This old patch was marked as deferred. Bring it back to life, to continue
towards the removal of common.h
Move this out of the common header and include it only where needed.
Signed-off-by: Simon Glass <sjg@chromium.org>
Move this out of the common header and include it only where needed. In
a number of cases this requires adding "struct udevice;" to avoid adding
another large header or in other cases replacing / adding missing header
files that had been pulled in, very indirectly. Finally, we have a few
cases where we did not need to include <asm/global_data.h> at all, so
remove that include.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Rini <trini@konsulko.com>
This commit removes the programming sequence that enables PLLE and UPHY
PLL hardware power sequencers. Per TRM, boot software should enable PLLE
and UPHY PLLs in software controlled power-on state and should power
down PLL before jumping into kernel or the next stage boot software.
Adds call to board_cleanup_before_linux to facilitate this.
Signed-off-by: JC Kuo <jckuo@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
U-Boot widely uses error() as a bit noisier variant of printf().
This macro causes name conflict with the following line in
include/linux/compiler-gcc.h:
# define __compiletime_error(message) __attribute__((error(message)))
This prevents us from using __compiletime_error(), and makes it
difficult to fully sync BUILD_BUG macros with Linux. (Notice
Linux's BUILD_BUG_ON_MSG is implemented by using compiletime_assert().)
Let's convert error() into now treewide-available pr_err().
Done with the help of Coccinelle, excluing tools/ directory.
The semantic patch I used is as follows:
// <smpl>
@@@@
-error
+pr_err
(...)
// </smpl>
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
[trini: Re-run Coccinelle]
Signed-off-by: Tom Rini <trini@konsulko.com>
Adjust this code to support a live device tree. This should be implemented
as a PHY driver but that is left as an exercise for the maintainer.
Signed-off-by: Simon Glass <sjg@chromium.org>
Tested-by: Stephen Warren <swarren@nvidia.com>
Add code to detect timeouts when waiting for HW events such as PLL
lock done. Any errors are logged and trigger an error return code.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
Add the tables defining which pads and mux options exist in the Tegra210
XUSB padctl hardware.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
This change simply deletes code from the Tegra210 XUSB padctl driver that
is already present in the common XUSB padctl code. Since all the arrays
in tegra210_socdata are empty, this update may leave the Tegra210 XUSB
padctl driver non-functional at run-time. However, (a) this driver is not
used yet so no regression can be observed and (b) the next commit will
immediately fix this up.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
All based off of Tegra124. As a Tegra210 board is brought
up, these may change a bit to match the HW more closely,
but probably 90% of this is identical to T124.
Note that since T210 is a 64-bit build, it has no SPL
component, and hence no cpu.c for Tegra210.
Signed-off-by: Tom Warren <twarren@nvidia.com>