Move this out of the common header and include it only where needed. In
a number of cases this requires adding "struct udevice;" to avoid adding
another large header or in other cases replacing / adding missing header
files that had been pulled in, very indirectly. Finally, we have a few
cases where we did not need to include <asm/global_data.h> at all, so
remove that include.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Rini <trini@konsulko.com>
We use 'priv' for private data but often use 'platdata' for platform data.
We can't really use 'pdata' since that is ambiguous (it could mean private
or platform data).
Rename some of the latter variables to end with 'plat' for consistency.
Signed-off-by: Simon Glass <sjg@chromium.org>
This construct is quite long-winded. In earlier days it made some sense
since auto-allocation was a strange concept. But with driver model now
used pretty universally, we can shorten this to 'auto'. This reduces
verbosity and makes it easier to read.
Coincidentally it also ensures that every declaration is on one line,
thus making dtoc's job easier.
Signed-off-by: Simon Glass <sjg@chromium.org>
When using OF_PLATDATA, the bind process between devices and drivers
is performed trying to match compatible string with driver names.
However driver names are not strictly defined, and also there are different
names used when declaring a driver with U_BOOT_DRIVER, the name of the
symbol used in the linker list and the used in the struct driver_info.
In order to make things a bit more clear, rename the drivers names. This
will also help for further OF_PLATDATA improvements, such as checking
for valid driver names.
Signed-off-by: Walter Lozano <walter.lozano@collabora.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Add a fix for sandbox of-platdata to avoid using an invalid ANSI colour:
Signed-off-by: Simon Glass <sjg@chromium.org>
Enable this feature on sandbox by updating the SDL driver to have two
framebuffers.
Update the video tests to check that the copy framebuffer is kept in sync.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
Add a devicetree property to select a rotated console. This uses the same
encoding as vidconsole itself: 0=normal; 1=90 degrees clockwise, 2=upside
down, 3=90 degrees anticlockwise.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
Add a new device-tree property to control the colour depth. At present we
support 16bpp and 32bpp.
While we are here, update the code to use livetree.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
On high-DPI displays U-Boot's LCD window can look very small. Add a
-K flag to expand it to make things easier to read, while still using
the existing resolution internally.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
At present devices use a simple integer offset to record the device tree
node associated with the device. In preparation for supporting a live
device tree, which uses a node pointer instead, refactor existing code to
access this field through an inline function.
Signed-off-by: Simon Glass <sjg@chromium.org>
For testing it is useful to be able to select the font size and the console
driver for sandbox. Add this information to platform data and copy it to
the video device when needed.
Signed-off-by: Simon Glass <sjg@chromium.org>
Add tests that check that the video console is working correcty. Also check
that text output produces the expected result. Test coverage includes
character output, wrapping and scrolling.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Now that driver model support is available, convert sandbox over to use it.
We can remove a few of the special hooks that sandbox currently has.
Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Anatolij Gustschin <agust@denx.de>
Add a simple LCD driver which uses SDL to display the image. We update the
image regularly, while still providing for reasonable performance.
Adjust the common lcd code to support sandbox.
For command-line runs we do not want the LCD to be displayed, so add a
--show_lcd option to enable it.
Tested-by: Che-Liang Chiou <clchiou@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>