass <sjg@chromium.org>
This command will start erasing at memory address zero
if there is not a valid framebuffer address that was found
during video_init().
This is a common case with Chrome OS devices in normal mode
when we do not execute the video option rom in coreboot.
Signed-off-by: Duncan Laurie <dlaurie@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
The cfb console driver is trying to prevent bitmaps to spill over the
screen, but the calculations assume that at least part of the bitmap
fits into the screen area. In reality there could be bitmap elements
which are completely out of the screen area, they just need to be
discarded.
Signed-off-by: Vadim Bendebury <vbendeb@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Implement the new video API functions to provide access to screen size,
etc.
Signed-off-by: Stefan Reinauer <reinauer@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Add optional support for some ANSI escape sequences to the
cfb_console driver. Define CONFIG_CFB_CONSOLE_ANSI to enable
cursor moving, color reverting and clearing the cfb console
via ANSI escape codes.
Signed-off-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Extend the driver for placing the video/bmp logo as specified
by "splashpos" environment variable.
Signed-off-by: Bastian Ruppert <Bastian.Ruppert@Sewerin.de>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
CC: Stefano Babic <sbabic@denx.de>
Signed-off-by: Tom Rini <trini@ti.com>
Data cache flushing is required for frame buffer in RAM to fix the
distorted console text output. Currently this text distortion is
observed with cfb on beagleboard and N900 when running with data
cache enabled.
Reported-by: Pali Rohár <pali.rohar@gmail.com>
Tested-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
console_clear_line() clears part of specified line or the full line.
Signed-off-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
* Do not disable and enable the cursor again.
console_back() is called only from video_putc() which already turns
the cursor off at the beginning and turns it on at the end, so there
is no need to change the cursor in console_back().
Signed-off-by: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Fix:
cfb_console.c:371: warning: 'cursor_state' defined but not used
cfb_console.c:372: warning: 'old_col' defined but not used
cfb_console.c:373: warning: 'old_row' defined but not used
cfb_console.c:435: warning: 'video_invertchar' defined but not used
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Tested-by: Wolfgang Denk <wd@denx.de>
When printing the string "\r\n" to the framebuffer console, the first
character of the current line was being replaced with a space. The "boot"
prompt would become the "oot" prompt. This change makes the cursor
non-destructive so that no matter where it goes on its way to where it's
supposed to be, the end result is that the cursor is where it's supposed to
be with the other text preserved.
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
While video_font.h is useful even without referencing the font data, it
is not possible to be included multiple times because it defines font
data array right in the header.
This patch splits the font data array into video_font_data.h and so now
video_font.h can be included multiple times. This at least solves the
code duplication in board/mcc200/lcd.c.
Signed-off-by: Che-Liang Chiou <clchiou@chromium.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>
The generated header bmp_logo.h is useful even outside common/lcd.c for
the logo dimension. However, the problem is, the generated bmp_logo.h
cannot be included multiple times because bmp_logo_palette[] and
bmp_logo_bitmap[] are defined in the bmp_logo.h.
This patch fixes this by defining these arrays in another header
bmp_logo_data.h and in bmp_logo.h only declaring these arrays.
Signed-off-by: Che-Liang Chiou <clchiou@chromium.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Silence this warning:
cfb_console.c: In function 'video_logo':
cfb_console.c:1563:18: warning: variable 'y_off' set but not used
[-Wunused-but-set-variable]
Signed-off-by: Wolfgang Denk <wd@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
Acked-by: Anatolij Gustschin <agust@denx.de>
cfb_console.c: In function 'video_display_bitmap':
cfb_console.c:1148: warning: format '%d' expects type 'int', but argument 2 has
type 'long unsigned int'
cfb_console.c:1148: warning: format '%d' expects type 'int', but argument 3 has
type 'long unsigned int'
Signed-off-by: Marek Vasut <marek.vasut@gmail.com>
Cc: Wolfgang Denk <wd@denx.de>
Cc: Simon Glass <sjg@chromium.org>
Cc: Mike Frysinger <vapier@gentoo.org>
mx3fb.c was based on CONFIG_LCD and is moved by this patch to
CONFIG_VIDEO, which has greater freedom in selecting videomodes
even at runtime.
