SDL (Simple DirectMedia Layer - see www.libsdl.org) is a library which
provides simple graphics and sound features. It works under X11 and also
with a simple frame buffer interface. It is ideally suited to sandbox
U-Boot since it fits nicely with the low-level feature set required by
U-Boot. For example, U-Boot has its own font drawing routines, its own
keyboard processing and just needs raw sound output.
We can use SDL to provide emulation of these basic functions for sandbox.
This significantly expands the testing that is possible with sandbox.
Add a basic SDL library which we will use in future commits.
Tested-by: Che-Liang Chiou <clchiou@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Now we are ready to switch over to real Kbuild.
This commit disables temporary scripts:
scripts/{Makefile.build.tmp, Makefile.host.tmp}
and enables real Kbuild scripts:
scripts/{Makefile.build,Makefile.host,Makefile.lib}.
This switch is triggered by the line in scripts/Kbuild.include
-build := -f $(if $(KBUILD_SRC),$(srctree)/)scripts/Makefile.build.tmp obj
+build := -f $(if $(KBUILD_SRC),$(srctree)/)scripts/Makefile.build obj
We need to adjust some build scripts for U-Boot.
But smaller amount of modification is preferable.
Additionally, we need to fix compiler flags which are
locally added or removed.
In Kbuild, it is not allowed to change CFLAGS locally.
Instead, ccflags-y, asflags-y, cppflags-y,
CFLAGS_$(basetarget).o, CFLAGS_REMOVE_$(basetarget).o
are prepared for that purpose.
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
Tested-by: Gerhard Sittig <gsi@denx.de>
This commit changes the working directory
where the build process occurs.
Before this commit, build process occurred under the source
tree for both in-tree and out-of-tree build.
That's why we needed to add $(obj) prefix to all generated
files in makefiles like follows:
$(obj)u-boot.bin: $(obj)u-boot
Here, $(obj) is empty for in-tree build, whereas it points
to the output directory for out-of-tree build.
And our old build system changes the current working directory
with "make -C <sub-dir>" syntax when descending into the
sub-directories.
On the other hand, Kbuild uses a different idea
to handle out-of-tree build and directory descending.
The build process of Kbuild always occurs under the output tree.
When "O=dir/to/store/output/files" is given, the build system
changes the current working directory to that directory and
restarts the make.
Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>"
syntax for descending into sub-directories.
(We can write it like "make $(obj)=<sub-dir>" with a shorthand.)
This means the current working directory is always the top
of the output directory.
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
Tested-by: Gerhard Sittig <gsi@denx.de>
Commit cbe5cdfcd changed config.mk and arch/sandbox/cpu/Makefile
to use -idirafter instead of -I and remove -nostdinc.
But
* Sandbox-specific code dirties config.mk
* os.c is compiled without such compiler flags as:
-Wall -Wstrict-prototypes -Wno-format-security
-fno-builtin -ffreestanding -fno-stack-protector
-fstack-usage -Wno-format-nonliteral
This commit use -idirafter and remove the -nostdinc
differently and more simply.
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
Acked-by: Simon Glass <sjg@chromium.org>
This file must be compiled with system headers, even if U-Boot has headers
of the same name. The existing solution for this is good enough for libfdt,
but fails when we have headers like stdint.h in U-Boot.
Use -idirafter instead of -I, and remove the -nostdinc and other things
that we don't want for this file. The best way to do this is to keep a
copy of the original flags, rather than trying to filter them later.
Signed-off-by: Simon Glass <sjg@chromium.org>
The state exists through the life of U-Boot. It can be adjusted by command
line options and perhaps later through a config file. It is available to
U-Boot through state_...() calls (within sandbox code).
The primary purpose of this is to contain the "hardware" state. It should
only be used by sandbox internal code.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
U-boot itself generally builds with -nostdinc. This is because the
bootloader needs to be completely standalone. In the sandbox arch
though, we need a little bit of code to glue the u-boot world to the
host operating system, and we need to be able to access the host
libc's headers in order to do so.
Currently, we're using -I/usr/include to workaround the global
-nostdinc, but that doesn't work for everyone and for all headers.
Instead, let's filter out -nostdinc when building the os.c code.
Without this patch, some distros hit errors such as:
---8<---
In file included from /usr/include/fcntl.h:27:0,
from os.c:22:
/usr/include/features.h:323:26: fatal error:
bits/predefs.h: No such file or directory
--->8---
Signed-off-by: Andreas Bießmann <biessmann@corscience.de>
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
We want to keep all OS-dependent code in once place, with a simple interface
to U-Boot. For now, this is that place.
Signed-off-by: Simon Glass <sjg@chromium.org>
This is an initial implementation with all functions defined but not working.
The lds file is very simple since we can mostly rely on the linker defaults.
Signed-off-by: Simon Glass <sjg@chromium.org>