Calculating the clocks requires a bit of calls to gcc math functions, so
cache the values after the first run since they'll most likely never
change once U-Boot is up and running.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
All of the duplicated code for Blackfin processors and boot modes have been
unified. After all, the core is the same for all processors, just the
peripheral set differs (which gets handled in the drivers).
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Implementation of the do_bootm_linux() and other bootm helper routines is
architecture specific code. As such it resides in lib_<arch> directories
in files named <arch>_linux.c
This patch renames those files to a more clear and accurate
lib_<arch>/bootm.c form.
List of the renamed files:
lib_arm/armlinux.c -> lib_arm/bootm.c
lib_avr32/avr32_linux.c -> lib_avr32/bootm.c
lib_blackfin/bf533_linux.c -> lib_blackfin/bootm.c
lib_i386/i386_linux.c -> lib_i386/bootm.c
lib_m68k/m68k_linux.c -> lib_m68k/bootm.c
lib_microblaze/microblaze_linux.c -> lib_microblaze/bootm.c
lib_mips/mips_linux.c -> lib_mips/bootm.c
lib_nios/nios_linux.c -> lib_nios/bootm.c
lib_nios2/nios_linux.c -> lib_nios2/bootm.c
lib_ppc/ppc_linux.c -> lib_ppc/bootm.c
lib_sh/sh_linux.c -> lib_sh/bootm.c
Signed-off-by: Marian Balakowicz <m8@semihalf.com>
Modifications are based on the linux kernel approach and
support two use cases:
1) Add O= to the make command line
'make O=/tmp/build all'
2) Set environement variable BUILD_DIR to point to the desired location
'export BUILD_DIR=/tmp/build'
'make'
The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'
Command line 'O=' setting overrides BUILD_DIR environent variable.
When none of the above methods is used the local build is performed and
the object files are placed in the source directory.