This renders the accumulating list of display defines
(CONFIG_DISPLAY_VBEST..., CONFIG_DISPLAY_C057...) obsolete as
these may be setup through env variables:
uboot> setenv mydisplay 'video=ctfb❌240,y:320,depth:16,mode:0,pclk:185925,
le:9,ri:17,up:7,lo:10,hs:1,vs:1,sync:100663296,vmode:0'
uboot> setenv videomode ${mydisplay}
This commit also fixes the board config files for qong and
imx31_phycore boards as needed. The videomode settings of
previously supported displays are added to CONFIG_EXTRA_ENV_SETTINGS
now. CONFIG_SYS_MALLOC_LEN for imx31_phycore board is increased
to make the frame buffer allocation working with the changed
driver.
Signed-off-by: Helmut Raiger <helmut.raiger@hale.at>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Cc: Stefano Babic <sbabic@denx.de>
Fix the following:
ERROR: do not initialise statics to 0 or NULL
ERROR: do not use assignment in if condition
Signed-off-by: Wolfgang Denk <wd@denx.de>
Run cfb_console.c through indent and manually fix some of he
deficiencies of the automatic line breaking.
Fix multiline comments, excessive line spacing and such.
No changes to code done.
Signed-off-by: Wolfgang Denk <wd@denx.de>
Commit 09c2e90c11 "unify version_string"
introduced a build breakage in cfb_console.c
---8<---
cfb_console.c:1497: warning: format '%s' expects type 'char *', but
argument 3 has type 'const char (*)[]'
--->8---
Signed-off-by: Andreas Biemann <andreas.devel@googlemail.com>
This patch removes the architecture specific implementation of
version_string where possible. Some architectures use a special place
and therefore we provide U_BOOT_VERSION_STRING definition and a common
weak symbol version_string.
Signed-off-by: Andreas Biemann <andreas.devel@googlemail.com>
CC: Mike Frysinger <vapier@gentoo.org>
CC: Peter Pan <pppeterpppan@gmail.com>
Acked-by: Mike Frysinger <vapier@gentoo.org>
There seems to be tools producing incorrect 'end of bitmap data'
markers '0100' in a RLE bitmap. Drawing such bitmaps can result
in overwriting memory above the frame buffer. E.g. on MPC5121e
based boards this memory can contain U-Boot environment.
We may not rely on the correct end of bitmap data marker 0001
only, but also have to check whether we are going to draw a
valid frame buffer scan line.
The patch provides a fix by maintaining a pixel counter
which is incremented by the amount of pixels we are going
to draw. If the counter exceeds frame buffer pixels limit
we stop the drawing with the error message.
Reported-by: Michael Weiss <michael.weiss@ifm.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Tested-by: Anatolij Gustschin <agust@denx.de>
Add support for 4bpp bitmaps, currently only for GDF_32BIT_X888RGB
frame buffer format.
Signed-off-by: Timur Tabi <timur@freescale.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
The CURSOR_ON, CURSOR_OFF, and CURSOR_SET macros are defined incorrectly. If
cursor support is disabled, then these macros are defined to nothing, but
then they are used like this:
if (console_col < CONSOLE_COLS)
CURSOR_OFF
console_row++;
which was compiled like this:
if (console_col < CONSOLE_COLS)
console_row++;
This is obviously not what was intended.
Signed-off-by: Timur Tabi <timur@freescale.com>
Acked-by: Detlev Zundel <dzu@denx.de>
Do not enforce drivers to provide empty video_set_lut()
if they do not implement indexed color (8 bpp) frame
buffer support. Add default function to the cfb_console
driver and remove empty video_set_lut() functions.
Signed-off-by: Anatolij Gustschin <agust@denx.de>
If a splashscreen is used the console scrolling used the
scroll size as needed when a logo was displayed. This
patch sets the scroll size to the whole screen if
a splashscreen is shown.
Signed-off-by: Matthias Weisser <matthias.weisser@graf-syteco.de>
Prototype for gunzip/zunzip was only in lib_generic/gunzip.c and thus
repeated in every file using it. This patch moves the prototypes to
common.h and removes all prototypes distributed anywhere else.
Signed-off-by: Wolfgang Wegner <w.wegner@astro-kom.de>